Player Matchup

Serqet
Serqet
 
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Djoerie
Thanatos
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
112W - 79L
1,550 Elo+
Solo
Medusa
Medusa
JoelJoddlare
Medusa
Level 24
God Stats
11W - 11L
1,506 SR
Queue Stats
21W - 24L
1,347 Elo+
Solo
Olorun
Olorun
carapa2666
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Mulan
Mulan
jemhadar4230
Mulan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 56L
1,294 Elo+
Party 2
Team Averages
Level 20
1,501 SR
1,438 Elo+

VS

Team Averages
Level 41
1,310 SR
1,377 Elo+
Ares
Ares
Cron-010
Ares
Level 18
God Stats
20W - 10L
1,249 SR
Queue Stats
79W - 128L
1,222 Elo+
Solo
Kukulkan
Kukulkan
ObSiDiAn-GhOsT18
Kukulkan
Level 15
God Stats
1W - 4L
1,396 SR
Queue Stats
72W - 88L
1,144 Elo+
Party 1
Bellona
Bellona
Raank96
Bellona
Level 8
God Stats
7W - 6L
1,228 SR
Queue Stats
383W - 374L
1,477 Elo+
Party 1
Loki
Loki
Sergio_2319
Loki
Level 47
God Stats
2W - 2L
1,177 SR
Queue Stats
6W - 11L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
paujh1999
Heimdallr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 8 / 1
7,162
398
5,363
10,787
3,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Djoerie
Thanatos
12
3 / 13 / 4
8,007
445
6,780
17,902
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
17
9 / 6 / 1
10,789
599
12,981
15,380
6,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
carapa2666
Olorun
10
0 / 9 / 2
6,687
372
3,554
10,281
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 8 / 4
8,441
469
9,472
14,096
6,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
5 / 2 / 16
10,044
558
6,818
13,166
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 9
8,952
497
7,301
8,943
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Raank96
Bellona
18
12 / 4 / 5
11,820
657
15,106
16,391
18,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
10 / 4 / 7
10,017
557
10,510
9,477
4,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
paujh1999
Heimdallr
18
13 / 2 / 2
11,201
622
15,136
14,236
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
18
Kills
43
44
Deaths
18
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
1
0.31
W
Ares
5
2
16
6.5
L
Thanatos
Djoerie
Thanatos
3
13
4
0.38
L
Medusa
9
6
1
1.58
W
3
6
9
1.25
W
Bellona
Raank96
Bellona
12
4
5
3.63
W
10
4
7
3.38
L
Olorun
carapa2666
Olorun
0
9
2
0.11
L
4
8
4
0.75
W
Heimdallr
paujh1999
Heimdallr
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
54,871
68,446
Taken
62,213
26,503
Mitigated
50,767
14,611
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,363
1,544
195
1,112
10,787
3,814
236
2,202
8,584
0
12,793
W
Ares
6,818
937
0
1,196
13,166
14,081
468
1,416
11,456
16,856
0
L
Thanatos
Djoerie
Thanatos
6,780
3,152
0
5,283
17,902
6,426
0
2,346
15,556
0
32,816
L
Medusa
12,981
7,571
159
4,638
15,380
6,519
1,732
3,296
12,084
0
48,393
W
7,301
1,358
0
518
8,943
4,635
1,208
0
8,796
45,277
0
W
Bellona
Raank96
Bellona
15,106
6,598
0
1,201
16,391
18,801
1,188
0
16,247
0
71,602
W
10,510
4,388
0
1,300
9,477
4,347
447
165
9,312
0
47,518
L
Olorun
carapa2666
Olorun
3,554
2,617
0
429
10,281
3,219
480
1,190
9,091
30,213
0
L
9,472
2,162
0
2,795
14,096
6,525
0
5,085
9,011
0
35,341
W
Heimdallr
paujh1999
Heimdallr
15,136
8,044
0
3,026
14,236
8,903
3,583
1,973
11,908
0
81,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
52,034
271
Minions Killed
425
0
Camps Cleared
0
1,433,012
Distance Traveled
1,544,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,162
398
21
1
0
310,013
0
W
Ares
10,044
558
17
1
0
356,196
1
L
Thanatos
8,007
445
63
4
0
286,210
0
L
Medusa
10,789
599
72
4
0
311,763
0
W
Kukulkan
8,952
497
88
5
0
257,569
1
W
Bellona
11,820
657
127
7
0
298,991
0
W
Loki
10,017
557
74
4
0
335,701
0
L
Olorun
6,687
372
54
3
0
243,296
0
L
Mulan
8,441
469
61
3
0
281,730
2
W
Heimdallr
11,201
622
119
7
0
296,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role