Player Matchup

Tyr
Tyr
Sephirot69
Tyr
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo
Thor
Thor
TheGaponic
Thor
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 24L
1,175 Elo+
Solo
Yemoja
Yemoja
VixtheLix
Yemoja
Level 13
God Stats
32W - 42L
1,573 SR
Queue Stats
231W - 236L
1,242 Elo+
Solo
Camazotz
Camazotz
dancemeboy
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 252L
1,303 Elo+
Solo
Kukulkan
Kukulkan
maykinador
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,161 Elo+
Solo
Team Averages
Level 8
1,560 SR
1,249 Elo+

VS

Team Averages
Level 14
1,580 SR
1,407 Elo+
Neith
Neith
AveQwaJa
Neith
Level 4
God Stats
2W - 2L
1,275 SR
Queue Stats
5W - 14L
1,325 Elo+
Solo
Bacchus
Bacchus
Geohkraft
Bacchus
Level 24
God Stats
9W - 7L
1,604 SR
Queue Stats
17W - 19L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Hartiell
Kukulkan
Level 8
God Stats
4W - 1L
1,789 SR
Queue Stats
13W - 11L
1,455 Elo+
Solo
Medusa
Medusa
Litbug
Medusa
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
197W - 190L
1,315 Elo+
Solo
Scylla
Scylla
Zurikato666
Scylla
Level 18
God Stats
19W - 13L
1,733 SR
Queue Stats
114W - 110L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 4
11,079
852
9,775
27,012
31,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 9 / 0
10,567
813
3,973
14,278
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
VixtheLix
Yemoja
17
2 / 1 / 1
12,242
942
9,087
13,871
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
dancemeboy
Camazotz
17
0 / 10 / 2
10,551
812
5,384
29,018
19,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
maykinador
Kukulkan
17
3 / 5 / 1
11,989
922
24,232
20,449
8,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AveQwaJa
Neith
19
9 / 4 / 16
12,737
980
29,256
16,567
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Geohkraft
Bacchus
19
5 / 0 / 18
12,459
958
8,873
11,714
8,418
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Hartiell
Kukulkan
20
4 / 0 / 23
12,987
999
22,603
7,359
3,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Litbug
Medusa
20
15 / 1 / 17
14,091
1,084
30,586
17,634
8,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
2 / 2 / 17
11,581
891
6,158
7,070
8,112
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
126
7
Kills
35
35
Deaths
7
8
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
AveQwaJa
Neith
9
4
16
4.25
W
Bacchus
Geohkraft
Bacchus
5
0
18
14
W
Kukulkan
Hartiell
Kukulkan
4
0
23
15.5
W
Medusa
Litbug
Medusa
15
1
17
23.5
L
0
10
4
0.2
L
2
9
0
0.22
L
Yemoja
VixtheLix
Yemoja
2
1
1
2.5
W
Scylla
2
2
17
5.25
L
Camazotz
dancemeboy
Camazotz
0
10
2
0.1
L
Kukulkan
maykinador
Kukulkan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
97,476
104,628
Taken
60,344
81,204
Mitigated
35,137
11,170
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AveQwaJa
Neith
29,256
18,411
0
6,769
16,567
7,109
0
10,639
5,678
0
51,370
W
Bacchus
Geohkraft
Bacchus
8,873
851
0
5,111
11,714
8,418
0
5,014
6,469
24,183
0
W
Kukulkan
Hartiell
Kukulkan
22,603
1,993
0
0
7,359
3,257
0
4,708
2,551
56,365
0
W
Medusa
Litbug
Medusa
30,586
19,112
0
4,987
17,634
8,241
0
8,521
8,863
0
54,690
L
9,775
1,650
0
1,693
27,012
31,837
0
9,751
16,817
63
20,284
L
3,973
1,339
0
498
14,278
5,923
0
4,691
9,587
0
11,754
L
Yemoja
VixtheLix
Yemoja
9,087
1,620
3,663
1,127
13,871
15,414
0
6,854
6,676
28,188
0
W
Scylla
6,158
2,070
561
1,197
7,070
8,112
0
4,500
2,445
11,511
0
L
Camazotz
dancemeboy
Camazotz
5,384
1,340
0
3,404
29,018
19,036
0
10,119
18,624
0
18,521
L
Kukulkan
maykinador
Kukulkan
24,232
2,288
0
785
20,449
8,994
0
6,219
14,230
68,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
63,855
235
Minions Killed
242
3
Camps Cleared
4
1,035,151
Distance Traveled
1,143,533
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,737
980
46
4
1
203,951
0
W
Bacchus
12,459
958
38
3
0
252,737
0
W
Kukulkan
12,987
999
89
7
1
258,700
2
W
Medusa
14,091
1,084
50
4
2
242,252
0
L
Tyr
11,079
852
23
2
0
259,580
0
L
Thor
10,567
813
14
1
0
139,412
0
L
Yemoja
12,242
942
46
4
2
194,333
0
W
Scylla
11,581
891
19
1
0
185,893
0
L
Camazotz
10,551
812
29
2
1
221,571
1
L
Kukulkan
11,989
922
123
9
0
220,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role