Player Matchup

Anubis
Anubis
AndreyMAxSHIFT
Anubis
Level 32
God Stats
1W - 4L
1,509 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
KrissieDaGr8
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OKapl
Tsukuyomi
Level 29
God Stats
6W - 2L
1,969 SR
Queue Stats
20W - 17L
1,529 Elo+
Solo
Bellona
Bellona
SIMBA02
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,470 Elo+
Solo
Neith
Neith
wolfhowlz
Neith
Level 8
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,599 SR
1,418 Elo+

VS

Team Averages
Level 18
1,598 SR
1,558 Elo+
Anubis
Anubis
NeonVax
Anubis
Level 5
God Stats
4W - 0L
1,955 SR
Queue Stats
9W - 1L
1,810 Elo+
Party 3
Khepri
Khepri
TT0606RAM
Khepri
Level 37
God Stats
4W - 9L
1,588 SR
Queue Stats
119W - 154L
1,370 Elo+
Party 2
Xbalanque
Xbalanque
Yanekpzl
Xbalanque
Level 27
God Stats
1W - 3L
1,170 SR
Queue Stats
32W - 25L
1,449 Elo+
Solo
Neith
Neith
baxxbanny
Neith
Level 17
God Stats
68W - 77L
1,569 SR
Queue Stats
115W - 162L
1,351 Elo+
Party 2
Thanatos
Thanatos
boahammok
Thanatos
Level 5
God Stats
6W - 1L
1,707 SR
Queue Stats
9W - 1L
1,810 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 0
10,697
465
9,266
16,834
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
KrissieDaGr8
Cthulhu
16
2 / 7 / 3
10,016
435
5,583
18,950
17,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
OKapl
Tsukuyomi
19
7 / 7 / 2
12,685
552
16,014
20,612
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
SIMBA02
Bellona
14
1 / 5 / 4
9,706
422
8,004
16,999
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
wolfhowlz
Neith
16
5 / 8 / 5
11,098
483
13,777
19,009
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NeonVax
Anubis
20
14 / 3 / 9
15,316
666
26,665
17,568
11,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
TT0606RAM
Khepri
17
2 / 4 / 11
10,505
457
4,763
16,256
20,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Yanekpzl
Xbalanque
19
2 / 5 / 6
13,016
566
6,307
13,255
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
baxxbanny
Neith
17
2 / 3 / 6
10,870
473
4,726
9,499
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Thanatos
boahammok
Thanatos
20
15 / 4 / 8
14,864
646
24,209
21,006
9,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
19
Kills
35
39
Deaths
19
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
12
0
0.33
L
Cthulhu
KrissieDaGr8
Cthulhu
2
7
3
0.5
W
Anubis
NeonVax
Anubis
14
3
9
6.17
L
Tsukuyomi
OKapl
Tsukuyomi
7
7
2
1.14
L
Bellona
SIMBA02
Bellona
1
5
4
0.6
W
Khepri
TT0606RAM
Khepri
2
4
11
1.88
W
Xbalanque
Yanekpzl
Xbalanque
2
5
6
1
W
Neith
baxxbanny
Neith
2
3
6
1.67
W
Thanatos
boahammok
Thanatos
15
4
8
4.75
L
Neith
wolfhowlz
Neith
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,644
Damage
66,670
92,404
Taken
77,584
45,382
Mitigated
49,003
13,297
Healing
43,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,266
167
0
929
16,834
6,287
960
5,204
11,630
56,511
0
L
Cthulhu
KrissieDaGr8
Cthulhu
5,583
589
387
450
18,950
17,315
560
3,330
15,620
40,157
0
W
Anubis
NeonVax
Anubis
26,665
862
0
10,740
17,568
11,011
5,725
2,248
15,195
123,755
0
L
Tsukuyomi
OKapl
Tsukuyomi
16,014
3,650
0
4,419
20,612
6,020
350
9,952
10,660
0
77,328
L
Bellona
SIMBA02
Bellona
8,004
3,313
0
2,159
16,999
10,877
303
7,271
9,728
0
43,359
W
Khepri
TT0606RAM
Khepri
4,763
497
0
1,416
16,256
20,067
333
2,786
13,429
17,836
0
W
Xbalanque
Yanekpzl
Xbalanque
6,307
2,152
0
3,584
13,255
4,481
6,294
5,452
7,603
0
61,919
W
Neith
baxxbanny
Neith
4,726
2,491
0
3,600
9,499
4,037
3,492
1,230
8,244
0
48,963
W
Thanatos
boahammok
Thanatos
24,209
5,792
0
23,880
21,006
9,407
575
3,133
17,873
0
124,162
L
Neith
wolfhowlz
Neith
13,777
8,229
0
4,953
19,009
4,883
2,186
5,671
13,338
0
49,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,202
Gold Earned
64,571
457
Minions Killed
597
0
Camps Cleared
0
1,844,908
Distance Traveled
1,930,105
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,697
465
97
4
0
306,777
0
L
Cthulhu
10,016
435
67
3
0
429,665
2
W
Anubis
15,316
666
187
8
0
393,154
3
L
Tsukuyomi
12,685
552
133
6
0
439,232
3
L
Bellona
9,706
422
75
3
0
325,363
1
W
Khepri
10,505
457
17
1
0
354,056
3
W
Xbalanque
13,016
566
131
6
0
391,829
1
W
Neith
10,870
473
85
4
0
304,708
5
W
Thanatos
14,864
646
177
8
0
486,358
2
L
Neith
11,098
483
85
4
0
343,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role