Player Matchup

Camazotz
Camazotz
AltTabDumbledore
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 15
God Stats
51W - 50L
1,506 SR
Queue Stats
144W - 131L
1,436 Elo+
Solo
Tyr
Tyr
PotatoesLooping
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Susanô57
Yemoja
Level 29
God Stats
3W - 3L
1,528 SR
Queue Stats
22W - 20L
1,267 Elo+
Solo
Neith
Neith
umademis
Neith
Level 5
God Stats
2W - 5L
1,249 SR
Queue Stats
8W - 10L
1,173 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,352 Elo+

VS

Team Averages
Level 20
1,419 SR
1,451 Elo+
Chaac
Chaac
DrFly
Chaac
Level 66
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
Maximoon
Chernobog
Level 10
God Stats
10W - 15L
1,317 SR
Queue Stats
11W - 16L
1,254 Elo+
Solo
Fenrir
Fenrir
OhmyPeppinz
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Tenchix
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
erbesti
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 6
6,444
586
4,100
6,552
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Nooops
Nu Wa
11
10 / 0 / 7
6,861
624
8,189
3,485
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 4 / 6
5,623
511
4,086
8,149
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
Susanô57
Yemoja
8
0 / 0 / 8
5,547
504
1,187
3,947
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
umademis
Neith
10
3 / 0 / 8
5,954
541
3,434
2,732
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrFly
Chaac
7
1 / 2 / 1
4,542
413
2,749
5,801
2,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Maximoon
Chernobog
8
0 / 6 / 0
4,961
451
2,109
6,445
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
8
0 / 4 / 1
4,928
448
2,369
6,912
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Tenchix
Ymir
9
2 / 4 / 1
5,259
478
1,532
5,234
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
erbesti
Nemesis
7
1 / 7 / 0
4,487
408
2,258
8,097
2,060
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
4
5
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Chaac
DrFly
Chaac
1
2
1
0.75
L
Chernobog
Maximoon
Chernobog
0
6
0
0
W
Nu Wa
Nooops
Nu Wa
10
0
7
13.5
L
Fenrir
0
4
1
0.13
W
4
4
6
1.75
W
Yemoja
Susanô57
Yemoja
0
0
8
4
L
Ymir
Tenchix
Ymir
2
4
1
0.63
L
Nemesis
erbesti
Nemesis
1
7
0
0.14
W
Neith
umademis
Neith
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
11,017
24,865
Taken
32,489
9,743
Mitigated
9,908
8,509
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,100
1,891
0
3,372
6,552
1,656
0
0
6,477
0
24,879
L
Chaac
DrFly
Chaac
2,749
741
0
2,411
5,801
2,472
0
1,400
4,340
0
11,009
L
Chernobog
Maximoon
Chernobog
2,109
941
0
0
6,445
1,310
740
2,055
4,390
0
26,305
W
Nu Wa
Nooops
Nu Wa
8,189
2,779
0
448
3,485
949
703
0
3,460
26,243
0
L
Fenrir
2,369
362
0
1,672
6,912
1,808
0
1,959
4,928
0
26,040
W
4,086
956
0
1,376
8,149
4,024
231
1,424
6,490
0
13,452
W
Yemoja
Susanô57
Yemoja
1,187
483
1,058
1,811
3,947
1,667
333
0
3,922
10,820
0
L
Ymir
Tenchix
Ymir
1,532
491
0
68
5,234
2,258
0
825
4,225
14,484
0
L
Nemesis
erbesti
Nemesis
2,258
456
0
880
8,097
2,060
78
3,137
4,935
0
7,557
W
Neith
umademis
Neith
3,434
2,152
0
444
2,732
1,447
578
108
2,558
0
21,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
24,177
177
Minions Killed
172
0
Camps Cleared
0
1,012,846
Distance Traveled
864,124
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,444
586
51
5
0
217,505
1
L
Chaac
4,542
413
10
1
0
159,260
0
L
Chernobog
4,961
451
54
5
0
145,842
0
W
Nu Wa
6,861
624
34
3
0
204,999
0
L
Fenrir
4,928
448
56
5
0
200,007
0
W
Tyr
5,623
511
22
2
0
212,499
1
W
Yemoja
5,547
504
21
2
0
197,865
2
L
Ymir
5,259
478
34
3
0
172,492
0
L
Nemesis
4,487
408
18
2
0
186,523
0
W
Neith
5,954
541
49
4
0
179,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role