Player Matchup

Awilix
Awilix
Dsamace
Awilix
Level 160
God Stats
7W - 8L
1,683 SR
Queue Stats
254W - 241L
1,563 Elo+
Solo
Janus
Janus
HimePigas
Janus
Level 94
God Stats
23W - 14L
1,609 SR
Queue Stats
589W - 513L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
Infeels2
Danzaburou
Level 20
God Stats
8W - 4L
1,753 SR
Queue Stats
137W - 72L
1,736 Elo+
Party 1
Chaac
Chaac
Ucaraquetematei
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ch3rn0byill
Serqet
Level 120
God Stats
24W - 12L
1,828 SR
Queue Stats
829W - 618L
1,555 Elo+
Party 1
Team Averages
Level 92
1,674 SR
1,575 Elo+

VS

Team Averages
Level 130
1,461 SR
1,626 Elo+
Bellona
Bellona
HIIZOOKAA
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lucas3211
Nemesis
Level 132
God Stats
1W - 0L
1,307 SR
Queue Stats
85W - 37L
1,850 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TioKoool
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
killergød
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
nobeff
Zhong Kui
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 25L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dsamace
Awilix
11
4 / 5 / 1
6,836
526
4,486
9,098
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
HimePigas
Janus
11
1 / 5 / 1
6,161
474
3,365
5,681
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Infeels2
Danzaburou
9
1 / 7 / 2
5,563
428
4,148
11,196
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 1
5,891
453
5,416
11,618
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
8
0 / 7 / 3
5,338
411
2,145
9,651
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HIIZOOKAA
Bellona
13
1 / 0 / 4
7,747
596
5,067
7,314
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Lucas3211
Nemesis
11
1 / 3 / 13
7,565
582
4,180
11,515
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
TioKoool
Tsukuyomi
12
6 / 3 / 7
7,627
587
8,351
7,579
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
killergød
Heimdallr
14
8 / 0 / 10
8,955
689
8,997
8,175
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
nobeff
Zhong Kui
16
13 / 0 / 4
9,640
742
10,753
4,628
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
29
29
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
Dsamace
Awilix
4
5
1
0.9
W
Bellona
HIIZOOKAA
Bellona
1
0
4
3
L
Janus
HimePigas
Janus
1
5
1
0.3
L
Danzaburou
Infeels2
Danzaburou
1
7
2
0.29
W
Nemesis
Lucas3211
Nemesis
1
3
13
2.5
W
Tsukuyomi
TioKoool
Tsukuyomi
6
3
7
3.17
L
0
5
1
0.1
L
Serqet
0
7
3
0.21
W
Heimdallr
killergød
Heimdallr
8
0
10
13
W
Zhong Kui
nobeff
Zhong Kui
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,560
Damage
37,348
47,244
Taken
39,211
21,313
Mitigated
18,106
9,617
Healing
18,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Dsamace
Awilix
4,486
1,951
0
2,030
9,098
3,636
0
2,565
6,419
0
31,671
W
Bellona
HIIZOOKAA
Bellona
5,067
2,601
0
4,168
7,314
5,854
0
0
7,028
0
44,769
L
Janus
HimePigas
Janus
3,365
183
0
250
5,681
1,253
0
1,130
4,477
33,070
0
L
Danzaburou
Infeels2
Danzaburou
4,148
1,645
0
2,602
11,196
2,662
0
587
10,594
0
24,843
W
Nemesis
Lucas3211
Nemesis
4,180
1,556
0
3,791
11,515
3,894
0
1,401
9,660
0
26,067
W
Tsukuyomi
TioKoool
Tsukuyomi
8,351
2,146
0
1,740
7,579
2,579
137
826
6,545
0
42,159
L
5,416
571
0
3,033
11,618
8,850
0
4,189
7,293
0
30,023
L
Serqet
2,145
537
0
1,702
9,651
4,912
0
1,838
7,705
46
10,714
W
Heimdallr
killergød
Heimdallr
8,997
3,121
0
5,885
8,175
2,798
334
155
7,985
0
60,809
W
Zhong Kui
nobeff
Zhong Kui
10,753
2,501
0
3,115
4,628
2,981
701
743
3,570
56,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
41,534
261
Minions Killed
433
0
Camps Cleared
0
1,298,121
Distance Traveled
1,279,867
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,836
526
60
5
0
278,390
3
W
Bellona
7,747
596
96
7
0
245,134
3
L
Janus
6,161
474
77
6
0
266,728
4
L
Danzaburou
5,563
428
37
3
0
276,894
4
W
Nemesis
7,565
582
33
3
0
246,353
6
W
Tsukuyomi
7,627
587
70
5
0
292,361
4
L
Chaac
5,891
453
66
5
0
221,416
6
L
Serqet
5,338
411
21
2
0
254,693
4
W
Heimdallr
8,955
689
104
8
0
235,900
3
W
Zhong Kui
9,640
742
130
10
0
260,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role