Player Matchup

Hercules
Hercules
Guibouix
Hercules
Level 155
God Stats
15W - 11L
1,424 SR
Queue Stats
442W - 220L
1,718 Elo+
Party 1
Neith
Neith
Tsidy
Neith
Level 144
God Stats
56W - 28L
1,612 SR
Queue Stats
408W - 205L
1,718 Elo+
Party 1
Artio
Artio
Wizoux
Artio
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
407W - 203L
1,718 Elo+
Party 1
Cerberus
Cerberus
philigodzi
Cerberus
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
340W - 186L
1,718 Elo+
Party 1
Team Averages
Level 153
1,455 SR
1,718 Elo+

VS

Team Averages
Level 149
1,363 SR
1,534 Elo+
Amaterasu
Amaterasu
MilosxXx
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pancakes300
Danzaburou
Level 155
God Stats
5W - 4L
1,169 SR
Queue Stats
300W - 315L
1,338 Elo+
Solo
Chang'e
Chang'e
Sulmedis
Chang'e
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 20L
1,737 Elo+
Solo
Zhong Kui
Zhong Kui
polskiberet
Zhong Kui
Level 154
God Stats
1W - 1L
1,282 SR
Queue Stats
88W - 44L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guibouix
Hercules
17
6 / 2 / 5
11,356
710
9,366
17,779
12,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Tsidy
Neith
15
0 / 4 / 6
9,773
611
11,116
13,303
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Wizoux
Artio
17
2 / 5 / 3
10,449
653
11,285
26,461
33,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
philigodzi
Cerberus
17
4 / 4 / 5
11,153
697
9,211
14,500
11,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MilosxXx
Amaterasu
16
1 / 4 / 9
11,349
709
8,248
18,864
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pancakes300
Danzaburou
19
6 / 3 / 5
13,447
840
20,962
13,731
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Sulmedis
Chang'e
17
3 / 1 / 9
11,739
734
14,545
10,473
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
polskiberet
Zhong Kui
19
5 / 4 / 5
13,298
831
16,617
17,396
17,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
12
Kills
15
15
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Guibouix
Hercules
6
2
5
4.25
W
Amaterasu
MilosxXx
Amaterasu
1
4
9
1.38
W
Danzaburou
Pancakes300
Danzaburou
6
3
5
2.83
W
Chang'e
Sulmedis
Chang'e
3
1
9
7.5
L
Neith
Tsidy
Neith
0
4
6
0.75
L
Artio
Wizoux
Artio
2
5
3
0.7
L
Cerberus
philigodzi
Cerberus
4
4
5
1.63
W
Zhong Kui
polskiberet
Zhong Kui
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,978
Damage
60,372
72,043
Taken
60,464
62,428
Mitigated
41,546
15,547
Healing
22,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Guibouix
Hercules
9,366
1,809
84
4,080
17,779
12,129
357
7,751
9,884
0
28,041
W
Amaterasu
MilosxXx
Amaterasu
8,248
1,725
0
2,775
18,864
14,027
834
6,243
12,621
0
26,610
W
Danzaburou
Pancakes300
Danzaburou
20,962
13,277
0
3,059
13,731
6,095
3,316
5,216
8,515
0
66,122
W
Chang'e
Sulmedis
Chang'e
14,545
1,247
6,823
5,235
10,473
4,158
1,814
4,787
5,686
50,167
0
L
Neith
Tsidy
Neith
11,116
3,462
0
2,068
13,303
5,384
824
5,393
7,736
0
49,592
L
Artio
Wizoux
Artio
11,285
992
1,769
4,433
26,461
33,003
0
10,444
15,326
38,212
0
L
Cerberus
philigodzi
Cerberus
9,211
461
0
3,113
14,500
11,912
303
7,518
6,836
47,820
0
W
Zhong Kui
polskiberet
Zhong Kui
16,617
2,805
0
4,388
17,396
17,266
1,692
4,887
12,509
53,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
49,833
254
Minions Killed
280
12
Camps Cleared
15
1,149,775
Distance Traveled
1,206,070
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,356
710
44
3
3
319,840
0
W
Amaterasu
11,349
709
35
2
4
284,665
1
W
Danzaburou
13,447
840
88
6
3
322,047
3
W
Chang'e
11,739
734
83
5
4
325,399
2
L
Neith
9,773
611
81
5
2
277,378
1
L
Artio
10,449
653
45
3
4
287,843
0
L
Cerberus
11,153
697
84
5
3
264,714
3
W
Zhong Kui
13,298
831
74
5
4
273,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role