Player Matchup

Danzaburou
Danzaburou
AlessoLu
Danzaburou
Level 49
God Stats
21W - 17L
1,716 SR
Queue Stats
124W - 157L
1,461 Elo+
Solo
Mercury
Mercury
Chescolate
Mercury
Level 43
God Stats
12W - 10L
1,549 SR
Queue Stats
46W - 46L
1,403 Elo+
Party 2
Achilles
Achilles
Elgranvicio
Achilles
Level 66
God Stats
8W - 11L
1,879 SR
Queue Stats
177W - 180L
1,478 Elo+
Solo
Yemoja
Yemoja
JamminQjaf
Yemoja
Level 68
God Stats
11W - 16L
1,449 SR
Queue Stats
609W - 547L
1,464 Elo+
Solo
Hera
Hera
godspod_
Hera
Level 64
God Stats
10W - 8L
1,521 SR
Queue Stats
46W - 44L
1,403 Elo+
Party 2
Team Averages
Level 58
1,623 SR
1,442 Elo+

VS

Team Averages
Level 61
1,446 SR
1,435 Elo+
Sobek
Sobek
BerrettaMan420
Sobek
Level 68
God Stats
1W - 1L
1,335 SR
Queue Stats
13W - 14L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
DeDOrphan710
Cernunnos
Level 16
God Stats
4W - 1L
1,473 SR
Queue Stats
78W - 59L
1,469 Elo+
Party 1
Osiris
Osiris
Jimjim3411
Osiris
Level 49
God Stats
19W - 17L
1,573 SR
Queue Stats
379W - 378L
1,592 Elo+
Solo
Chang'e
Chang'e
Midas Touch7152
Chang'e
Level 67
God Stats
12W - 10L
1,297 SR
Queue Stats
641W - 648L
1,384 Elo+
Party 1
Pele
Pele
RastatutionOG
Pele
Level 103
God Stats
5W - 6L
1,550 SR
Queue Stats
1,458W - 1,435L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlessoLu
Danzaburou
9
4 / 1 / 3
6,112
611
7,092
7,252
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Chescolate
Mercury
8
0 / 1 / 0
5,132
513
2,341
5,814
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Elgranvicio
Achilles
10
3 / 2 / 0
5,715
572
5,066
7,355
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
JamminQjaf
Yemoja
9
2 / 3 / 3
5,986
599
3,492
6,229
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
3
0 / 1 / 0
3,815
382
259
665
185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,379
538
1,852
7,842
5,628
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
DeDOrphan710
Cernunnos
7
0 / 3 / 1
4,399
440
3,197
5,553
1,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Osiris
Jimjim3411
Osiris
11
1 / 2 / 1
6,049
605
5,119
7,539
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 1
6,022
602
2,094
5,503
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
6,432
643
2,426
7,504
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
8
8
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlessoLu
Danzaburou
4
1
3
5.5
W
2
2
1
1.25
L
Mercury
Chescolate
Mercury
0
1
0
0
W
Cernunnos
DeDOrphan710
Cernunnos
0
3
1
0.17
L
Achilles
Elgranvicio
Achilles
3
2
0
1.5
L
Yemoja
JamminQjaf
Yemoja
2
3
3
1.17
W
Osiris
Jimjim3411
Osiris
1
2
1
0.75
W
2
2
1
1.25
W
3
1
1
3.5
L
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,250
Damage
14,688
27,315
Taken
33,941
10,607
Mitigated
15,568
10,833
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlessoLu
Danzaburou
7,092
2,269
344
4,264
7,252
2,319
0
1,398
5,854
0
25,439
W
1,852
172
504
3,226
7,842
5,628
0
2,152
5,690
10,136
0
L
Mercury
Chescolate
Mercury
2,341
1,295
0
2,100
5,814
1,546
0
323
5,416
0
22,169
W
Cernunnos
DeDOrphan710
Cernunnos
3,197
486
0
1,340
5,553
1,427
0
1,159
4,394
0
16,802
L
Achilles
Elgranvicio
Achilles
5,066
1,746
0
1,856
7,355
4,163
0
0
6,980
0
25,567
L
Yemoja
JamminQjaf
Yemoja
3,492
673
683
1,586
6,229
2,394
120
1,729
4,500
19,492
0
W
Osiris
Jimjim3411
Osiris
5,119
2,043
0
3,493
7,539
4,933
0
0
7,093
0
29,915
W
2,094
298
462
2,192
5,503
1,365
304
0
5,503
25,462
0
W
2,426
469
0
2,922
7,504
2,215
0
414
6,989
0
38,047
L
Hera
259
41
0
0
665
185
0
496
169
3,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
28,281
196
Minions Killed
236
0
Camps Cleared
0
826,920
Distance Traveled
961,747
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,112
611
49
5
0
176,500
3
W
Sobek
5,379
538
14
1
0
186,631
1
L
Mercury
5,132
513
48
5
0
237,179
0
W
Cernunnos
4,399
440
29
3
0
175,129
0
L
Achilles
5,715
572
59
6
0
176,275
0
L
Yemoja
5,986
599
31
3
0
195,580
2
W
Osiris
6,049
605
56
6
0
208,487
1
W
Chang'e
6,022
602
48
5
0
164,443
0
W
Pele
6,432
643
89
9
0
227,057
0
L
Hera
3,815
382
9
1
0
41,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role