Player Matchup

Khepri
Khepri
ENZO-WARFARE11
Khepri
Level 98
God Stats
5W - 5L
1,500 SR
Queue Stats
297W - 246L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Jocsy527
Baron Samedi
Level 62
God Stats
11W - 18L
1,500 SR
Queue Stats
414W - 435L
1,519 Elo+
Party 1
Chang'e
Chang'e
Kippar88
Chang'e
Level 123
God Stats
29W - 30L
1,601 SR
Queue Stats
141W - 151L
1,496 Elo+
Solo
Loki
Loki
Pandasan527
Loki
Level 8
God Stats
17W - 12L
1,500 SR
Queue Stats
61W - 46L
1,311 Elo+
Party 1
Xbalanque
Xbalanque
ZvddisticVibez
Xbalanque
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 152L
1,472 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,472 Elo+

VS

Team Averages
Level 66
1,437 SR
1,499 Elo+
Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Emilianol23
Chaac
Level 65
God Stats
19W - 7L
1,613 SR
Queue Stats
132W - 110L
1,497 Elo+
Solo
Neith
Neith
Jdzamora22
Neith
Level 67
God Stats
4W - 6L
1,150 SR
Queue Stats
131W - 149L
1,359 Elo+
Solo
Nemesis
Nemesis
TradgiC ThunDer
Nemesis
Level 62
God Stats
19W - 8L
1,549 SR
Queue Stats
162W - 131L
1,565 Elo+
Solo
Poseidon
Poseidon
pQp bR34k JOK3R
Poseidon
Level 67
God Stats
5W - 4L
1,374 SR
Queue Stats
332W - 347L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,470
497
2,000
7,860
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
Jocsy527
Baron Samedi
12
3 / 2 / 0
6,702
609
2,226
5,305
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Kippar88
Chang'e
10
0 / 1 / 0
5,772
525
4,111
6,814
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 0
4,829
439
908
6,845
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
ZvddisticVibez
Xbalanque
8
0 / 4 / 2
5,001
455
4,650
7,370
1,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 5
6,466
588
3,981
7,210
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 3
6,885
626
4,160
6,671
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
5 / 2 / 2
6,144
559
6,350
7,409
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 1
6,305
573
2,637
4,378
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
11
2 / 2 / 2
6,673
607
3,905
4,515
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
16
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
5
3.5
L
2
3
0
0.67
W
2
0
3
3.5
W
Neith
5
2
2
3
L
Baron Samedi
Jocsy527
Baron Samedi
3
2
0
1.5
L
Chang'e
Kippar88
Chang'e
0
1
0
0
L
0
6
0
0
W
4
0
1
4.5
L
Xbalanque
ZvddisticVibez
Xbalanque
0
4
2
0.25
W
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,895
Damage
21,033
34,194
Taken
30,183
14,340
Mitigated
14,377
9,503
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,981
1,205
417
1,779
7,210
4,941
116
958
6,252
22,038
0
L
2,000
108
0
1,088
7,860
3,038
0
3,457
4,403
14,136
0
W
4,160
1,462
0
3,834
6,671
3,359
297
3,479
2,767
0
36,734
W
Neith
6,350
2,700
248
3,328
7,409
2,239
288
1,303
6,106
0
27,113
L
Baron Samedi
Jocsy527
Baron Samedi
2,226
174
0
1,698
5,305
2,185
0
2,637
2,668
32,570
0
L
Chang'e
Kippar88
Chang'e
4,111
752
276
3,705
6,814
5,652
0
0
6,489
31,226
0
L
908
506
0
0
6,845
1,612
0
26
6,794
0
19,931
W
2,637
1,337
0
1,197
4,378
2,484
0
928
3,428
0
31,053
L
Xbalanque
ZvddisticVibez
Xbalanque
4,650
1,615
0
2,736
7,370
1,853
112
1,766
5,604
0
22,960
W
Poseidon
3,905
917
0
0
4,515
1,354
300
1,222
3,293
38,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
32,473
218
Minions Killed
295
0
Camps Cleared
0
988,518
Distance Traveled
1,075,969
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,466
588
36
3
0
207,139
2
L
Khepri
5,470
497
15
1
0
193,398
0
W
Chaac
6,885
626
82
7
0
219,346
1
W
Neith
6,144
559
43
4
0
181,457
0
L
Baron Samedi
6,702
609
64
6
0
202,198
4
L
Chang'e
5,772
525
60
5
0
184,979
0
L
Loki
4,829
439
39
4
0
203,688
0
W
Nemesis
6,305
573
53
5
0
258,743
2
L
Xbalanque
5,001
455
40
4
0
204,255
3
W
Poseidon
6,673
607
81
7
0
209,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role