Player Matchup

Ne Zha
Ne Zha
Drais21
Ne Zha
Level 127
God Stats
8W - 1L
1,715 SR
Queue Stats
334W - 306L
1,556 Elo+
Party 3
Pele
Pele
Jonathan Rock55
Pele
Level 87
God Stats
6W - 3L
1,957 SR
Queue Stats
357W - 280L
1,521 Elo+
Party 2
Ra
Ra
Novebra
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TopScholar123
Cu Chulainn
Level 16
God Stats
4W - 2L
1,305 SR
Queue Stats
346W - 332L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
aoofdock6633
Heimdallr
Level 8
God Stats
4W - 3L
1,553 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 2
Team Averages
Level 65
1,606 SR
1,556 Elo+

VS

Team Averages
Level 50
1,427 SR
1,527 Elo+
Skadi
Skadi
DarkRaider354
Skadi
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 17L
1,508 Elo+
Party 1
Thor
Thor
Disrrpt9909
Thor
Level 44
God Stats
1W - 8L
1,202 SR
Queue Stats
129W - 127L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
GunnBoyz2020
Xing Tian
Level 34
God Stats
6W - 6L
1,504 SR
Queue Stats
73W - 79L
1,521 Elo+
Party 1
Odin
Odin
HonestPath6196
Odin
Level 45
God Stats
9W - 9L
1,732 SR
Queue Stats
37W - 33L
1,601 Elo+
Party 4
Discordia
Discordia
Variabilis
Discordia
Level 105
God Stats
1W - 3L
1,199 SR
Queue Stats
237W - 193L
1,607 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drais21
Ne Zha
17
0 / 5 / 8
12,110
484
7,749
23,166
21,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
17 / 8 / 4
16,708
668
22,050
29,215
12,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 9
15,288
612
18,834
13,277
6,636
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
TopScholar123
Cu Chulainn
20
2 / 1 / 3
13,143
526
11,005
18,619
21,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
aoofdock6633
Heimdallr
16
1 / 9 / 4
10,420
417
6,009
18,072
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
10,748
430
10,187
11,625
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 7 / 1
12,119
485
9,546
20,142
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
GunnBoyz2020
Xing Tian
17
4 / 4 / 10
11,812
472
16,763
21,993
25,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 5 / 5
12,549
502
13,512
17,806
20,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Variabilis
Discordia
20
7 / 7 / 5
12,739
510
17,310
17,402
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
26
Kills
27
27
Deaths
26
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
8
7
1
1.21
W
Ne Zha
Drais21
Ne Zha
0
5
8
0.8
L
Xing Tian
GunnBoyz2020
Xing Tian
4
4
10
2.25
L
3
5
5
1.1
W
17
8
4
2.38
W
6
4
9
2.63
W
Cu Chulainn
TopScholar123
Cu Chulainn
2
1
3
3.5
L
Discordia
Variabilis
Discordia
7
7
5
1.36
W
Heimdallr
aoofdock6633
Heimdallr
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,647
Damage
67,318
102,349
Taken
88,968
69,149
Mitigated
65,002
28,685
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,187
4,725
0
2,563
11,625
4,862
399
3,379
8,172
0
56,455
L
9,546
2,185
0
5,652
20,142
8,306
0
3,579
16,467
0
83,183
W
Ne Zha
Drais21
Ne Zha
7,749
2,376
0
4,199
23,166
21,308
1,295
10,671
12,495
0
42,576
L
Xing Tian
GunnBoyz2020
Xing Tian
16,763
2,417
0
3,422
21,993
25,781
1,724
5,231
16,550
61,423
0
L
13,512
3,149
0
1,490
17,806
20,277
738
3,202
14,558
749
68,952
W
22,050
5,048
0
11,855
29,215
12,590
3,471
10,994
18,221
0
119,176
W
18,834
1,917
3,691
4,222
13,277
6,636
1,375
6,509
6,768
125,669
0
W
Cu Chulainn
TopScholar123
Cu Chulainn
11,005
2,271
0
2,083
18,619
21,564
1,083
2,607
16,012
11,151
68,709
L
Discordia
Variabilis
Discordia
17,310
728
0
3,192
17,402
5,776
1,022
4,928
12,258
83,923
0
W
Heimdallr
aoofdock6633
Heimdallr
6,009
3,603
0
2,635
18,072
7,051
61
7,510
10,562
0
35,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,669
Gold Earned
59,967
602
Minions Killed
537
0
Camps Cleared
0
2,314,530
Distance Traveled
2,219,349
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,748
430
81
3
0
425,816
1
L
Thor
12,119
485
108
4
0
427,751
1
W
Ne Zha
12,110
484
63
3
0
483,207
2
L
Xing Tian
11,812
472
70
3
0
494,529
2
L
Odin
12,549
502
133
5
0
460,153
2
W
Pele
16,708
668
135
5
0
462,784
2
W
Ra
15,288
612
207
8
0
472,436
2
W
Cu Chulainn
13,143
526
151
6
0
482,809
1
L
Discordia
12,739
510
145
6
0
411,100
1
W
Heimdallr
10,420
417
46
2
0
413,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role