Player Matchup

Da Ji
Da Ji
LastOni
Da Ji
Level 29
God Stats
5W - 5L
1,346 SR
Queue Stats
89W - 129L
1,392 Elo+
Party 3
Bellona
Bellona
Tordmund
Bellona
Level 23
God Stats
5W - 2L
1,850 SR
Queue Stats
45W - 41L
1,555 Elo+
Solo
Skadi
Skadi
Totow
Skadi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,529 Elo+
Party 1
Raijin
Raijin
Zhedow
Raijin
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
146W - 200L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
danoux
Baron Samedi
Level 7
God Stats
5W - 3L
1,261 SR
Queue Stats
9W - 13L
1,250 Elo+
Party 1
Team Averages
Level 45
1,534 SR
1,437 Elo+

VS

Team Averages
Level 17
1,484 SR
1,448 Elo+
Guan Yu
Guan Yu
Axalord
Guan Yu
Level 11
God Stats
5W - 16L
1,413 SR
Queue Stats
6W - 19L
1,420 Elo+
Party 2
Scylla
Scylla
Nesspine
Scylla
Level 18
God Stats
9W - 15L
1,380 SR
Queue Stats
82W - 115L
1,439 Elo+
Party 2
Chernobog
Chernobog
Spaxos
Chernobog
Level 23
God Stats
5W - 7L
1,571 SR
Queue Stats
7W - 10L
1,346 Elo+
Solo
Ganesha
Ganesha
Tennisgreen
Ganesha
Level 18
God Stats
18W - 18L
1,535 SR
Queue Stats
124W - 159L
1,501 Elo+
Party 2
Kali
Kali
Valarym
Kali
Level 17
God Stats
8W - 8L
1,520 SR
Queue Stats
125W - 154L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LastOni
Da Ji
12
14 / 1 / 0
8,157
742
8,078
7,431
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tordmund
Bellona
10
2 / 1 / 1
6,005
546
3,290
6,895
3,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Totow
Skadi
11
3 / 0 / 4
6,161
560
6,566
4,450
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Zhedow
Raijin
9
1 / 4 / 1
5,806
528
1,860
6,272
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
danoux
Baron Samedi
10
0 / 0 / 7
6,099
554
4,230
3,415
1,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Axalord
Guan Yu
9
1 / 0 / 0
5,539
504
2,907
4,738
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Nesspine
Scylla
9
3 / 6 / 1
5,879
534
3,698
6,333
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Spaxos
Chernobog
8
0 / 5 / 1
4,861
442
3,416
7,241
1,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Tennisgreen
Ganesha
8
0 / 4 / 1
5,191
472
1,551
7,647
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Valarym
Kali
10
2 / 5 / 1
6,005
546
3,587
9,688
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
6
6
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Axalord
Guan Yu
1
0
0
1
W
Da Ji
LastOni
Da Ji
14
1
0
14
L
Scylla
Nesspine
Scylla
3
6
1
0.58
L
Chernobog
Spaxos
Chernobog
0
5
1
0.1
L
Ganesha
Tennisgreen
Ganesha
0
4
1
0.13
W
Bellona
Tordmund
Bellona
2
1
1
2.5
W
Skadi
Totow
Skadi
3
0
4
5
L
Kali
Valarym
Kali
2
5
1
0.5
W
Raijin
Zhedow
Raijin
1
4
1
0.38
W
Baron Samedi
danoux
Baron Samedi
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
15,159
28,463
Taken
35,647
10,225
Mitigated
11,695
9,844
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Axalord
Guan Yu
2,907
290
52
1,266
4,738
2,490
0
0
4,488
0
16,505
W
Da Ji
LastOni
Da Ji
8,078
2,280
0
2,904
7,431
2,454
0
287
7,104
0
37,375
L
Scylla
Nesspine
Scylla
3,698
813
0
356
6,333
1,385
684
2,155
4,178
21,736
0
L
Chernobog
Spaxos
Chernobog
3,416
934
0
550
7,241
1,604
30
1,148
6,093
0
22,893
L
Ganesha
Tennisgreen
Ganesha
1,551
33
0
1,353
7,647
3,417
748
1,690
5,907
14,762
0
W
Bellona
Tordmund
Bellona
3,290
1,148
0
718
6,895
3,269
0
784
5,786
0
19,368
W
Skadi
Totow
Skadi
6,566
3,327
0
2,762
4,450
1,233
2,109
453
3,997
0
32,578
L
Kali
Valarym
Kali
3,587
1,953
0
4,349
9,688
2,799
0
1,097
8,591
0
26,598
W
Raijin
Zhedow
Raijin
1,860
428
0
832
6,272
1,844
571
2,964
2,956
23,414
0
W
Baron Samedi
danoux
Baron Samedi
4,230
205
390
2,238
3,415
1,425
967
369
3,046
18,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
27,475
230
Minions Killed
208
0
Camps Cleared
0
1,045,087
Distance Traveled
982,478
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,539
504
42
4
0
223,719
2
W
Da Ji
8,157
742
58
5
0
252,435
0
L
Scylla
5,879
534
46
4
0
169,196
1
L
Chernobog
4,861
442
40
4
0
188,572
0
L
Ganesha
5,191
472
12
1
0
197,764
1
W
Bellona
6,005
546
48
4
0
221,695
0
W
Skadi
6,161
560
66
6
0
196,936
3
L
Kali
6,005
546
68
6
0
203,227
0
W
Raijin
5,806
528
34
3
0
172,336
0
W
Baron Samedi
6,099
554
24
2
0
201,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role