Player Matchup

Nox
Nox
Charley87
Nox
Level 29
God Stats
26W - 23L
1,425 SR
Queue Stats
545W - 550L
1,524 Elo+
Solo
Artemis
Artemis
DLow1234
Artemis
Level 24
God Stats
2W - 0L
1,792 SR
Queue Stats
155W - 144L
1,452 Elo+
Solo
Cthulhu
Cthulhu
ICEDeath2758
Cthulhu
Level 20
God Stats
10W - 12L
1,515 SR
Queue Stats
724W - 760L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Romorr
Heimdallr
Level 18
God Stats
22W - 28L
1,410 SR
Queue Stats
67W - 57L
1,480 Elo+
Solo
Neith
Neith
silviak1800
Neith
Level 26
God Stats
1W - 2L
1,246 SR
Queue Stats
73W - 59L
1,549 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,499 Elo+

VS

Team Averages
Level 11
1,403 SR
1,448 Elo+
Ullr
Ullr
Darkboyzl1398
Ullr
Level 21
God Stats
1W - 2L
1,279 SR
Queue Stats
68W - 55L
1,494 Elo+
Solo
Kukulkan
Kukulkan
TodayBog5326538
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,291 Elo+
Solo
Neith
Neith
godduckboi
Neith
Level 12
God Stats
2W - 3L
1,482 SR
Queue Stats
22W - 20L
1,477 Elo+
Solo
Ymir
Ymir
xsadmonkey
Ymir
Level 14
God Stats
11W - 6L
1,254 SR
Queue Stats
519W - 436L
1,518 Elo+
Solo
Camazotz
Camazotz
youngbeast1820
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 72L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
10,990
1,099
7,946
4,390
1,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DLow1234
Artemis
17
3 / 0 / 14
10,101
1,010
15,342
6,173
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ICEDeath2758
Cthulhu
16
5 / 1 / 10
11,291
1,129
10,925
12,525
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Romorr
Heimdallr
17
4 / 0 / 14
10,292
1,029
14,338
5,928
2,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 1 / 9
10,897
1,090
14,787
6,581
2,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

327

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,895
890
6,622
9,591
4,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
0 / 4 / 1
8,263
826
1,334
4,584
1,746
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
1 / 3 / 2
9,247
925
9,079
12,067
5,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

15
1 / 5 / 1
9,695
970
8,991
23,692
25,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
14
1 / 12 / 1
9,094
909
3,986
21,435
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
25
Kills
3
3
Deaths
25
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Artemis
DLow1234
Artemis
3
0
14
10
L
0
1
1
0.5
W
Cthulhu
ICEDeath2758
Cthulhu
5
1
10
10
W
Heimdallr
Romorr
Heimdallr
4
0
14
11
L
Kukulkan
0
4
1
0.13
L
Neith
1
3
2
0.67
W
7
1
9
11.5
L
1
5
1
0.3
L
Camazotz
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,338
Damage
30,012
35,597
Taken
71,369
20,429
Mitigated
50,335
6,036
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,946
226
0
0
4,390
1,846
0
1,175
3,170
27,744
0
W
Artemis
DLow1234
Artemis
15,342
6,059
1,268
1,914
6,173
2,340
0
597
5,526
0
20,727
L
6,622
2,375
0
0
9,591
4,020
0
1,946
7,645
0
19,052
W
Cthulhu
ICEDeath2758
Cthulhu
10,925
1,748
0
903
12,525
11,184
0
3,868
8,412
24,111
0
W
Heimdallr
Romorr
Heimdallr
14,338
9,391
0
1,518
5,928
2,498
0
2,706
3,172
0
33,249
L
Kukulkan
1,334
119
0
0
4,584
1,746
0
2,172
2,370
3,103
0
L
Neith
9,079
3,077
0
2,474
12,067
5,063
0
2,320
9,747
0
22,590
W
14,787
7,816
0
433
6,581
2,561
0
1,979
4,602
0
32,475
L
8,991
2,170
0
0
23,692
25,579
0
6,960
16,732
43,105
0
L
Camazotz
3,986
1,813
0
1,921
21,435
13,927
0
5,473
15,962
0
12,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
45,194
187
Minions Killed
146
6
Camps Cleared
5
941,464
Distance Traveled
732,161
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,990
1,099
42
4
0
192,672
1
W
Artemis
10,101
1,010
14
1
0
194,735
0
L
Ullr
8,895
890
28
3
0
158,218
0
W
Cthulhu
11,291
1,129
39
4
2
197,570
2
W
Heimdallr
10,292
1,029
53
5
1
163,108
0
L
Kukulkan
8,263
826
2
0
0
97,755
0
L
Neith
9,247
925
22
2
0
153,939
2
W
Neith
10,897
1,090
39
4
3
193,379
1
L
Ymir
9,695
970
79
8
3
174,323
0
L
Camazotz
9,094
909
15
2
2
147,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role