Player Matchup

Da Ji
Da Ji
Akumi91
Da Ji
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 159L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
DiamondCookieBR
Xing Tian
Level 23
God Stats
9W - 7L
1,500 SR
Queue Stats
71W - 59L
1,475 Elo+
Solo
Scylla
Scylla
Junine_games
Scylla
Level 24
God Stats
10W - 11L
1,298 SR
Queue Stats
117W - 156L
1,366 Elo+
Party 1
Neith
Neith
killswitch995010
Neith
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Solo
Chaac
Chaac
piquant_effet245
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,456 Elo+
Party 1
Team Averages
Level 23
1,460 SR
1,448 Elo+

VS

Team Averages
Level 10
1,434 SR
1,405 Elo+
Kukulkan
Kukulkan
MandarinMonk
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Oski1956
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
SilentWolf1854
Neith
Level 28
God Stats
0W - 3L
1,169 SR
Queue Stats
5W - 9L
1,207 Elo+
Solo
Bellona
Bellona
pedro_mmatias
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Cthulhu
Cthulhu
whyuhacking56
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akumi91
Da Ji
12
5 / 1 / 3
7,403
673
2,324
4,992
1,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
DiamondCookieBR
Xing Tian
9
1 / 1 / 6
5,605
510
1,775
7,730
4,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
7 / 2 / 7
7,350
668
4,605
3,589
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
7 / 0 / 3
7,017
638
4,183
5,566
2,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 2
6,485
590
4,022
5,968
2,359
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MandarinMonk
Kukulkan
9
1 / 2 / 0
5,348
486
6,600
3,236
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
1
1 / 1 / 0
3,914
356
220
708
179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 4 / 0
5,133
467
3,484
6,447
1,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
8
2 / 9 / 0
5,292
481
2,304
9,717
4,461
Cthulhu
3
0 / 9 / 0
3,897
354
1,727
6,636
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
23
Kills
5
5
Deaths
25
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akumi91
Da Ji
5
1
3
6.5
W
Xing Tian
DiamondCookieBR
Xing Tian
1
1
6
4
W
Scylla
7
2
7
5.25
L
Kukulkan
MandarinMonk
Kukulkan
1
2
0
0.5
L
Ymir
1
1
0
1
L
1
4
0
0.25
W
7
0
3
8.5
L
Bellona
2
9
0
0.22
W
3
1
2
4
L
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
14,335
27,845
Taken
26,744
11,366
Mitigated
9,609
6,671
Healing
1,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akumi91
Da Ji
2,324
938
0
1,824
4,992
1,597
0
139
4,853
0
37,231
W
Xing Tian
DiamondCookieBR
Xing Tian
1,775
426
0
0
7,730
4,266
592
4,056
3,456
11,048
0
W
Scylla
4,605
1,224
0
69
3,589
1,111
1,720
1,231
2,280
25,523
0
L
Kukulkan
MandarinMonk
Kukulkan
6,600
520
0
0
3,236
927
0
334
2,902
23,179
0
L
Ymir
220
78
0
0
708
179
0
202
506
296
0
L
3,484
2,106
0
1,008
6,447
1,900
420
524
5,923
0
20,028
W
4,183
2,178
294
2,663
5,566
2,033
1,725
2,415
3,029
0
35,291
L
Bellona
2,304
461
0
171
9,717
4,461
0
3,535
5,936
0
11,130
W
4,022
876
0
1,821
5,968
2,359
542
288
5,680
0
25,483
L
Cthulhu
1,727
675
0
0
6,636
2,142
0
1,459
5,097
6,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
23,584
265
Minions Killed
101
0
Camps Cleared
0
1,024,546
Distance Traveled
789,578
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,403
673
72
7
0
262,490
0
W
Xing Tian
5,605
510
15
1
0
206,847
0
W
Scylla
7,350
668
62
6
0
174,259
0
L
Kukulkan
5,348
486
41
4
0
168,750
0
L
Ymir
3,914
356
0
0
0
114,298
0
L
Neith
5,133
467
35
3
0
167,275
5
W
Neith
7,017
638
68
6
0
171,997
3
L
Bellona
5,292
481
16
1
0
186,712
0
W
Chaac
6,485
590
48
4
0
208,953
0
L
Cthulhu
3,897
354
9
1
0
152,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role