Player Matchup

Scylla
Scylla
BigSchloppy
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Hurloc
Sun Wukong
Level 84
God Stats
1W - 3L
1,297 SR
Queue Stats
79W - 59L
1,653 Elo+
Party 2
Izanami
Izanami
LumpSuckerMilk
Izanami
Level 44
God Stats
5W - 6L
1,523 SR
Queue Stats
50W - 50L
1,681 Elo+
Solo
Olorun
Olorun
SodiumCl
Olorun
Level 39
God Stats
1W - 6L
1,351 SR
Queue Stats
64W - 54L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
zonderballz
Cthulhu
Level 18
God Stats
12W - 12L
1,702 SR
Queue Stats
51W - 42L
1,633 Elo+
Party 2
Team Averages
Level 45
1,475 SR
1,646 Elo+

VS

Team Averages
Level 87
1,499 SR
1,417 Elo+
Kukulkan
Kukulkan
ScooterSTK
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,317 Elo+
Solo
Hachiman
Hachiman
simplord2
Hachiman
Level 45
God Stats
42W - 38L
1,494 SR
Queue Stats
57W - 56L
1,465 Elo+
Solo
Ne Zha
Ne Zha
パイパイしぼ美
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
梅原大悟
Zeus
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 43L
1,527 Elo+
Party 3
Thor
Thor
真不要脸
Thor
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 14L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 5 / 3
9,925
993
7,107
9,915
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hurloc
Sun Wukong
15
3 / 4 / 5
9,870
987
11,125
11,804
8,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 4 / 3
9,606
961
4,980
14,940
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
SodiumCl
Olorun
16
1 / 4 / 3
9,717
972
5,167
12,535
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
zonderballz
Cthulhu
16
2 / 1 / 5
9,947
995
9,217
14,662
14,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

181

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ScooterSTK
Kukulkan
15
0 / 2 / 4
9,490
949
7,701
5,820
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
simplord2
Hachiman
16
5 / 1 / 8
10,686
1,069
10,565
9,482
3,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 9
9,326
933
7,075
10,980
5,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 7
11,720
1,172
19,520
6,825
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 8
10,698
1,070
15,018
8,574
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
9
Kills
18
18
Deaths
9
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
5
3
0.7
L
Sun Wukong
Hurloc
Sun Wukong
3
4
5
1.38
L
1
4
3
0.63
W
Kukulkan
ScooterSTK
Kukulkan
0
2
4
1
L
Olorun
SodiumCl
Olorun
1
4
3
0.63
W
Hachiman
simplord2
Hachiman
5
1
8
9
L
Cthulhu
zonderballz
Cthulhu
2
1
5
4.5
W
0
2
9
2.25
W
8
2
7
5.75
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
59,879
63,856
Taken
41,681
37,607
Mitigated
18,238
8,111
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,107
49
0
0
9,915
3,385
0
2,991
6,910
27,725
0
L
Sun Wukong
Hurloc
Sun Wukong
11,125
2,521
0
751
11,804
8,400
0
2,615
9,171
0
15,430
L
4,980
2,624
0
2,439
14,940
5,859
0
7,709
6,997
0
36,894
W
Kukulkan
ScooterSTK
Kukulkan
7,701
468
0
300
5,820
2,362
0
2,858
2,962
33,904
0
L
Olorun
SodiumCl
Olorun
5,167
2,096
574
2,591
12,535
5,203
0
5,417
7,056
18,389
0
W
Hachiman
simplord2
Hachiman
10,565
6,231
0
1,570
9,482
3,560
0
3,045
6,437
0
21,167
L
Cthulhu
zonderballz
Cthulhu
9,217
49
1,140
616
14,662
14,760
0
7,945
6,501
24,773
0
W
7,075
1,383
0
1,216
10,980
5,873
0
7,261
3,719
0
14,281
W
19,520
1,967
0
166
6,825
2,717
0
4,889
1,936
45,395
0
W
15,018
2,512
0
0
8,574
3,726
0
3,438
5,136
0
29,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,065
Gold Earned
51,920
201
Minions Killed
215
7
Camps Cleared
11
1,020,184
Distance Traveled
1,001,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,925
993
55
6
1
190,235
0
L
Sun Wukong
9,870
987
8
1
1
205,517
1
L
Izanami
9,606
961
76
8
4
194,177
1
W
Kukulkan
9,490
949
84
8
1
190,283
0
L
Olorun
9,717
972
37
4
1
190,764
0
W
Hachiman
10,686
1,069
22
2
3
195,844
0
L
Cthulhu
9,947
995
25
3
0
239,491
0
W
Ne Zha
9,326
933
16
2
2
224,683
0
W
Zeus
11,720
1,172
60
6
3
199,645
0
W
Thor
10,698
1,070
33
3
2
190,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role