Player Matchup

Mercury
Mercury
Fabio
Mercury
Level 156
God Stats
4W - 1L
1,416 SR
Queue Stats
66W - 14L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Traks7
Cthulhu
Level 15
God Stats
30W - 20L
1,693 SR
Queue Stats
31W - 24L
1,747 Elo+
Solo
Merlin
Merlin
Tyfrax774
Merlin
Level 7
God Stats
3W - 2L
1,514 SR
Queue Stats
102W - 73L
1,613 Elo+
Party 1
Neith
Neith
afonso14asd
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
dampab
Sun Wukong
Level 31
God Stats
3W - 2L
1,818 SR
Queue Stats
142W - 114L
1,631 Elo+
Party 1
Team Averages
Level 42
1,588 SR
1,598 Elo+

VS

Team Averages
Level 33
1,520 SR
1,573 Elo+
Ares
Ares
AchillesGR1
Ares
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 96L
1,494 Elo+
Solo
Kukulkan
Kukulkan
EviilCupcake
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,714 Elo+
Party 2
Janus
Janus
TheTazzMan
Janus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
VíkíngArganith
Guan Yu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
soupieee
Cupid
Level 22
God Stats
5W - 9L
1,601 SR
Queue Stats
60W - 94L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fabio
Mercury
18
14 / 1 / 4
12,807
1,164
15,034
10,928
6,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Traks7
Cthulhu
17
2 / 2 / 12
10,774
979
15,699
16,293
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Tyfrax774
Merlin
16
0 / 3 / 13
9,827
893
19,575
6,260
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 3
9,417
856
3,638
3,514
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
dampab
Sun Wukong
17
3 / 4 / 13
10,205
928
11,968
17,188
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

247

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,458
860
6,878
20,607
19,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
EviilCupcake
Kukulkan
15
0 / 6 / 4
9,252
841
9,189
10,118
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
3 / 2 / 5
10,337
940
15,767
7,795
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 0 / 3
10,638
967
11,800
15,906
14,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
soupieee
Cupid
16
2 / 6 / 4
9,909
901
6,645
15,290
7,103
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
19
Kills
10
10
Deaths
19
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Kukulkan
EviilCupcake
Kukulkan
0
6
4
0.33
W
Mercury
Fabio
Mercury
14
1
4
16
L
Janus
3
2
5
2.75
W
Cthulhu
Traks7
Cthulhu
2
2
12
4
W
Merlin
Tyfrax774
Merlin
0
3
13
2.17
L
5
0
3
6.5
W
0
0
3
1.5
W
Sun Wukong
dampab
Sun Wukong
3
4
13
2.38
L
Cupid
soupieee
Cupid
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,914
Damage
50,279
54,183
Taken
69,716
38,661
Mitigated
49,908
5,946
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
167
0
286
20,607
19,852
0
12,760
7,747
16,424
0
L
Kukulkan
EviilCupcake
Kukulkan
9,189
671
0
0
10,118
4,723
0
3,615
6,353
25,550
0
W
Mercury
Fabio
Mercury
15,034
10,061
752
445
10,928
6,901
0
4,518
6,410
0
26,444
L
Janus
15,767
536
0
0
7,795
3,427
0
4,069
3,626
42,461
0
W
Cthulhu
Traks7
Cthulhu
15,699
661
963
592
16,293
14,284
0
11,018
5,275
42,034
0
W
Merlin
Tyfrax774
Merlin
19,575
1,005
0
271
6,260
2,617
0
2,987
3,273
31,730
0
L
11,800
1,889
1,894
3,431
15,906
14,803
0
7,582
8,124
119
18,780
W
3,638
1,120
0
762
3,514
1,442
0
2,584
930
0
25,044
W
Sun Wukong
dampab
Sun Wukong
11,968
2,043
0
2,161
17,188
13,417
0
10,846
6,342
217
17,830
L
Cupid
soupieee
Cupid
6,645
3,487
651
1,130
15,290
7,103
0
7,465
7,775
0
27,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
49,594
176
Minions Killed
187
10
Camps Cleared
4
1,094,599
Distance Traveled
1,029,377
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,458
860
17
2
1
190,933
1
L
Kukulkan
9,252
841
49
4
0
151,962
0
W
Mercury
12,807
1,164
24
2
4
297,556
0
L
Janus
10,337
940
78
7
1
204,218
0
W
Cthulhu
10,774
979
63
6
2
225,327
3
W
Merlin
9,827
893
34
3
2
183,911
0
L
Guan Yu
10,638
967
8
1
0
265,388
4
W
Neith
9,417
856
45
4
2
200,101
2
W
Sun Wukong
10,205
928
10
1
0
187,704
0
L
Cupid
9,909
901
35
3
2
216,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role