Player Matchup

Chang'e
Chang'e
AngelinaTrinity
Chang'e
Level 88
God Stats
64W - 75L
1,529 SR
Queue Stats
383W - 351L
1,484 Elo+
Party 1
King Arthur
King Arthur
essafreg
King Arthur
Level 35
God Stats
1W - 2L
1,168 SR
Queue Stats
17W - 47L
1,225 Elo+
Solo
Agni
Agni
Апейрон13
Agni
Level 143
God Stats
27W - 25L
1,335 SR
Queue Stats
616W - 603L
1,459 Elo+
Party 1
Team Averages
Level 89
1,344 SR
1,390 Elo+

VS

Team Averages
Level 44
1,242 SR
1,464 Elo+
Cthulhu
Cthulhu
ArcailRV
Cthulhu
Level 87
God Stats
11W - 5L
1,270 SR
Queue Stats
75W - 68L
1,612 Elo+
Party 2
Artemis
Artemis
CamulodunumCity
Artemis
Level 26
God Stats
1W - 1L
1,379 SR
Queue Stats
14W - 5L
1,593 Elo+
Party 2
Discordia
Discordia
TedLegendYT
Discordia
Level 18
God Stats
2W - 2L
1,077 SR
Queue Stats
49W - 44L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,088
578
4,187
16,444
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
essafreg
King Arthur
9
0 / 8 / 2
7,721
552
3,278
15,250
11,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 4 / 0
8,792
628
8,726
14,070
8,320
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcailRV
Cthulhu
14
5 / 1 / 11
11,128
795
9,256
15,407
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
10 / 0 / 7
11,452
818
18,444
9,122
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
TedLegendYT
Discordia
14
4 / 3 / 10
9,970
712
9,894
5,896
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
19
19
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Cthulhu
ArcailRV
Cthulhu
5
1
11
10.5
W
10
0
7
13.5
W
Discordia
TedLegendYT
Discordia
4
3
10
3
L
King Arthur
essafreg
King Arthur
0
8
2
0.13
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
37,594
45,764
Taken
30,425
25,369
Mitigated
17,556
9,990
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,187
485
2,011
3,340
16,444
5,629
120
7,228
9,216
32,655
0
W
Cthulhu
ArcailRV
Cthulhu
9,256
310
231
6,212
15,407
12,198
351
4,517
10,603
46,103
0
W
18,444
12,026
0
5,452
9,122
3,393
2,131
5,984
2,972
0
62,116
W
Discordia
TedLegendYT
Discordia
9,894
461
0
477
5,896
1,965
702
2,612
3,201
42,893
0
L
King Arthur
essafreg
King Arthur
3,278
0
0
241
15,250
11,420
0
5,071
10,179
0
10,681
L
8,726
391
158
4,240
14,070
8,320
88
6,851
7,219
32,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
32,550
116
Minions Killed
202
0
Camps Cleared
0
695,678
Distance Traveled
778,124
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,088
578
59
4
0
244,159
2
W
Cthulhu
11,128
795
65
5
0
285,672
2
W
Artemis
11,452
818
76
5
0
231,513
3
W
Discordia
9,970
712
61
4
0
260,939
3
L
King Arthur
7,721
552
13
1
0
182,167
0
L
Agni
8,792
628
44
3
0
269,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role