Player Matchup

Bacchus
Bacchus
Angelic_Jester
Bacchus
Level 45
God Stats
1W - 7L
1,233 SR
Queue Stats
37W - 60L
1,361 Elo+
Party 3
Cu Chulainn
Cu Chulainn
StevenSheen
Cu Chulainn
Level 25
God Stats
0W - 3L
1,723 SR
Queue Stats
18W - 27L
1,326 Elo+
Party 3
Discordia
Discordia
blackwidsw
Discordia
Level 28
God Stats
32W - 39L
1,489 SR
Queue Stats
88W - 118L
1,412 Elo+
Party 2
Nox
Nox
daygamer_
Nox
Level 36
God Stats
316W - 356L
1,456 SR
Queue Stats
477W - 555L
1,458 Elo+
Party 2
Nemesis
Nemesis
olppaemii
Nemesis
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 502L
1,502 Elo+
Party 2
Team Averages
Level 48
1,480 SR
1,412 Elo+

VS

Team Averages
Level 52
1,598 SR
1,663 Elo+
Merlin
Merlin
CR Echo7682
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,811 Elo+
Party 1
Erlang Shen
Erlang Shen
CR Might
Erlang Shen
Level 84
God Stats
4W - 1L
1,508 SR
Queue Stats
158W - 138L
1,593 Elo+
Party 1
Neith
Neith
CR Ninjaz
Neith
Level 15
God Stats
3W - 0L
1,631 SR
Queue Stats
3W - 0L
1,798 Elo+
Party 1
Scylla
Scylla
HexTempest
Scylla
Level 27
God Stats
2W - 0L
1,803 SR
Queue Stats
21W - 21L
1,521 Elo+
Party 1
Ares
Ares
SliferChris
Ares
Level 64
God Stats
6W - 4L
1,547 SR
Queue Stats
56W - 52L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,644
877
10,038
15,873
7,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
StevenSheen
Cu Chulainn
16
1 / 5 / 5
9,901
900
6,050
17,452
7,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
blackwidsw
Discordia
16
0 / 2 / 4
9,484
862
9,422
7,787
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 5
10,556
960
9,353
14,336
5,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
olppaemii
Nemesis
16
4 / 6 / 3
10,807
982
9,383
17,428
6,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

172

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 2 / 13
11,658
1,060
23,402
8,805
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
CR Might
Erlang Shen
18
4 / 1 / 15
11,673
1,061
10,348
12,010
6,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
CR Ninjaz
Neith
16
3 / 3 / 11
10,119
920
6,687
8,473
3,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
HexTempest
Scylla
17
5 / 2 / 12
11,399
1,036
16,758
6,533
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 12
10,965
997
10,268
11,557
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
9
Kills
21
21
Deaths
9
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Merlin
6
2
13
6.25
W
Erlang Shen
CR Might
Erlang Shen
4
1
15
11.5
W
Neith
CR Ninjaz
Neith
3
3
11
2.83
W
Scylla
HexTempest
Scylla
5
2
12
5.5
W
3
1
12
9
L
Cu Chulainn
StevenSheen
Cu Chulainn
1
5
5
0.7
L
Discordia
blackwidsw
Discordia
0
2
4
1
L
3
6
5
0.92
L
Nemesis
olppaemii
Nemesis
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
67,463
72,876
Taken
47,378
30,223
Mitigated
26,906
7,481
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,038
473
763
3,724
15,873
7,886
0
10,377
5,410
16,223
0
W
Merlin
23,402
2,546
0
400
8,805
3,963
0
4,797
3,658
58,791
0
W
Erlang Shen
CR Might
Erlang Shen
10,348
4,881
0
2,754
12,010
6,783
0
7,892
3,888
0
15,731
W
Neith
CR Ninjaz
Neith
6,687
3,772
0
711
8,473
3,543
0
5,162
3,305
0
13,579
W
Scylla
HexTempest
Scylla
16,758
1,195
0
0
6,533
2,591
0
3,234
3,265
37,474
0
W
10,268
193
0
660
11,557
10,026
0
7,138
4,149
15,178
0
L
Cu Chulainn
StevenSheen
Cu Chulainn
6,050
754
183
967
17,452
7,650
0
13,089
4,081
1,453
26,953
L
Discordia
blackwidsw
Discordia
9,422
479
0
210
7,787
2,716
0
5,637
2,024
24,013
0
L
9,353
1,363
0
0
14,336
5,198
0
8,576
5,606
21,829
0
L
Nemesis
olppaemii
Nemesis
9,383
3,843
0
1,634
17,428
6,773
0
11,923
5,327
0
27,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
55,814
188
Minions Killed
191
5
Camps Cleared
5
1,048,099
Distance Traveled
955,077
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,644
877
7
1
0
210,052
0
W
Merlin
11,658
1,060
90
8
2
195,994
1
W
Erlang Shen
11,673
1,061
10
1
1
237,876
0
W
Neith
10,119
920
8
1
0
159,921
0
W
Scylla
11,399
1,036
77
7
0
183,069
0
W
Ares
10,965
997
6
1
2
178,217
0
L
Cu Chulainn
9,901
900
57
5
2
212,457
0
L
Discordia
9,484
862
45
4
0
212,061
0
L
Nox
10,556
960
35
3
0
201,223
0
L
Nemesis
10,807
982
44
4
3
212,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role