Player Matchup

Neith
Neith
Johang93
Neith
Level 4
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 1L
1,569 Elo+
Party 3
Ymir
Ymir
Kongurin
Ymir
Level 8
God Stats
1W - 1L
1,526 SR
Queue Stats
3W - 3L
1,302 Elo+
Party 3
Sun Wukong
Sun Wukong
PaWnieJJ
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 3
Jormungandr
Jormungandr
Swearingfive9
Jormungandr
Level 13
God Stats
2W - 4L
1,159 SR
Queue Stats
18W - 24L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
Testicals17
Cu Chulainn
Level 33
God Stats
2W - 0L
1,466 SR
Queue Stats
10W - 15L
1,394 Elo+
Party 3
Team Averages
Level 24
1,381 SR
1,393 Elo+

VS

Team Averages
Level 24
1,579 SR
1,480 Elo+
Loki
Loki
FirstNathan
Loki
Level 27
God Stats
7W - 13L
1,433 SR
Queue Stats
95W - 101L
1,445 Elo+
Party 2
Rama
Rama
Germhiis
Rama
Level 24
God Stats
25W - 11L
1,610 SR
Queue Stats
39W - 29L
1,521 Elo+
Party 1
King Arthur
King Arthur
Halycos
King Arthur
Level 24
God Stats
18W - 20L
1,553 SR
Queue Stats
96W - 118L
1,419 Elo+
Party 2
Camazotz
Camazotz
JaroJaroJaro
Camazotz
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 87L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
SaneacuentasONE
Nu Wa
Level 26
God Stats
5W - 4L
1,800 SR
Queue Stats
63W - 48L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Johang93
Neith
20
4 / 6 / 26
14,601
973
29,878
20,619
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
3 / 7 / 22
13,483
899
15,271
21,121
19,180
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
PaWnieJJ
Sun Wukong
20
17 / 3 / 19
16,860
1,124
32,278
30,951
27,949
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Swearingfive9
Jormungandr
20
3 / 2 / 32
15,101
1,007
26,204
23,767
33,502
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Testicals17
Cu Chulainn
20
16 / 5 / 17
17,228
1,149
43,503
36,746
34,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 13
14,283
952
21,872
32,610
13,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
5 / 8 / 14
14,860
991
29,122
22,620
9,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Halycos
King Arthur
20
4 / 2 / 14
14,220
948
16,815
37,408
39,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
JaroJaroJaro
Camazotz
20
3 / 15 / 10
13,878
925
8,586
43,066
28,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 5 / 12
15,579
1,039
48,712
23,016
9,641
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
86
43
Kills
23
23
Deaths
43
116
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
13
13
0.73
L
Rama
5
8
14
1.5
L
King Arthur
Halycos
King Arthur
4
2
14
5.5
L
Camazotz
JaroJaroJaro
Camazotz
3
15
10
0.53
W
Neith
Johang93
Neith
4
6
26
2.83
W
Ymir
3
7
22
2
W
Sun Wukong
PaWnieJJ
Sun Wukong
17
3
19
8.83
L
8
5
12
2.8
W
Jormungandr
Swearingfive9
Jormungandr
3
2
32
9.5
W
Cu Chulainn
Testicals17
Cu Chulainn
16
5
17
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,134
Damage
125,107
133,204
Taken
158,720
123,717
Mitigated
100,845
16,874
Healing
25,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,872
9,343
0
1,266
32,610
13,192
0
8,609
23,499
0
58,420
L
Rama
29,122
25,430
971
3,868
22,620
9,821
0
7,744
14,728
0
49,913
L
King Arthur
Halycos
King Arthur
16,815
1,384
0
9,234
37,408
39,361
0
11,338
25,669
238
31,310
L
Camazotz
JaroJaroJaro
Camazotz
8,586
2,994
0
6,469
43,066
28,830
0
10,749
31,922
0
38,201
W
Neith
Johang93
Neith
29,878
14,938
0
6,298
20,619
8,108
0
7,488
12,655
0
59,802
W
Ymir
15,271
3,185
0
0
21,121
19,180
0
8,048
12,501
32,068
0
W
Sun Wukong
PaWnieJJ
Sun Wukong
32,278
7,361
0
7,918
30,951
27,949
0
10,994
18,757
252
51,177
L
48,712
9,570
1,017
2,669
23,016
9,641
0
9,364
13,427
76,780
0
W
Jormungandr
Swearingfive9
Jormungandr
26,204
4,148
0
397
23,767
33,502
0
9,329
13,623
72,445
0
W
Cu Chulainn
Testicals17
Cu Chulainn
43,503
11,732
834
1,427
36,746
34,978
0
11,150
24,600
12,138
60,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,273
Gold Earned
72,820
316
Minions Killed
274
5
Camps Cleared
4
1,288,413
Distance Traveled
1,392,512
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,283
952
78
5
1
284,093
0
L
Rama
14,860
991
32
2
1
234,226
0
L
King Arthur
14,220
948
40
3
1
324,541
0
L
Camazotz
13,878
925
48
3
1
268,302
1
W
Neith
14,601
973
64
4
2
239,760
1
W
Ymir
13,483
899
43
3
0
182,679
5
W
Sun Wukong
16,860
1,124
48
3
2
325,508
0
L
Nu Wa
15,579
1,039
76
5
0
281,350
0
W
Jormungandr
15,101
1,007
106
7
0
233,247
3
W
Cu Chulainn
17,228
1,149
55
4
1
307,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role