Player Matchup

Neith
Neith
Eneco02
Neith
Level 5
God Stats
3W - 1L
1,664 SR
Queue Stats
5W - 2L
1,401 Elo+
Solo
Hun Batz
Hun Batz
R3bound
Hun Batz
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,450 Elo+
Party 3
Athena
Athena
abullah2021
Athena
Level 18
God Stats
8W - 7L
1,790 SR
Queue Stats
55W - 75L
1,486 Elo+
Party 2
Anubis
Anubis
sulaiman2006
Anubis
Level 23
God Stats
90W - 47L
1,710 SR
Queue Stats
189W - 188L
1,608 Elo+
Party 2
Chaac
Chaac
wimjolters
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Team Averages
Level 41
1,633 SR
1,489 Elo+

VS

Team Averages
Level 19
1,457 SR
1,348 Elo+
Thor
Thor
AdriansitoESP
Thor
Level 8
God Stats
0W - 2L
1,409 SR
Queue Stats
17W - 19L
1,242 Elo+
Party 1
Discordia
Discordia
Bartky
Discordia
Level 29
God Stats
13W - 7L
1,593 SR
Queue Stats
34W - 28L
1,577 Elo+
Solo
Apollo
Apollo
TuKalbo
Apollo
Level 16
God Stats
0W - 1L
1,362 SR
Queue Stats
18W - 17L
1,357 Elo+
Party 1
Horus
Horus
VlackApple
Horus
Level 26
God Stats
3W - 5L
1,611 SR
Queue Stats
12W - 20L
1,204 Elo+
Party 1
Achilles
Achilles
erisperis
Achilles
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
25W - 32L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eneco02
Neith
9
1 / 3 / 0
5,651
565
1,991
5,717
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
R3bound
Hun Batz
12
7 / 0 / 1
6,803
680
5,405
5,504
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
8
2 / 1 / 3
5,307
531
4,146
4,857
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
10
5 / 0 / 4
5,948
595
8,714
4,368
2,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
11
0 / 1 / 2
5,861
586
2,336
4,537
2,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 2
4,233
423
2,303
4,526
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
Bartky
Discordia
9
1 / 2 / 1
4,923
492
2,577
4,176
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
TuKalbo
Apollo
5
0 / 5 / 0
3,803
380
3,562
6,343
842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
6
1 / 3 / 0
4,114
411
1,134
7,323
1,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Achilles
erisperis
Achilles
9
2 / 3 / 0
4,995
500
2,444
5,269
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Discordia
Bartky
Discordia
1
2
1
0.75
W
Neith
Eneco02
Neith
1
3
0
0.33
W
Hun Batz
R3bound
Hun Batz
7
0
1
7.5
L
Apollo
TuKalbo
Apollo
0
5
0
0
L
Horus
1
3
0
0.33
W
Athena
2
1
3
3.5
L
Achilles
erisperis
Achilles
2
3
0
0.67
W
Anubis
5
0
4
7
W
Chaac
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
12,020
24,983
Taken
27,637
10,596
Mitigated
7,882
11,582
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,303
755
0
0
4,526
1,044
63
1,274
3,252
0
4,533
L
Discordia
Bartky
Discordia
2,577
41
0
1,777
4,176
952
0
0
4,176
26,036
0
W
Neith
Eneco02
Neith
1,991
907
0
2,528
5,717
1,494
38
1,485
3,809
0
29,025
W
Hun Batz
R3bound
Hun Batz
5,405
2,222
0
2,822
5,504
1,883
0
612
4,810
0
44,327
L
Apollo
TuKalbo
Apollo
3,562
2,547
0
250
6,343
842
0
5,572
771
0
12,425
L
Horus
1,134
472
388
505
7,323
1,925
0
6,014
1,309
0
4,698
W
Athena
4,146
853
190
1,205
4,857
2,050
248
0
4,857
11,397
0
L
Achilles
erisperis
Achilles
2,444
821
0
424
5,269
3,119
0
0
4,969
0
12,842
W
Anubis
8,714
1,014
540
3,013
4,368
2,530
857
0
4,368
38,455
0
W
Chaac
2,336
295
0
1,284
4,537
2,639
0
0
4,262
0
26,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
22,068
291
Minions Killed
115
0
Camps Cleared
0
933,577
Distance Traveled
927,368
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,233
423
5
1
0
222,666
2
L
Discordia
4,923
492
52
5
0
169,510
1
W
Neith
5,651
565
56
6
0
163,063
0
W
Hun Batz
6,803
680
85
9
0
222,136
0
L
Apollo
3,803
380
18
2
0
166,101
2
L
Horus
4,114
411
9
1
0
172,695
0
W
Athena
5,307
531
22
2
0
203,533
0
L
Achilles
4,995
500
31
3
0
196,396
1
W
Anubis
5,948
595
56
6
0
168,189
0
W
Chaac
5,861
586
72
7
0
176,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role