Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BROSKEETSKEET
Danzaburou
Level 130
God Stats
82W - 71L
1,661 SR
Queue Stats
557W - 541L
1,600 Elo+
Party 1
Ra
Ra
SmiteClapper
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,548 Elo+
Solo
King Arthur
King Arthur
TeaMoney4Life
King Arthur
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
198W - 188L
1,590 Elo+
Solo
Yemoja
Yemoja
batwingrules3013
Yemoja
Level 153
God Stats
23W - 15L
1,694 SR
Queue Stats
286W - 275L
1,654 Elo+
Party 1
Team Averages
Level 111
1,571 SR
1,579 Elo+

VS

Team Averages
Level 129
1,494 SR
1,568 Elo+
Chiron
Chiron
AGdrewbaby
Chiron
Level 129
God Stats
3W - 2L
1,749 SR
Queue Stats
455W - 434L
1,603 Elo+
Solo
Ymir
Ymir
Menacinghdg3
Ymir
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 124L
1,592 Elo+
Solo
Eset
Eset
NatsuzDragneeL
Eset
Level 160
God Stats
20W - 13L
1,500 SR
Queue Stats
795W - 829L
1,535 Elo+
Party 2
Pele
Pele
TsLittlePogChamp
Pele
Level 79
God Stats
7W - 16L
1,406 SR
Queue Stats
600W - 572L
1,504 Elo+
Solo
Heimdallr
Heimdallr
XLNC Kronos
Heimdallr
Level 159
God Stats
10W - 8L
1,316 SR
Queue Stats
281W - 284L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 4 / 1
5,309
531
2,539
7,158
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
BROSKEETSKEET
Danzaburou
9
1 / 2 / 2
5,118
512
5,565
5,079
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 7 / 2
6,035
604
3,595
6,347
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TeaMoney4Life
King Arthur
7
0 / 4 / 0
4,645
465
2,356
6,048
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 3 / 0
4,371
437
1,766
7,389
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AGdrewbaby
Chiron
9
2 / 1 / 2
5,149
515
4,253
4,617
1,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 3
5,154
515
2,107
6,617
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 3 / 3
6,598
660
4,820
6,037
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 0 / 0
6,378
638
3,790
5,490
3,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
XLNC Kronos
Heimdallr
10
6 / 1 / 3
6,100
610
6,045
4,902
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
19
20
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
1
0.38
W
Chiron
AGdrewbaby
Chiron
2
1
2
3
L
Danzaburou
BROSKEETSKEET
Danzaburou
1
2
2
1
W
0
1
3
1.5
W
7
3
3
2.83
L
4
7
2
0.71
L
King Arthur
TeaMoney4Life
King Arthur
0
4
0
0
W
4
0
0
4
W
Heimdallr
XLNC Kronos
Heimdallr
6
1
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,821
Damage
21,015
32,021
Taken
27,663
11,914
Mitigated
10,528
6,965
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,539
1,234
0
2,044
7,158
1,937
0
791
6,206
0
21,368
W
Chiron
AGdrewbaby
Chiron
4,253
1,443
1,040
996
4,617
1,176
175
963
3,630
0
34,699
L
Danzaburou
BROSKEETSKEET
Danzaburou
5,565
2,491
0
1,788
5,079
2,687
0
1,231
3,825
0
30,440
W
2,107
727
0
1,619
6,617
2,443
60
1,541
5,038
10,647
0
W
4,820
531
0
1,459
6,037
1,633
0
1,205
4,734
24,904
0
L
3,595
348
31
441
6,347
1,897
0
2,807
3,346
29,563
0
L
King Arthur
TeaMoney4Life
King Arthur
2,356
291
0
698
6,048
2,202
0
439
5,566
0
21,940
W
3,790
872
0
1,961
5,490
3,406
0
787
4,647
0
36,871
W
Heimdallr
XLNC Kronos
Heimdallr
6,045
3,103
0
190
4,902
1,870
0
609
4,253
0
27,130
L
1,766
250
317
1,646
7,389
3,191
0
1,222
6,151
10,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
29,379
222
Minions Killed
267
0
Camps Cleared
0
930,683
Distance Traveled
917,541
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,309
531
48
5
0
207,589
3
W
Chiron
5,149
515
72
7
0
165,367
3
L
Danzaburou
5,118
512
56
6
0
173,873
1
W
Ymir
5,154
515
18
2
0
194,480
3
W
Eset
6,598
660
48
5
0
189,194
0
L
Ra
6,035
604
60
6
0
180,796
1
L
King Arthur
4,645
465
44
4
0
157,867
1
W
Pele
6,378
638
81
8
0
180,809
1
W
Heimdallr
6,100
610
48
5
0
187,691
3
L
Yemoja
4,371
437
14
1
0
210,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role