Player Matchup

Achilles
Achilles
KIR33K
Achilles
Level 102
God Stats
53W - 44L
1,513 SR
Queue Stats
309W - 305L
1,481 Elo+
Solo
Bellona
Bellona
Lufix
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
phoenixxt123
Sol
Level 81
God Stats
1W - 1L
1,478 SR
Queue Stats
13W - 12L
1,571 Elo+
Solo
Anhur
Anhur
theMvSshow
Anhur
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 90L
1,583 Elo+
Solo
Ares
Ares
vici429
Ares
Level 148
God Stats
13W - 10L
1,595 SR
Queue Stats
48W - 37L
1,583 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,544 Elo+

VS

Team Averages
Level 126
1,548 SR
1,433 Elo+
Horus
Horus
Kinss
Horus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 113L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
Rithlork
Danzaburou
Level 160
God Stats
2W - 3L
1,477 SR
Queue Stats
52W - 49L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
Roran97
Nu Wa
Level 127
God Stats
16W - 10L
1,744 SR
Queue Stats
148W - 142L
1,692 Elo+
Solo
Thanatos
Thanatos
SamiNakouzi
Thanatos
Level 134
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 4L
1,134 Elo+
Solo
Ao Kuang
Ao Kuang
supermagnum
Ao Kuang
Level 84
God Stats
19W - 12L
1,722 SR
Queue Stats
103W - 114L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KIR33K
Achilles
17
5 / 0 / 7
10,571
587
8,514
15,168
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Lufix
Bellona
17
2 / 0 / 6
11,051
614
9,667
11,464
11,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 1 / 3
11,488
638
9,120
14,090
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
16
4 / 1 / 6
10,209
567
6,503
10,488
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
vici429
Ares
15
4 / 2 / 4
9,150
508
6,578
13,776
12,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kinss
Horus
11
0 / 4 / 1
7,222
401
2,412
11,157
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Rithlork
Danzaburou
15
2 / 2 / 1
9,070
504
9,248
8,978
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Roran97
Nu Wa
16
0 / 3 / 3
9,528
529
12,786
6,943
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SamiNakouzi
Thanatos
13
2 / 8 / 0
8,239
458
5,779
17,692
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
supermagnum
Ao Kuang
10
0 / 4 / 0
6,505
361
3,489
11,641
5,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
21
Kills
4
4
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
KIR33K
Achilles
5
0
7
8.5
L
Horus
Kinss
Horus
0
4
1
0.13
W
Bellona
Lufix
Bellona
2
0
6
5
L
Danzaburou
Rithlork
Danzaburou
2
2
1
1.25
L
Nu Wa
Roran97
Nu Wa
0
3
3
0.5
L
Thanatos
SamiNakouzi
Thanatos
2
8
0
0.25
W
6
1
3
7.5
L
Ao Kuang
supermagnum
Ao Kuang
0
4
0
0
W
Anhur
4
1
6
7
W
Ares
vici429
Ares
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,382
Damage
33,714
64,986
Taken
56,411
42,330
Mitigated
23,808
28,152
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KIR33K
Achilles
8,514
3,141
0
7,342
15,168
9,054
327
2,323
12,621
0
68,459
L
Horus
Kinss
Horus
2,412
808
326
2,456
11,157
6,770
0
5,028
6,129
0
14,083
W
Bellona
Lufix
Bellona
9,667
2,725
0
3,978
11,464
11,328
2,071
4,820
6,486
0
68,592
L
Danzaburou
Rithlork
Danzaburou
9,248
4,845
0
3,960
8,978
3,162
0
2,935
6,043
0
67,053
L
Nu Wa
Roran97
Nu Wa
12,786
1,950
0
936
6,943
2,636
308
2,002
4,941
75,960
0
L
Thanatos
SamiNakouzi
Thanatos
5,779
2,075
0
9,414
17,692
6,101
0
5,116
12,576
0
50,858
W
9,120
1,879
0
9,778
14,090
5,094
2,338
4,291
9,479
80,991
0
L
Ao Kuang
supermagnum
Ao Kuang
3,489
811
0
4,386
11,641
5,139
0
617
11,024
22,067
0
W
Anhur
6,503
3,723
0
5,666
10,488
3,961
773
2,072
8,214
0
79,466
W
Ares
vici429
Ares
6,578
96
222
1,166
13,776
12,893
169
1,671
11,911
25,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
40,564
568
Minions Killed
435
0
Camps Cleared
0
1,789,315
Distance Traveled
1,508,419
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,571
587
105
6
0
383,896
2
L
Horus
7,222
401
18
1
0
313,804
2
W
Bellona
11,051
614
144
8
0
390,541
8
L
Danzaburou
9,070
504
129
7
0
316,174
5
L
Nu Wa
9,528
529
147
8
0
334,484
10
L
Thanatos
8,239
458
91
5
0
338,146
3
W
Sol
11,488
638
154
9
0
361,596
5
L
Ao Kuang
6,505
361
50
3
0
205,811
2
W
Anhur
10,209
567
139
8
0
312,994
7
W
Ares
9,150
508
26
1
0
340,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role