Player Matchup

Khepri
Khepri
AlertGoat421253
Khepri
Level 17
God Stats
24W - 11L
1,515 SR
Queue Stats
59W - 50L
1,607 Elo+
Party 1
Loki
Loki
CLUBBY6969
Loki
Level 23
God Stats
3W - 3L
1,459 SR
Queue Stats
209W - 226L
1,578 Elo+
Solo
Persephone
Persephone
CoachTT
Persephone
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 300L
1,431 Elo+
Solo
Neith
Neith
KayyenYang
Neith
Level 7
God Stats
58W - 55L
1,440 SR
Queue Stats
72W - 73L
1,488 Elo+
Solo
Tyr
Tyr
VexingMercury76
Tyr
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
71W - 63L
1,612 Elo+
Party 1
Team Averages
Level 15
1,517 SR
1,543 Elo+

VS

Team Averages
Level 15
1,403 SR
1,495 Elo+
Olorun
Olorun
Doefall
Olorun
Level 18
God Stats
26W - 19L
1,632 SR
Queue Stats
32W - 26L
1,601 Elo+
Solo
Achilles
Achilles
DucksFlyinV
Achilles
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 192L
1,623 Elo+
Party 3
Danzaburou
Danzaburou
ViaticSeeker784
Danzaburou
Level 16
God Stats
1W - 5L
1,126 SR
Queue Stats
14W - 21L
1,498 Elo+
Party 3
Fenrir
Fenrir
memsinator
Fenrir
Level 10
God Stats
4W - 4L
1,413 SR
Queue Stats
4W - 8L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
xy_arda_z
Cthulhu
Level 6
God Stats
2W - 0L
1,343 SR
Queue Stats
3W - 3L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 4
11,891
849
9,978
31,734
42,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 5 / 2
12,311
879
10,219
13,221
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
CoachTT
Persephone
17
1 / 8 / 5
11,949
854
11,186
18,372
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
18
2 / 10 / 5
12,686
906
22,856
27,496
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 4
11,564
826
16,872
33,575
32,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doefall
Olorun
20
7 / 3 / 14
14,212
1,015
34,658
21,204
10,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DucksFlyinV
Achilles
20
3 / 2 / 18
13,612
972
17,917
19,810
24,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
ViaticSeeker784
Danzaburou
20
13 / 1 / 11
15,283
1,092
38,975
14,897
6,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
memsinator
Fenrir
19
6 / 0 / 11
13,477
963
11,033
11,233
5,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xy_arda_z
Cthulhu
20
2 / 2 / 18
13,272
948
16,155
18,467
19,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
8
Kills
31
31
Deaths
8
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
4
5
2
1
L
Persephone
CoachTT
Persephone
1
8
5
0.44
W
Olorun
Doefall
Olorun
7
3
14
4.67
W
Achilles
DucksFlyinV
Achilles
3
2
18
6
L
Neith
2
10
5
0.45
L
1
6
4
0.5
W
Danzaburou
ViaticSeeker784
Danzaburou
13
1
11
18.5
W
Fenrir
memsinator
Fenrir
6
0
11
11.5
W
Cthulhu
xy_arda_z
Cthulhu
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,111
Damage
118,738
124,398
Taken
85,611
102,150
Mitigated
66,487
11,084
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,978
1,887
0
488
31,734
42,546
0
10,306
21,008
19,030
0
L
10,219
3,774
0
300
13,221
5,841
0
5,164
7,932
0
15,103
L
Persephone
CoachTT
Persephone
11,186
1,852
0
50
18,372
8,626
0
8,319
9,826
28,825
0
W
Olorun
Doefall
Olorun
34,658
21,939
3,248
10,257
21,204
10,223
0
4,789
16,415
55,118
0
W
Achilles
DucksFlyinV
Achilles
17,917
8,026
0
4,367
19,810
24,226
0
5,135
13,863
460
29,675
L
Neith
22,856
14,802
0
4,882
27,496
12,380
0
13,959
13,175
0
53,403
L
16,872
6,424
975
4,389
33,575
32,757
0
12,666
20,490
0
25,989
W
Danzaburou
ViaticSeeker784
Danzaburou
38,975
25,278
0
2,043
14,897
6,986
0
3,552
11,345
0
57,549
W
Fenrir
memsinator
Fenrir
11,033
796
0
644
11,233
5,205
0
2,687
8,546
0
17,416
W
Cthulhu
xy_arda_z
Cthulhu
16,155
990
939
4,754
18,467
19,847
0
5,001
13,466
40,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
69,856
179
Minions Killed
207
3
Camps Cleared
6
1,149,624
Distance Traveled
1,426,608
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,891
849
19
1
1
257,237
0
L
Loki
12,311
879
16
1
0
233,745
0
L
Persephone
11,949
854
45
3
0
182,362
0
W
Olorun
14,212
1,015
52
4
4
265,462
2
W
Achilles
13,612
972
37
3
1
280,461
2
L
Neith
12,686
906
80
6
2
218,224
0
L
Tyr
11,564
826
19
1
0
258,056
1
W
Danzaburou
15,283
1,092
43
3
1
266,136
0
W
Fenrir
13,477
963
15
1
0
331,990
0
W
Cthulhu
13,272
948
60
4
0
282,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role