Player Matchup

Merlin
Merlin
Ker0sS59120
Merlin
Level 28
God Stats
7W - 1L
1,305 SR
Queue Stats
205W - 269L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
MTNFUJI
Ratatoskr
Level 15
God Stats
7W - 9L
1,318 SR
Queue Stats
7W - 10L
1,306 Elo+
Party 1
Artemis
Artemis
connman12
Artemis
Level 25
God Stats
8W - 5L
1,756 SR
Queue Stats
137W - 190L
1,224 Elo+
Solo
Bacchus
Bacchus
heartbroken1840
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 1
Zeus
Zeus
roseton-aereo
Zeus
Level 6
God Stats
1W - 4L
1,282 SR
Queue Stats
74W - 81L
1,230 Elo+
Solo
Team Averages
Level 16
1,432 SR
1,295 Elo+

VS

Team Averages
Level 15
1,329 SR
1,287 Elo+
Artemis
Artemis
C0li3
Artemis
Level 5
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 8L
1,249 Elo+
Solo
Chaac
Chaac
ElitePlunderer78
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,526 Elo+
Solo
Nemesis
Nemesis
TsukiSinpai
Nemesis
Level 7
God Stats
2W - 5L
1,224 SR
Queue Stats
10W - 25L
1,082 Elo+
Solo
Olorun
Olorun
bellaojos
Olorun
Level 27
God Stats
10W - 10L
1,300 SR
Queue Stats
444W - 881L
1,294 Elo+
Solo
Neith
Neith
jzladyy
Neith
Level 17
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 4L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
10 / 2 / 4
14,145
1,010
31,200
11,232
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
MTNFUJI
Ratatoskr
19
4 / 1 / 9
12,543
896
13,654
13,253
10,974
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
connman12
Artemis
20
3 / 0 / 11
13,502
964
10,172
8,295
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 6 / 10
12,483
892
4,820
19,020
27,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 8
11,920
851
5,642
7,503
7,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C0li3
Artemis
17
1 / 2 / 5
11,369
812
4,816
6,734
2,852
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
2 / 7 / 6
13,076
934
16,004
32,272
40,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
TsukiSinpai
Nemesis
15
0 / 2 / 2
10,378
741
1,478
2,281
864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
bellaojos
Olorun
16
1 / 5 / 2
10,764
769
2,529
9,129
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
jzladyy
Neith
18
6 / 3 / 4
13,232
945
22,359
21,413
6,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
19
Kills
10
11
Deaths
19
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
C0li3
Artemis
1
2
5
1.75
L
2
7
6
0.71
W
Merlin
10
2
4
6
W
Ratatoskr
MTNFUJI
Ratatoskr
4
1
9
8.5
L
Nemesis
TsukiSinpai
Nemesis
0
2
2
0.5
L
Olorun
bellaojos
Olorun
1
5
2
0.4
W
Artemis
connman12
Artemis
3
0
11
8.5
W
1
6
10
1
L
Neith
jzladyy
Neith
6
3
4
2.67
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,488
Damage
47,186
59,303
Taken
71,829
56,044
Mitigated
53,589
8,706
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
C0li3
Artemis
4,816
2,124
0
131
6,734
2,852
0
4,174
2,560
0
11,141
L
16,004
4,261
0
6,297
32,272
40,715
0
15,841
16,431
0
54,440
W
Merlin
31,200
2,918
0
790
11,232
5,319
0
1,229
9,563
62,465
0
W
Ratatoskr
MTNFUJI
Ratatoskr
13,654
6,635
0
2,534
13,253
10,974
0
348
12,350
0
29,346
L
Nemesis
TsukiSinpai
Nemesis
1,478
760
0
0
2,281
864
0
1,242
1,039
0
3,120
L
Olorun
bellaojos
Olorun
2,529
1,796
0
2,243
9,129
2,646
0
5,212
3,917
7,103
0
W
Artemis
connman12
Artemis
10,172
5,858
0
4,367
8,295
4,762
0
332
7,858
0
33,592
W
4,820
2,005
0
1,015
19,020
27,188
0
620
17,570
13,189
0
L
Neith
jzladyy
Neith
22,359
11,031
0
1,437
21,413
6,512
0
15,193
6,220
0
33,282
W
5,642
1,750
0
0
7,503
7,801
0
0
7,453
30,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,593
Gold Earned
58,819
241
Minions Killed
141
2
Camps Cleared
3
1,029,960
Distance Traveled
622,887
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,369
812
12
1
0
139,622
3
L
Chaac
13,076
934
83
6
1
199,798
1
W
Merlin
14,145
1,010
71
5
2
219,245
3
W
Ratatoskr
12,543
896
48
3
0
277,557
2
L
Nemesis
10,378
741
4
0
0
35,049
0
L
Olorun
10,764
769
4
0
1
62,263
0
W
Artemis
13,502
964
51
4
0
187,086
0
W
Bacchus
12,483
892
15
1
0
183,684
2
L
Neith
13,232
945
38
3
1
186,155
0
W
Zeus
11,920
851
56
4
0
162,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role