Player Matchup

Danzaburou
Danzaburou
BakerBoots
Danzaburou
Level 23
God Stats
7W - 6L
1,427 SR
Queue Stats
34W - 37L
1,515 Elo+
Party 2
Scylla
Scylla
ChopGuy
Scylla
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Jeffjambo
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,656 Elo+
Solo
Bacchus
Bacchus
KroxX1
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
King Arthur
King Arthur
cks619
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 241L
1,554 Elo+
Party 2
Team Averages
Level 20
1,485 SR
1,523 Elo+

VS

Team Averages
Level 26
1,517 SR
1,600 Elo+
Amaterasu
Amaterasu
Addictioη
Amaterasu
Level 27
God Stats
2W - 1L
1,346 SR
Queue Stats
162W - 126L
1,753 Elo+
Party 1
Chiron
Chiron
AkumetsuNew
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 24L
1,559 Elo+
Party 3
Zhong Kui
Zhong Kui
MeTTalz
Zhong Kui
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 81L
1,575 Elo+
Solo
Ymir
Ymir
Nezeveda
Ymir
Level 21
God Stats
14W - 11L
1,599 SR
Queue Stats
21W - 15L
1,563 Elo+
Party 3
Pele
Pele
levleolr
Pele
Level 25
God Stats
18W - 13L
1,639 SR
Queue Stats
166W - 167L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BakerBoots
Danzaburou
11
3 / 5 / 1
7,129
509
4,944
8,935
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ChopGuy
Scylla
13
1 / 3 / 1
7,592
542
7,826
6,583
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jeffjambo
Thanatos
11
0 / 4 / 2
6,670
476
3,839
8,390
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KroxX1
Bacchus
6
0 / 3 / 0
5,212
372
894
4,819
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
cks619
King Arthur
12
1 / 6 / 0
7,413
530
7,529
14,101
11,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Addictioη
Amaterasu
16
7 / 0 / 1
9,780
699
10,272
11,121
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
15
7 / 1 / 3
9,101
650
8,362
7,751
2,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
MeTTalz
Zhong Kui
12
3 / 1 / 1
7,709
551
2,934
7,169
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
0 / 2 / 8
7,183
513
3,159
8,381
3,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
14
4 / 1 / 5
8,232
588
4,734
9,682
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
21
21
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Addictioη
Amaterasu
7
0
1
7.5
W
Chiron
7
1
3
8.5
L
Danzaburou
BakerBoots
Danzaburou
3
5
1
0.7
L
Scylla
ChopGuy
Scylla
1
3
1
0.5
L
Thanatos
Jeffjambo
Thanatos
0
4
2
0.25
L
Bacchus
KroxX1
Bacchus
0
3
0
0
W
Zhong Kui
MeTTalz
Zhong Kui
3
1
1
3.5
W
Ymir
0
2
8
2
L
King Arthur
cks619
King Arthur
1
6
0
0.17
W
Pele
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,032
Damage
29,461
42,828
Taken
44,104
23,390
Mitigated
23,613
11,858
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Addictioη
Amaterasu
10,272
5,875
0
4,167
11,121
10,015
101
0
11,121
0
56,731
W
Chiron
8,362
2,470
364
2,463
7,751
2,074
2,003
1,887
5,776
0
63,111
L
Danzaburou
BakerBoots
Danzaburou
4,944
1,711
0
1,375
8,935
2,739
0
1,137
7,798
0
31,773
L
Scylla
ChopGuy
Scylla
7,826
324
0
1,500
6,583
1,916
167
1,924
4,467
48,468
0
L
Thanatos
Jeffjambo
Thanatos
3,839
856
0
5,247
8,390
4,709
0
575
7,796
0
42,114
L
Bacchus
KroxX1
Bacchus
894
221
0
866
4,819
2,287
0
1,332
3,487
5,505
0
W
Zhong Kui
MeTTalz
Zhong Kui
2,934
145
0
3,457
7,169
3,988
468
2,960
3,881
36,033
0
W
Ymir
3,159
992
0
2,700
8,381
3,870
392
2,817
5,487
6,271
0
L
King Arthur
cks619
King Arthur
7,529
1,062
0
2,870
14,101
11,739
0
863
13,187
0
40,832
W
Pele
4,734
746
0
3,988
9,682
3,666
0
509
9,119
0
49,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
42,005
332
Minions Killed
450
0
Camps Cleared
0
1,195,465
Distance Traveled
1,351,183
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,780
699
124
9
0
309,218
2
W
Chiron
9,101
650
148
11
0
255,827
1
L
Danzaburou
7,129
509
62
4
0
222,206
4
L
Scylla
7,592
542
99
7
0
280,489
6
L
Thanatos
6,670
476
76
5
0
290,175
2
L
Bacchus
5,212
372
9
1
0
142,866
2
W
Zhong Kui
7,709
551
83
6
0
200,652
5
W
Ymir
7,183
513
5
0
0
281,628
3
L
King Arthur
7,413
530
86
6
0
259,729
1
W
Pele
8,232
588
90
6
0
303,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role