Player Matchup

Scylla
Scylla
FAH_Mazza
Scylla
Level 128
God Stats
32W - 15L
1,777 SR
Queue Stats
442W - 302L
1,629 Elo+
Party 3
Vulcan
Vulcan
Lightrekt
Vulcan
Level 105
God Stats
8W - 1L
1,732 SR
Queue Stats
1,086W - 561L
1,744 Elo+
Party 3
Bakasura
Bakasura
PlayedColtBR
Bakasura
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 85L
1,499 Elo+
Party 1
Apollo
Apollo
XxxTKGxxX
Apollo
Level 104
God Stats
5W - 2L
1,507 SR
Queue Stats
116W - 129L
1,479 Elo+
Solo
Cerberus
Cerberus
gabusao
Cerberus
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 24L
1,356 Elo+
Party 1
Team Averages
Level 117
1,603 SR
1,541 Elo+

VS

Team Averages
Level 100
1,314 SR
1,425 Elo+
Janus
Janus
EvilPoeta
Janus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,443 Elo+
Party 2
Bastet
Bastet
Pipicatwura
Bastet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 173L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
Rapha Hupsel
Cthulhu
Level 13
God Stats
0W - 4L
1,054 SR
Queue Stats
6W - 10L
1,193 Elo+
Party 2
Sun Wukong
Sun Wukong
UmPoucoMais6873
Sun Wukong
Level 119
God Stats
15W - 34L
1,334 SR
Queue Stats
319W - 410L
1,433 Elo+
Party 2
Hachiman
Hachiman
leguitincho
Hachiman
Level 157
God Stats
11W - 15L
1,183 SR
Queue Stats
740W - 540L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FAH_Mazza
Scylla
20
11 / 2 / 13
14,469
629
30,508
17,585
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Lightrekt
Vulcan
20
8 / 1 / 11
13,884
604
24,919
14,337
11,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
PlayedColtBR
Bakasura
20
4 / 2 / 11
12,848
559
6,552
21,143
10,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
XxxTKGxxX
Apollo
17
13 / 6 / 9
12,573
547
25,844
24,893
11,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
gabusao
Cerberus
16
5 / 4 / 14
11,635
506
11,595
23,096
29,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EvilPoeta
Janus
14
2 / 13 / 1
9,481
412
9,365
18,772
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
3 / 8 / 5
10,130
440
13,077
22,869
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Rapha Hupsel
Cthulhu
12
1 / 9 / 4
8,285
360
8,737
32,968
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
UmPoucoMais6873
Sun Wukong
17
3 / 3 / 2
10,860
472
9,807
25,327
20,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
leguitincho
Hachiman
18
6 / 8 / 4
12,331
536
20,800
19,346
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
41
Kills
15
15
Deaths
41
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
EvilPoeta
Janus
2
13
1
0.19
W
Scylla
FAH_Mazza
Scylla
11
2
13
8.75
W
Vulcan
Lightrekt
Vulcan
8
1
11
13.5
L
Bastet
3
8
5
0.69
W
Bakasura
PlayedColtBR
Bakasura
4
2
11
4.75
L
Cthulhu
Rapha Hupsel
Cthulhu
1
9
4
0.33
L
Sun Wukong
UmPoucoMais6873
Sun Wukong
3
3
2
1.33
W
Apollo
XxxTKGxxX
Apollo
13
6
9
2.92
W
Cerberus
gabusao
Cerberus
5
4
14
3
L
Hachiman
leguitincho
Hachiman
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,418
Damage
61,786
101,054
Taken
119,282
70,623
Mitigated
61,644
44,139
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EvilPoeta
Janus
9,365
887
0
1,305
18,772
6,529
0
12,696
5,615
48,416
0
W
Scylla
FAH_Mazza
Scylla
30,508
4,216
0
8,617
17,585
8,019
270
2,974
14,358
129,228
0
W
Vulcan
Lightrekt
Vulcan
24,919
5,829
164
6,106
14,337
11,060
454
2,432
11,813
111,579
0
L
Bastet
13,077
3,758
0
2,632
22,869
9,165
0
8,969
13,562
0
43,126
W
Bakasura
PlayedColtBR
Bakasura
6,552
5,223
0
12,137
21,143
10,267
4,294
1,965
19,051
0
75,166
L
Cthulhu
Rapha Hupsel
Cthulhu
8,737
489
313
4,311
32,968
16,486
0
19,962
11,901
28,380
0
L
Sun Wukong
UmPoucoMais6873
Sun Wukong
9,807
936
0
6,373
25,327
20,962
0
14,794
9,642
99
61,758
W
Apollo
XxxTKGxxX
Apollo
25,844
15,684
0
10,656
24,893
11,375
4,306
5,103
19,491
0
97,855
W
Cerberus
gabusao
Cerberus
11,595
727
1,573
4,886
23,096
29,902
670
4,421
18,192
29,920
0
L
Hachiman
leguitincho
Hachiman
20,800
14,369
0
6,252
19,346
8,502
712
8,657
10,428
0
82,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,409
Gold Earned
51,087
708
Minions Killed
451
0
Camps Cleared
0
2,180,092
Distance Traveled
1,977,228
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,481
412
91
4
0
317,768
1
W
Scylla
14,469
629
193
8
0
433,175
6
W
Vulcan
13,884
604
176
8
0
445,095
4
L
Bastet
10,130
440
64
3
0
418,579
2
W
Bakasura
12,848
559
158
7
0
496,114
6
L
Cthulhu
8,285
360
46
2
0
434,346
0
L
Sun Wukong
10,860
472
128
6
0
429,623
1
W
Apollo
12,573
547
134
6
0
423,932
2
W
Cerberus
11,635
506
47
2
0
381,776
11
L
Hachiman
12,331
536
122
5
0
376,912
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role