Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
boatbandit77
Bacchus
Level 56
God Stats
189W - 226L
1,341 SR
Queue Stats
633W - 734L
1,349 Elo+
Solo
Chronos
Chronos
qasertyui098
Chronos
Level 140
God Stats
6W - 4L
1,683 SR
Queue Stats
62W - 94L
1,451 Elo+
Solo
Osiris
Osiris
renataoliddel
Osiris
Level 158
God Stats
5W - 6L
1,723 SR
Queue Stats
214W - 193L
1,482 Elo+
Solo
Neith
Neith
schlenkhusband
Neith
Level 67
God Stats
20W - 14L
1,475 SR
Queue Stats
274W - 266L
1,470 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,450 Elo+

VS

Team Averages
Level 95
1,351 SR
1,555 Elo+
Athena
Athena
Doreoh
Athena
Level 77
God Stats
5W - 2L
1,446 SR
Queue Stats
10W - 6L
1,706 Elo+
Solo
Heimdallr
Heimdallr
Josemiux
Heimdallr
Level 87
God Stats
7W - 8L
1,183 SR
Queue Stats
144W - 145L
1,518 Elo+
Solo
Chaac
Chaac
Lobain64
Chaac
Level 89
God Stats
7W - 5L
1,301 SR
Queue Stats
293W - 312L
1,416 Elo+
Solo
Kali
Kali
SirReeESQIV
Kali
Level 109
God Stats
2W - 3L
1,327 SR
Queue Stats
391W - 367L
1,568 Elo+
Solo
Merlin
Merlin
tomas5414
Merlin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 3 / 3
7,478
575
6,071
13,088
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
boatbandit77
Bacchus
8
0 / 2 / 3
5,586
430
3,666
7,738
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
qasertyui098
Chronos
7
0 / 0 / 0
5,439
418
1,085
2,295
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 2 / 1
8,157
627
8,969
9,027
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 2 / 1
7,212
555
7,749
8,132
2,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doreoh
Athena
11
3 / 3 / 4
7,154
550
3,712
9,535
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Josemiux
Heimdallr
13
2 / 2 / 1
7,005
539
7,537
6,798
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Lobain64
Chaac
11
2 / 7 / 4
6,785
522
5,365
12,406
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 2
7,154
550
4,176
9,351
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
tomas5414
Merlin
12
1 / 2 / 1
7,252
558
4,519
5,471
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
15
Kills
9
9
Deaths
16
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
3
1.5
W
Athena
Doreoh
Athena
3
3
4
1.67
W
Heimdallr
Josemiux
Heimdallr
2
2
1
1.25
W
Chaac
Lobain64
Chaac
2
7
4
0.57
W
1
2
2
1
L
Bacchus
boatbandit77
Bacchus
0
2
3
0.75
L
Chronos
qasertyui098
Chronos
0
0
0
0
L
7
2
1
3.75
L
5
2
1
2.75
W
Merlin
tomas5414
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,540
Damage
25,309
40,280
Taken
43,561
20,099
Mitigated
23,435
17,635
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,071
1,534
0
7,293
13,088
4,711
1,211
2,851
10,162
41,917
0
W
Athena
Doreoh
Athena
3,712
1,712
0
1,287
9,535
6,151
232
3,818
5,717
16,948
0
W
Heimdallr
Josemiux
Heimdallr
7,537
4,219
0
2,829
6,798
2,206
0
898
5,900
0
42,626
W
Chaac
Lobain64
Chaac
5,365
1,684
0
3,580
12,406
7,213
66
1,852
10,554
0
24,905
W
4,176
1,946
0
1,681
9,351
5,752
0
1,678
7,673
0
52,979
L
Bacchus
boatbandit77
Bacchus
3,666
778
345
2,903
7,738
4,311
0
2,259
5,433
8,811
0
L
Chronos
qasertyui098
Chronos
1,085
345
0
812
2,295
669
0
765
1,530
17,546
0
L
8,969
4,116
0
2,575
9,027
8,108
0
964
7,811
0
50,789
L
7,749
3,995
329
3,378
8,132
2,300
540
1,392
6,715
0
39,836
W
Merlin
tomas5414
Merlin
4,519
335
0
382
5,471
2,113
729
2,576
2,895
41,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
35,350
305
Minions Killed
315
0
Camps Cleared
0
1,149,790
Distance Traveled
1,231,289
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,478
575
84
6
0
281,723
2
W
Athena
7,154
550
33
3
0
262,775
8
W
Heimdallr
7,005
539
73
6
0
214,678
0
W
Chaac
6,785
522
47
4
0
235,693
0
W
Kali
7,154
550
90
7
0
285,609
0
L
Bacchus
5,586
430
17
1
0
247,544
3
L
Chronos
5,439
418
40
3
0
103,490
0
L
Osiris
8,157
627
98
8
0
256,685
0
L
Neith
7,212
555
66
5
0
260,348
0
W
Merlin
7,252
558
72
6
0
232,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role