Player Matchup

Hercules
Hercules
Silver IV
Andreporme
Hercules
Silver IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,405 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
GotWife
Sun Wukong
Silver II
Level 127
God Stats
15W - 11L
1,593 SR
Queue Stats
98W - 96L
1,412 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Nokktus
Nu Wa
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Peachums
Ao Kuang
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
padstaa
Apollo
Gold IV
Level 89
God Stats
2W - 4L
1,475 SR
Queue Stats
14W - 18L
1,419 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,514 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,460 SR
1,413 MMR
Kali
Kali
Gold III
Akritoz
Kali
Gold III
Level 149
God Stats
3W - 5L
1,258 SR
Queue Stats
179W - 181L
1,477 MMR
Party 2
Cernunnos
Cernunnos
Silver III
Bronoss
Cernunnos
Silver III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 MMR
Solo
King Arthur
King Arthur
Silver II
InfinityESPANA
King Arthur
Silver II
Level 109
God Stats
9W - 15L
1,518 SR
Queue Stats
99W - 104L
1,408 MMR
Solo
Geb
Geb
Gold IV
SHUNARK
Geb
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 134L
1,371 MMR
Party 2
Janus
Janus
Silver I
TheMightyBadger
Janus
Silver I
Level 120
God Stats
5W - 6L
1,524 SR
Queue Stats
114W - 109L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andreporme
Hercules
18
4 / 2 / 4
12,967
499
6,577
21,146
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
GotWife
Sun Wukong
20
4 / 1 / 6
15,497
596
14,642
23,530
16,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Nokktus
Nu Wa
20
2 / 2 / 15
15,713
604
25,604
9,902
4,426
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Peachums
Ao Kuang
20
12 / 1 / 4
16,418
631
16,000
21,797
9,689
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
padstaa
Apollo
20
3 / 1 / 5
14,860
572
8,770
13,131
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaSetDanzaburouPersephoneNemesis

VS

Bans
MercuryDiscordiaGaneshaRaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Akritoz
Kali
20
3 / 4 / 2
12,683
488
9,516
24,924
13,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Bronoss
Cernunnos
15
0 / 7 / 1
9,582
369
6,930
19,202
7,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
InfinityESPANA
King Arthur
17
2 / 4 / 0
10,944
421
6,392
17,173
10,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
16
2 / 5 / 4
11,371
437
11,132
22,496
22,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 5 / 3
11,872
457
7,606
12,053
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
25
Kills
7
7
Deaths
25
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
Akritoz
Kali
3
4
2
1
W
Hercules
Andreporme
Hercules
4
2
4
3
L
Cernunnos
Bronoss
Cernunnos
0
7
1
0.07
W
Sun Wukong
GotWife
Sun Wukong
4
1
6
7
L
King Arthur
InfinityESPANA
King Arthur
2
4
0
0.5
W
Nu Wa
Nokktus
Nu Wa
2
2
15
4.75
W
Ao Kuang
Peachums
Ao Kuang
12
1
4
14
L
Geb
2
5
4
0.8
L
0
5
3
0.3
W
Apollo
padstaa
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,593
Damage
41,576
89,506
Taken
95,848
56,470
Mitigated
58,172
45,676
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Akritoz
Kali
9,516
4,494
0
11,310
24,924
13,352
0
12,118
12,380
0
101,237
W
Hercules
Andreporme
Hercules
6,577
1,820
0
6,540
21,146
21,065
3,953
6,590
14,470
0
48,479
L
Cernunnos
Bronoss
Cernunnos
6,930
3,691
0
6,297
19,202
7,588
0
4,971
14,075
0
54,413
W
Sun Wukong
GotWife
Sun Wukong
14,642
3,151
0
13,745
23,530
16,097
866
2,853
20,625
0
109,213
L
King Arthur
InfinityESPANA
King Arthur
6,392
411
0
3,662
17,173
10,518
0
4,193
12,853
0
71,275
W
Nu Wa
Nokktus
Nu Wa
25,604
4,106
0
2,119
9,902
4,426
405
3,252
6,530
151,692
0
W
Ao Kuang
Peachums
Ao Kuang
16,000
3,729
0
17,673
21,797
9,689
753
6,112
15,505
133,142
0
L
Geb
11,132
976
0
1,924
22,496
22,181
0
11,855
10,283
52,675
0
L
7,606
125
0
958
12,053
4,533
0
7,460
4,299
114,673
0
W
Apollo
padstaa
Apollo
8,770
4,878
0
5,599
13,131
5,193
5,640
2,239
10,892
0
132,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,455
Gold Earned
56,452
882
Minions Killed
699
0
Camps Cleared
0
2,585,315
Distance Traveled
2,448,664
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,683
488
162
6
0
567,358
1
W
Hercules
12,967
499
54
2
0
537,012
9
L
Cernunnos
9,582
369
109
4
0
403,629
3
W
Sun Wukong
15,497
596
197
8
0
515,505
6
L
King Arthur
10,944
421
140
5
0
471,332
8
W
Nu Wa
15,713
604
215
8
0
480,793
11
W
Ao Kuang
16,418
631
206
8
0
559,969
4
L
Geb
11,371
437
61
2
0
495,240
4
L
Janus
11,872
457
227
9
0
511,105
8
W
Apollo
14,860
572
210
8
0
492,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role