Player Matchup

Medusa
Medusa
AProudCatDad
Medusa
Level 29
God Stats
3W - 0L
1,728 SR
Queue Stats
15W - 5L
1,450 Elo+
Party 2
Thanatos
Thanatos
Nzzxi
Thanatos
Level 49
God Stats
5W - 3L
1,694 SR
Queue Stats
98W - 65L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
XxBroV20xX
Nu Wa
Level 129
God Stats
6W - 7L
1,428 SR
Queue Stats
376W - 400L
1,522 Elo+
Party 2
Team Averages
Level 69
1,617 SR
1,513 Elo+

VS

Team Averages
Level 36
1,580 SR
1,403 Elo+
Kukulkan
Kukulkan
Tryntea
Kukulkan
Level 16
God Stats
9W - 9L
1,607 SR
Queue Stats
18W - 25L
1,438 Elo+
Party 1
Tyr
Tyr
YzKc
Tyr
Level 69
God Stats
2W - 5L
1,596 SR
Queue Stats
198W - 250L
1,541 Elo+
Party 1
Arachne
Arachne
pansher666
Arachne
Level 22
God Stats
2W - 9L
1,537 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 3 / 18
13,423
790
20,773
13,758
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Nzzxi
Thanatos
17
17 / 3 / 9
14,283
840
14,407
13,555
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
17
9 / 0 / 22
13,278
781
20,330
5,279
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tryntea
Kukulkan
13
0 / 12 / 2
9,401
553
3,371
15,367
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
YzKc
Tyr
14
5 / 9 / 1
11,264
663
10,151
23,967
24,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
pansher666
Arachne
12
1 / 14 / 4
10,208
600
6,126
23,103
6,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
13
35
Kills
6
6
Deaths
35
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
3
18
6
W
Thanatos
Nzzxi
Thanatos
17
3
9
7.17
L
Kukulkan
Tryntea
Kukulkan
0
12
2
0.08
W
Nu Wa
9
0
22
20
L
Tyr
YzKc
Tyr
5
9
1
0.61
L
Arachne
pansher666
Arachne
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,510
Damage
19,648
32,592
Taken
62,437
17,285
Mitigated
34,402
16,980
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
20,773
11,780
0
4,791
13,758
7,586
629
1,503
11,991
0
77,027
W
Thanatos
Nzzxi
Thanatos
14,407
6,022
0
10,382
13,555
7,721
1,541
1,493
10,649
0
66,660
L
Kukulkan
Tryntea
Kukulkan
3,371
88
0
12
15,367
3,556
0
6,246
8,749
42,455
0
W
Nu Wa
20,330
4,087
0
1,807
5,279
1,978
988
406
4,798
53,870
0
L
Tyr
YzKc
Tyr
10,151
1,597
318
3,527
23,967
24,251
0
6,029
17,464
0
26,242
L
Arachne
pansher666
Arachne
6,126
3,332
0
1,863
23,103
6,595
0
6,765
15,826
0
22,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
30,873
232
Minions Killed
114
0
Camps Cleared
0
930,085
Distance Traveled
734,378
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,423
790
84
5
0
298,125
0
W
Thanatos
14,283
840
69
4
0
322,123
3
L
Kukulkan
9,401
553
60
4
0
234,831
0
W
Nu Wa
13,278
781
79
5
0
309,837
1
L
Tyr
11,264
663
19
1
0
282,630
3
L
Arachne
10,208
600
35
2
0
216,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role