Player Matchup

Sol
Sol
DonChancho13
Sol
Level 157
God Stats
12W - 3L
1,758 SR
Queue Stats
461W - 481L
1,509 Elo+
Solo
Thor
Thor
ElfEater
Thor
Level 147
God Stats
22W - 20L
1,727 SR
Queue Stats
485W - 486L
1,500 Elo+
Solo
Vulcan
Vulcan
Ironicus
Vulcan
Level 125
God Stats
68W - 52L
1,581 SR
Queue Stats
72W - 55L
1,608 Elo+
Solo
Danzaburou
Danzaburou
JeanpX
Danzaburou
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
630W - 621L
1,541 Elo+
Solo
Achilles
Achilles
MurderFaece
Achilles
Level 107
God Stats
8W - 4L
1,432 SR
Queue Stats
84W - 80L
1,608 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,553 Elo+

VS

Team Averages
Level 122
1,575 SR
1,612 Elo+
Nu Wa
Nu Wa
AntîChrist
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Evabatler
Neith
Level 126
God Stats
44W - 47L
1,224 SR
Queue Stats
79W - 83L
1,482 Elo+
Solo
Fenrir
Fenrir
Kamouh
Fenrir
Level 156
God Stats
112W - 2L
1,753 SR
Queue Stats
1,848W - 72L
1,909 Elo+
Party 1
Odin
Odin
Szymonio
Odin
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 84L
1,524 Elo+
Party 2
Kukulkan
Kukulkan
skalamandra
Kukulkan
Level 87
God Stats
1W - 2L
1,897 SR
Queue Stats
6W - 6L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 17
11,734
1,173
12,157
4,997
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
4 / 6 / 13
10,680
1,068
9,162
13,862
5,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Ironicus
Vulcan
17
9 / 4 / 7
11,802
1,180
16,419
7,876
2,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JeanpX
Danzaburou
17
3 / 4 / 21
11,015
1,102
18,577
12,498
5,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MurderFaece
Achilles
16
5 / 4 / 14
10,707
1,071
11,897
16,321
18,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

222

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
11,017
1,102
16,198
15,769
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Evabatler
Neith
16
2 / 9 / 10
9,934
993
11,023
20,232
8,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Kamouh
Fenrir
16
8 / 4 / 4
10,820
1,082
8,886
9,050
5,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
16
0 / 5 / 13
9,507
951
8,872
19,606
19,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
skalamandra
Kukulkan
16
2 / 2 / 10
9,877
988
6,790
7,359
2,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
60
25
Kills
18
18
Deaths
25
72
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
4
0
17
12.5
W
Thor
4
6
13
1.75
L
Neith
Evabatler
Neith
2
9
10
0.78
W
Vulcan
Ironicus
Vulcan
9
4
7
3.13
W
Danzaburou
JeanpX
Danzaburou
3
4
21
3.38
L
Fenrir
Kamouh
Fenrir
8
4
4
2.5
W
Achilles
MurderFaece
Achilles
5
4
14
3
L
Odin
0
5
13
1.3
L
Kukulkan
skalamandra
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,212
Damage
51,769
55,554
Taken
72,016
33,885
Mitigated
42,362
4,854
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,198
2,305
0
905
15,769
6,095
0
4,616
10,925
47,379
0
W
12,157
1,914
0
1,165
4,997
1,599
0
2,434
2,413
40,179
0
W
Thor
9,162
1,307
0
160
13,862
5,915
0
5,801
7,843
0
23,136
L
Neith
Evabatler
Neith
11,023
3,773
195
3,772
20,232
8,243
0
7,949
12,129
0
30,712
W
Vulcan
Ironicus
Vulcan
16,419
7,191
0
446
7,876
2,945
0
2,058
5,708
42,614
0
W
Danzaburou
JeanpX
Danzaburou
18,577
7,590
0
2,222
12,498
5,045
0
4,699
7,625
0
40,386
L
Fenrir
Kamouh
Fenrir
8,886
1,898
396
863
9,050
5,732
0
3,496
5,412
0
14,201
W
Achilles
MurderFaece
Achilles
11,897
3,388
0
861
16,321
18,381
0
7,096
8,977
0
17,292
L
Odin
8,872
1,105
0
0
19,606
19,640
0
8,311
11,039
0
18,186
L
Kukulkan
skalamandra
Kukulkan
6,790
873
0
989
7,359
2,652
0
3,362
3,935
27,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
51,155
217
Minions Killed
191
10
Camps Cleared
6
1,065,432
Distance Traveled
919,093
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,017
1,102
72
7
1
201,315
0
W
Sol
11,734
1,173
71
7
1
217,890
0
W
Thor
10,680
1,068
38
4
3
200,447
2
L
Neith
9,934
993
41
4
3
178,160
0
W
Vulcan
11,802
1,180
59
6
5
225,032
3
W
Danzaburou
11,015
1,102
39
4
1
199,268
2
L
Fenrir
10,820
1,082
10
1
2
136,170
0
W
Achilles
10,707
1,071
10
1
0
222,795
2
L
Odin
9,507
951
23
2
0
216,534
0
L
Kukulkan
9,877
988
45
5
0
186,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role