Player Matchup

Fenrir
Fenrir
ArthurTerraYin3
Fenrir
Level 116
God Stats
9W - 12L
1,595 SR
Queue Stats
227W - 320L
1,422 Elo+
Solo
Olorun
Olorun
JiimCarrry
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 160L
1,723 Elo+
Solo
Sun Wukong
Sun Wukong
atila_2004
Sun Wukong
Level 20
God Stats
3W - 1L
1,551 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo
Team Averages
Level 54
1,549 SR
1,516 Elo+

VS

Team Averages
Level 38
1,363 SR
1,502 Elo+
Neith
Neith
AtomicFenrir
Neith
Level 11
God Stats
20W - 28L
1,089 SR
Queue Stats
49W - 74L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
TapaEmpanada
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 338L
1,616 Elo+
Solo
Olorun
Olorun
TheJulay
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,720
858
4,829
6,617
2,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
JiimCarrry
Olorun
12
7 / 1 / 2
8,475
942
9,640
6,095
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
atila_2004
Sun Wukong
7
0 / 2 / 3
6,227
692
1,973
4,238
1,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,561
840
5,072
7,821
2,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TapaEmpanada
Kumbhakarna
10
2 / 2 / 3
6,844
760
3,111
9,360
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
TheJulay
Olorun
7
0 / 6 / 2
5,968
663
913
5,428
2,494
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
6
6
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
4
3
2
1.67
W
Olorun
JiimCarrry
Olorun
7
1
2
8
L
Kumbhakarna
TapaEmpanada
Kumbhakarna
2
2
3
1.75
L
Olorun
TheJulay
Olorun
0
6
2
0.17
W
Sun Wukong
atila_2004
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
9,096
16,950
Taken
22,609
7,137
Mitigated
12,060
3,395
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,829
430
0
632
6,617
2,681
0
985
5,532
0
14,420
L
5,072
2,236
0
750
7,821
2,433
0
2,924
4,897
0
17,993
W
Olorun
JiimCarrry
Olorun
9,640
4,453
100
2,417
6,095
3,051
2,203
1,605
4,358
39,580
2,832
L
Kumbhakarna
TapaEmpanada
Kumbhakarna
3,111
39
0
875
9,360
7,133
0
3,994
5,366
10,345
0
L
Olorun
TheJulay
Olorun
913
335
120
616
5,428
2,494
0
2,212
3,216
7,517
0
W
Sun Wukong
atila_2004
Sun Wukong
1,973
480
0
246
4,238
1,405
527
1,148
2,440
0
12,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
20,373
108
Minions Killed
60
0
Camps Cleared
0
474,342
Distance Traveled
385,561
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,720
858
24
3
0
166,371
1
L
Neith
7,561
840
36
4
0
135,724
0
W
Olorun
8,475
942
73
8
0
160,527
2
L
Kumbhakarna
6,844
760
15
2
0
156,170
0
L
Olorun
5,968
663
9
1
0
93,667
1
W
Sun Wukong
6,227
692
11
1
0
147,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role