Player Matchup

Chaac
Chaac
Adrian2021
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,420 Elo+
Solo
Thanatos
Thanatos
Bl3ckAngel
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GigigigiSiuuuum
Hachiman
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 14L
1,459 Elo+
Solo
Cernunnos
Cernunnos
VinyardDerek
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,391 Elo+
Solo
Athena
Athena
Кitsunе
Athena
Level 4
God Stats
0W - 3L
1,330 SR
Queue Stats
19W - 17L
1,447 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,444 Elo+

VS

Team Averages
Level 11
1,461 SR
1,494 Elo+
Hercules
Hercules
OpeningGambit
Hercules
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 32L
1,475 Elo+
Solo
Nemesis
Nemesis
felderpwnz
Nemesis
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
121W - 135L
1,378 Elo+
Solo
Bacchus
Bacchus
fgyiyugui
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,594 Elo+
Solo
Jing Wei
Jing Wei
stance1010
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,571 Elo+
Solo
Neith
Neith
Унагимаки
Neith
Level 3
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 1L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 9 / 2
9,476
431
8,653
18,214
21,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Bl3ckAngel
Thanatos
17
9 / 6 / 2
11,395
518
16,335
19,788
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
16
5 / 6 / 1
10,502
477
7,549
15,508
6,770
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
VinyardDerek
Cernunnos
10
3 / 3 / 2
8,203
373
5,141
7,395
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Кitsunе
Athena
16
1 / 0 / 7
10,053
457
6,294
17,188
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OpeningGambit
Hercules
17
5 / 3 / 5
11,100
505
9,879
18,561
16,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
felderpwnz
Nemesis
17
5 / 4 / 3
10,775
490
8,844
16,695
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
fgyiyugui
Bacchus
15
3 / 3 / 7
10,313
469
10,719
14,065
12,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
stance1010
Jing Wei
19
6 / 3 / 3
12,544
570
16,857
12,747
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
5 / 7 / 6
10,553
480
7,919
11,450
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
20
Kills
24
24
Deaths
20
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
9
2
0.33
L
Thanatos
Bl3ckAngel
Thanatos
9
6
2
1.67
L
Hachiman
5
6
1
0.92
W
Hercules
OpeningGambit
Hercules
5
3
5
2.5
L
Cernunnos
VinyardDerek
Cernunnos
3
3
2
1.33
W
Nemesis
felderpwnz
Nemesis
5
4
3
1.63
W
Bacchus
fgyiyugui
Bacchus
3
3
7
2.17
W
Jing Wei
stance1010
Jing Wei
6
3
3
2.5
L
Athena
Кitsunе
Athena
1
0
7
4.5
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
54,218
78,093
Taken
73,518
57,482
Mitigated
44,495
21,401
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,653
2,324
0
3,098
18,214
21,573
829
1,246
16,680
0
39,725
L
Thanatos
Bl3ckAngel
Thanatos
16,335
7,553
0
11,643
19,788
9,840
752
3,116
16,622
0
61,198
L
Hachiman
7,549
5,755
0
2,314
15,508
6,770
1,172
1,774
13,709
0
65,698
W
Hercules
OpeningGambit
Hercules
9,879
4,119
0
7,247
18,561
16,406
134
1,613
16,493
0
51,090
L
Cernunnos
VinyardDerek
Cernunnos
5,141
3,028
0
2,407
7,395
2,407
1,511
603
6,642
0
25,442
W
Nemesis
felderpwnz
Nemesis
8,844
5,026
0
6,930
16,695
6,167
40
649
15,971
0
76,665
W
Bacchus
fgyiyugui
Bacchus
10,719
1,481
0
850
14,065
12,929
0
2,165
11,877
39,159
0
W
Jing Wei
stance1010
Jing Wei
16,857
13,860
0
6,732
12,747
5,191
3,494
1,483
11,214
0
98,426
L
Athena
Кitsunе
Athena
6,294
1,415
0
1,939
17,188
16,892
212
3,980
13,133
35,477
0
W
7,919
3,625
0
2,606
11,450
3,802
1,732
384
11,041
0
51,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
55,285
393
Minions Killed
465
0
Camps Cleared
0
1,686,165
Distance Traveled
1,911,456
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,476
431
76
3
0
313,600
3
L
Thanatos
11,395
518
100
5
0
404,068
0
L
Hachiman
10,502
477
100
5
0
347,100
4
W
Hercules
11,100
505
83
4
0
350,794
0
L
Cernunnos
8,203
373
50
2
0
169,179
0
W
Nemesis
10,775
490
113
5
0
428,095
5
W
Bacchus
10,313
469
56
3
0
392,929
9
W
Jing Wei
12,544
570
140
6
0
376,400
2
L
Athena
10,053
457
67
3
0
452,218
4
W
Neith
10,553
480
73
3
0
363,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role