Player Matchup

Chang'e
Chang'e
CatrixThorgalson
Chang'e
Level 89
God Stats
11W - 14L
1,595 SR
Queue Stats
356W - 361L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
Iceman4711
Xing Tian
Level 122
God Stats
1W - 2L
1,165 SR
Queue Stats
11W - 12L
1,349 Elo+
Party 1
Artemis
Artemis
JohnRambo282103
Artemis
Level 124
God Stats
13W - 16L
1,389 SR
Queue Stats
107W - 142L
1,232 Elo+
Party 1
Scylla
Scylla
LechiderKing
Scylla
Level 108
God Stats
4W - 9L
1,774 SR
Queue Stats
54W - 85L
1,306 Elo+
Party 1
Ao Kuang
Ao Kuang
SamodirThorgalso
Ao Kuang
Level 54
God Stats
22W - 15L
1,655 SR
Queue Stats
224W - 218L
1,457 Elo+
Party 2
Team Averages
Level 99
1,516 SR
1,364 Elo+

VS

Team Averages
Level 93
1,439 SR
1,365 Elo+
Persephone
Persephone
MaybebyaM
Persephone
Level 59
God Stats
76W - 82L
1,442 SR
Queue Stats
146W - 175L
1,220 Elo+
Solo
Cthulhu
Cthulhu
NeoN CoRRuPTioN
Cthulhu
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
249W - 222L
1,460 Elo+
Party 3
Skadi
Skadi
Rebekiiful
Skadi
Level 87
God Stats
16W - 15L
1,305 SR
Queue Stats
76W - 84L
1,090 Elo+
Solo
Achilles
Achilles
Sps20
Achilles
Level 86
God Stats
6W - 6L
1,449 SR
Queue Stats
90W - 89L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
xX SiiM691 Xx
Tsukuyomi
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
239W - 201L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,133
676
8,319
8,913
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Iceman4711
Xing Tian
12
1 / 0 / 7
7,450
497
2,242
10,896
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 7
7,378
492
7,553
5,772
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
6 / 0 / 2
9,129
609
8,256
7,314
3,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 2
9,099
607
5,889
7,580
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MaybebyaM
Persephone
11
0 / 4 / 0
6,391
426
3,325
7,360
2,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,540
436
7,219
12,126
8,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
0 / 4 / 1
6,032
402
3,293
8,897
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Sps20
Achilles
12
0 / 6 / 1
6,010
401
2,973
12,425
12,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
xX SiiM691 Xx
Tsukuyomi
13
1 / 3 / 0
7,381
492
2,680
11,928
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Xing Tian
Iceman4711
Xing Tian
1
0
7
4.5
W
1
1
7
4.5
W
Scylla
6
0
2
7
L
Persephone
MaybebyaM
Persephone
0
4
0
0
L
1
3
0
0.33
L
Skadi
0
4
1
0.13
W
6
1
2
7
L
Achilles
Sps20
Achilles
0
6
1
0.08
L
Tsukuyomi
xX SiiM691 Xx
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
19,490
40,475
Taken
52,736
22,754
Mitigated
29,711
17,296
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,319
654
399
5,657
8,913
6,476
1,306
0
8,913
56,185
0
W
Xing Tian
Iceman4711
Xing Tian
2,242
343
0
3,546
10,896
5,518
108
3,571
7,325
17,503
0
W
7,553
2,770
0
1,433
5,772
2,975
888
2,676
3,096
0
45,186
W
Scylla
8,256
1,249
0
3,712
7,314
3,096
295
3,620
3,694
61,002
0
L
Persephone
MaybebyaM
Persephone
3,325
22
0
1,069
7,360
2,527
440
5,217
2,140
31,772
0
L
7,219
282
79
3,325
12,126
8,001
102
3,603
8,523
33,560
0
L
Skadi
3,293
1,644
0
2,848
8,897
2,736
346
4,294
4,603
0
28,062
W
5,889
1,123
0
2,549
7,580
4,689
0
677
6,903
39,351
10,395
L
Achilles
Sps20
Achilles
2,973
596
0
2,378
12,425
12,388
0
7,135
5,290
0
22,013
L
Tsukuyomi
xX SiiM691 Xx
Tsukuyomi
2,680
627
0
5,893
11,928
4,059
0
4,237
7,691
0
49,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
32,354
406
Minions Killed
330
0
Camps Cleared
0
1,437,197
Distance Traveled
1,344,478
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,133
676
115
8
0
300,037
0
W
Xing Tian
7,450
497
17
1
0
311,458
3
W
Artemis
7,378
492
64
4
0
242,712
5
W
Scylla
9,129
609
116
8
0
282,211
2
L
Persephone
6,391
426
68
5
0
242,724
0
L
Cthulhu
6,540
436
69
5
0
287,817
2
L
Skadi
6,032
402
54
4
0
214,227
6
W
Ao Kuang
9,099
607
94
6
0
300,779
0
L
Achilles
6,010
401
24
2
0
238,480
0
L
Tsukuyomi
7,381
492
115
8
0
361,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role