Player Matchup

Baron Samedi
Baron Samedi
AquiIor
Baron Samedi
Level 38
God Stats
8W - 11L
1,235 SR
Queue Stats
64W - 64L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Flobertier
Kuzenbo
Level 66
God Stats
4W - 14L
1,495 SR
Queue Stats
282W - 363L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
Raxu444
Erlang Shen
Level 126
God Stats
0W - 1L
1,722 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Team Averages
Level 77
1,484 SR
1,460 Elo+

VS

Team Averages
Level 96
1,500 SR
1,374 Elo+
Eset
Eset
BazieAE
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,242 Elo+
Solo
Guan Yu
Guan Yu
HolyCris
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,368 Elo+
Solo
Medusa
Medusa
guatemalaguy
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 163L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AquiIor
Baron Samedi
17
4 / 6 / 8
13,089
623
18,184
16,760
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Flobertier
Kuzenbo
14
2 / 1 / 10
13,251
631
13,653
20,904
34,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Raxu444
Erlang Shen
17
6 / 6 / 5
13,932
663
18,863
24,596
18,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BazieAE
Eset
17
6 / 5 / 5
13,840
659
24,354
14,304
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
HolyCris
Guan Yu
16
0 / 4 / 12
12,552
598
6,427
24,378
27,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
17
7 / 3 / 4
13,955
665
22,707
22,361
10,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
12
Kills
13
13
Deaths
12
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AquiIor
Baron Samedi
4
6
8
1.33
W
Eset
BazieAE
Eset
6
5
5
1.7
L
Kuzenbo
Flobertier
Kuzenbo
2
1
10
7
W
Guan Yu
HolyCris
Guan Yu
0
4
12
1.5
L
Erlang Shen
Raxu444
Erlang Shen
6
6
5
1.42
W
Medusa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
53,488
62,260
Taken
61,043
62,901
Mitigated
44,322
10,947
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AquiIor
Baron Samedi
18,184
1,282
2,233
4,782
16,760
9,541
373
7,871
8,711
71,333
0
W
Eset
BazieAE
Eset
24,354
1,421
1,853
1,180
14,304
6,107
941
6,472
7,832
73,631
0
L
Kuzenbo
Flobertier
Kuzenbo
13,653
4,518
0
1,165
20,904
34,418
341
6,522
14,120
39,006
0
W
Guan Yu
HolyCris
Guan Yu
6,427
1,689
4,436
6,637
24,378
27,856
176
16,047
8,331
677
23,822
L
Erlang Shen
Raxu444
Erlang Shen
18,863
9,920
0
2,767
24,596
18,942
2,007
10,018
14,292
1,336
96,265
W
Medusa
22,707
11,860
0
2,130
22,361
10,359
177
10,569
11,792
0
104,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
40,347
245
Minions Killed
247
0
Camps Cleared
0
1,206,728
Distance Traveled
1,180,589
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,089
623
87
4
0
374,421
6
W
Eset
13,840
659
76
4
0
376,498
4
L
Kuzenbo
13,251
631
43
2
0
433,608
4
W
Guan Yu
12,552
598
45
2
0
400,413
3
L
Erlang Shen
13,932
663
115
5
0
398,699
1
W
Medusa
13,955
665
126
6
0
403,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role