Player Matchup

Artemis
Artemis
ASHpuppy
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,748 Elo+
Party 2
Scylla
Scylla
BRA1ND34D
Scylla
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,520 Elo+
Solo
Cerberus
Cerberus
Mr69420
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,604 Elo+
Party 2
Mercury
Mercury
octacxnt
Mercury
Level 89
God Stats
34W - 9L
2,039 SR
Queue Stats
161W - 29L
2,112 Elo+
Party 3
Ullr
Ullr
УшнойКлещ
Ullr
Level 8
God Stats
37W - 17L
1,958 SR
Queue Stats
92W - 32L
1,852 Elo+
Party 3
Team Averages
Level 31
1,699 SR
1,767 Elo+

VS

Team Averages
Level 12
1,536 SR
1,704 Elo+
Ao Kuang
Ao Kuang
Fůhrer
Ao Kuang
Level 6
God Stats
13W - 8L
1,679 SR
Queue Stats
28W - 14L
1,731 Elo+
Solo
Sobek
Sobek
InSequence
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,640 Elo+
Party 1
Bakasura
Bakasura
JimJr
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,729 Elo+
Party 1
Thoth
Thoth
LinaRouch
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
iRooby
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASHpuppy
Artemis
11
3 / 1 / 3
7,201
480
5,765
4,249
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
BRA1ND34D
Scylla
11
1 / 1 / 5
7,347
490
3,092
3,287
1,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Mr69420
Cerberus
12
0 / 4 / 5
6,964
464
3,340
8,289
4,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
octacxnt
Mercury
16
10 / 1 / 2
9,702
647
8,414
8,876
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 1 / 5
9,966
664
11,777
7,258
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fůhrer
Ao Kuang
14
2 / 5 / 0
8,631
575
7,447
14,363
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
0 / 4 / 2
6,065
404
2,189
8,241
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
JimJr
Bakasura
11
1 / 4 / 0
6,862
457
1,872
10,197
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
LinaRouch
Thoth
11
4 / 5 / 1
6,959
464
2,300
7,686
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
iRooby
Hou Yi
11
1 / 4 / 4
6,429
429
3,682
7,803
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
22
Kills
8
8
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
ASHpuppy
Artemis
3
1
3
4.5
W
Scylla
BRA1ND34D
Scylla
1
1
5
3.5
L
Ao Kuang
Fůhrer
Ao Kuang
2
5
0
0.4
L
Sobek
0
4
2
0.25
L
Bakasura
JimJr
Bakasura
1
4
0
0.25
L
Thoth
LinaRouch
Thoth
4
5
1
0.9
W
Cerberus
Mr69420
Cerberus
0
4
5
0.63
L
Hou Yi
iRooby
Hou Yi
1
4
4
0.75
W
Mercury
octacxnt
Mercury
10
1
2
11
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
17,490
31,959
Taken
48,290
12,894
Mitigated
17,822
7,282
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ASHpuppy
Artemis
5,765
2,987
0
653
4,249
1,402
1,495
1,670
2,579
0
25,570
W
Scylla
BRA1ND34D
Scylla
3,092
803
0
844
3,287
1,174
624
1,413
1,790
22,475
0
L
Ao Kuang
Fůhrer
Ao Kuang
7,447
1,471
0
4,433
14,363
5,643
0
623
13,740
57,151
0
L
Sobek
2,189
572
0
1,258
8,241
4,197
0
2,180
6,061
15,559
0
L
Bakasura
JimJr
Bakasura
1,872
1,304
0
3,363
10,197
3,872
0
431
9,766
0
30,163
L
Thoth
LinaRouch
Thoth
2,300
160
0
50
7,686
1,750
0
1,537
6,149
24,698
0
W
Cerberus
Mr69420
Cerberus
3,340
530
0
1,853
8,289
4,079
309
2,719
5,570
28,650
0
L
Hou Yi
iRooby
Hou Yi
3,682
838
0
1,578
7,803
2,360
550
1,661
6,142
0
24,503
W
Mercury
octacxnt
Mercury
8,414
5,598
0
3,509
8,876
3,137
0
2,892
5,694
0
57,570
W
11,777
4,638
0
423
7,258
3,102
2,180
3,242
4,016
0
67,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
34,946
384
Minions Killed
332
0
Camps Cleared
0
1,340,170
Distance Traveled
1,435,923
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,201
480
51
3
0
220,460
3
W
Scylla
7,347
490
45
3
0
275,074
0
L
Ao Kuang
8,631
575
110
7
0
278,712
2
L
Sobek
6,065
404
30
2
0
302,302
2
L
Bakasura
6,862
457
87
6
0
303,122
0
L
Thoth
6,959
464
55
4
0
308,819
0
W
Cerberus
6,964
464
48
3
0
233,955
5
L
Hou Yi
6,429
429
50
3
0
242,968
4
W
Mercury
9,702
647
110
7
0
315,146
1
W
Ullr
9,966
664
130
9
0
295,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role