Player Matchup

Nemesis
Nemesis
Jaimo
Nemesis
Level 25
God Stats
7W - 14L
1,361 SR
Queue Stats
96W - 132L
1,344 Elo+
Solo
Bacchus
Bacchus
Lenalioner
Bacchus
Level 28
God Stats
2W - 1L
1,777 SR
Queue Stats
40W - 34L
1,605 Elo+
Solo
Chaac
Chaac
PevloEscobar
Chaac
Level 11
God Stats
2W - 0L
1,760 SR
Queue Stats
48W - 67L
1,473 Elo+
Solo
Jing Wei
Jing Wei
Voilara
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,459 Elo+
Solo
Janus
Janus
XFX8600GTS
Janus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,476 Elo+

VS

Team Averages
Level 19
1,531 SR
1,412 Elo+
Nemesis
Nemesis
Anhok
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,252 Elo+
Solo
Hou Yi
Hou Yi
BioHasard
Hou Yi
Level 29
God Stats
13W - 12L
1,737 SR
Queue Stats
52W - 41L
1,627 Elo+
Party 1
Scylla
Scylla
FiflannTv
Scylla
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 54L
1,212 Elo+
Solo
Hachiman
Hachiman
GHULKL
Hachiman
Level 18
God Stats
15W - 17L
1,417 SR
Queue Stats
102W - 85L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Stiorra99
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jaimo
Nemesis
12
1 / 3 / 2
7,207
515
3,690
9,278
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Lenalioner
Bacchus
10
1 / 0 / 4
6,662
476
5,620
9,443
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 0 / 0
8,054
575
7,312
8,718
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Voilara
Jing Wei
11
1 / 2 / 5
6,832
488
3,350
8,420
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
15
7 / 1 / 0
8,857
633
7,810
5,316
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anhok
Nemesis
9
1 / 5 / 0
6,113
437
3,261
8,864
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
BioHasard
Hou Yi
12
3 / 3 / 2
7,181
513
11,106
7,406
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
FiflannTv
Scylla
9
0 / 4 / 0
5,487
392
1,307
6,951
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
GHULKL
Hachiman
10
0 / 1 / 1
5,850
418
1,447
7,290
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Stiorra99
Aphrodite
10
2 / 5 / 1
6,558
468
5,291
8,723
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anhok
Nemesis
1
5
0
0.2
L
Hou Yi
BioHasard
Hou Yi
3
3
2
1.33
L
Scylla
FiflannTv
Scylla
0
4
0
0
L
Hachiman
GHULKL
Hachiman
0
1
1
0.5
W
Nemesis
Jaimo
Nemesis
1
3
2
0.67
W
Bacchus
Lenalioner
Bacchus
1
0
4
3
W
7
0
0
7
L
Aphrodite
Stiorra99
Aphrodite
2
5
1
0.5
W
Jing Wei
Voilara
Jing Wei
1
2
5
1.75
W
Janus
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
22,412
41,175
Taken
39,234
22,524
Mitigated
16,932
11,178
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anhok
Nemesis
3,261
1,917
0
1,020
8,864
2,501
111
69
8,445
0
22,773
L
Hou Yi
BioHasard
Hou Yi
11,106
5,843
0
1,046
7,406
3,680
753
2,980
4,421
0
43,442
L
Scylla
FiflannTv
Scylla
1,307
208
0
635
6,951
2,337
0
4,908
1,748
21,262
0
L
Hachiman
GHULKL
Hachiman
1,447
796
0
2,604
7,290
1,880
220
1,328
5,797
0
25,869
W
Nemesis
Jaimo
Nemesis
3,690
1,920
0
1,159
9,278
2,602
0
727
8,551
0
51,131
W
Bacchus
Lenalioner
Bacchus
5,620
854
0
3,079
9,443
7,164
303
1,868
7,575
18,444
0
W
7,312
1,198
0
3,307
8,718
8,741
558
861
7,857
0
42,458
L
Aphrodite
Stiorra99
Aphrodite
5,291
1,809
2,213
3,516
8,723
6,534
322
3,710
4,893
21,463
0
W
Jing Wei
Voilara
Jing Wei
3,350
1,936
0
2,320
8,420
2,196
880
2,308
6,112
0
28,351
W
Janus
7,810
1,199
0
1,313
5,316
1,821
212
834
4,482
64,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
31,189
384
Minions Killed
250
0
Camps Cleared
0
1,348,789
Distance Traveled
1,230,889
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,113
437
56
4
0
273,751
2
L
Hou Yi
7,181
513
68
5
0
240,250
1
L
Scylla
5,487
392
34
2
0
220,619
2
L
Hachiman
5,850
418
55
4
0
268,973
2
W
Nemesis
7,207
515
93
7
0
280,807
4
W
Bacchus
6,662
476
15
1
0
290,633
0
W
Chaac
8,054
575
84
6
0
271,478
4
L
Aphrodite
6,558
468
37
3
0
227,296
7
W
Jing Wei
6,832
488
62
4
0
253,762
1
W
Janus
8,857
633
130
9
0
252,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role