Player Matchup

Osiris
Osiris
Holy Strohsack
Osiris
Level 28
God Stats
4W - 9L
1,475 SR
Queue Stats
29W - 42L
1,477 Elo+
Party 1
Thor
Thor
RegularMarkers
Thor
Level 28
God Stats
1W - 2L
1,397 SR
Queue Stats
199W - 201L
1,431 Elo+
Solo
Cthulhu
Cthulhu
WA Dani WA
Cthulhu
Level 84
God Stats
11W - 16L
1,429 SR
Queue Stats
57W - 92L
1,393 Elo+
Party 1
Team Averages
Level 47
1,434 SR
1,434 Elo+

VS

Team Averages
Level 42
1,557 SR
1,468 Elo+
Heimdallr
Heimdallr
Caarliitos-
Heimdallr
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 170L
1,551 Elo+
Party 2
Bacchus
Bacchus
CaptainSucko869
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,237 Elo+
Solo
Odin
Odin
ximpleshxt
Odin
Level 26
God Stats
5W - 5L
1,671 SR
Queue Stats
389W - 275L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
8,956
689
5,756
7,735
4,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
6 / 0 / 5
9,671
744
5,897
10,084
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
WA Dani WA
Cthulhu
13
6 / 0 / 9
9,709
747
9,490
8,757
7,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caarliitos-
Heimdallr
11
1 / 4 / 1
7,738
595
9,336
10,240
3,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 7 / 2
7,438
572
4,008
11,438
7,213
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 5 / 0
7,449
573
6,315
11,729
5,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Caarliitos-
Heimdallr
1
4
1
0.38
L
0
7
2
0.14
W
3
2
7
3.25
W
6
0
5
8.5
W
Cthulhu
WA Dani WA
Cthulhu
6
0
9
10.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
19,659
26,576
Taken
33,407
16,407
Mitigated
16,822
5,092
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Caarliitos-
Heimdallr
9,336
4,092
0
2,598
10,240
3,760
247
3,185
7,055
0
32,737
L
4,008
447
515
1,811
11,438
7,213
123
2,275
9,163
18,872
0
W
5,756
1,000
0
1,126
7,735
4,072
1,111
1,064
6,496
0
13,633
W
5,897
1,414
0
1,640
10,084
5,031
507
663
9,296
0
32,690
W
Cthulhu
WA Dani WA
Cthulhu
9,490
638
1,256
1,070
8,757
7,304
284
2,317
6,340
36,613
0
L
6,315
254
0
1,760
11,729
5,849
0
4,180
7,549
0
12,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
22,625
131
Minions Killed
90
0
Camps Cleared
0
824,605
Distance Traveled
656,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,738
595
51
4
0
224,035
0
L
Bacchus
7,438
572
27
2
0
211,228
2
W
Osiris
8,956
689
20
2
0
258,844
0
W
Thor
9,671
744
38
3
0
292,545
0
W
Cthulhu
9,709
747
73
6
0
273,216
0
L
Odin
7,449
573
12
1
0
221,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role