Player Matchup

Awilix
Awilix
ArthurRAJ
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,447 Elo+
Party 2
Khepri
Khepri
DavidGM03
Khepri
Level 148
God Stats
20W - 13L
1,392 SR
Queue Stats
535W - 508L
1,468 Elo+
Party 1
Cerberus
Cerberus
Prdoh
Cerberus
Level 63
God Stats
3W - 4L
1,561 SR
Queue Stats
46W - 63L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
SrFrank08
Danzaburou
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
111W - 122L
1,420 Elo+
Party 1
Janus
Janus
lordcarin
Janus
Level 63
God Stats
13W - 10L
1,479 SR
Queue Stats
498W - 604L
1,426 Elo+
Solo
Team Averages
Level 82
1,487 SR
1,442 Elo+

VS

Team Averages
Level 67
1,597 SR
1,467 Elo+
Loki
Loki
RaulXx
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
XxMiguelDEADxX
Ares
Level 49
God Stats
6W - 8L
1,407 SR
Queue Stats
8W - 10L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
g4brielfreitas
Baron Samedi
Level 33
God Stats
34W - 37L
1,619 SR
Queue Stats
522W - 532L
1,500 Elo+
Solo
Medusa
Medusa
naweGE1
Medusa
Level 64
God Stats
18W - 14L
1,745 SR
Queue Stats
374W - 411L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
yMalvezZ3434
Tsukuyomi
Level 68
God Stats
15W - 8L
1,714 SR
Queue Stats
333W - 330L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArthurRAJ
Awilix
20
12 / 3 / 6
13,516
588
16,240
16,001
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
DavidGM03
Khepri
17
2 / 1 / 14
11,966
520
6,355
18,368
22,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Prdoh
Cerberus
20
5 / 2 / 6
13,370
581
13,027
16,624
19,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SrFrank08
Danzaburou
17
0 / 1 / 6
11,564
503
6,849
13,588
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
lordcarin
Janus
17
1 / 4 / 7
11,974
521
4,169
9,013
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
RaulXx
Loki
18
1 / 5 / 3
10,460
455
5,897
17,469
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 3
8,464
368
7,987
19,999
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
g4brielfreitas
Baron Samedi
17
0 / 4 / 3
9,866
429
8,968
11,740
6,534
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
naweGE1
Medusa
11
3 / 1 / 1
8,053
350
6,979
7,186
2,138
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
yMalvezZ3434
Tsukuyomi
17
6 / 6 / 1
10,753
468
9,068
16,307
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
20
Kills
10
11
Deaths
20
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
ArthurRAJ
Awilix
12
3
6
5
W
Khepri
DavidGM03
Khepri
2
1
14
9
W
Cerberus
Prdoh
Cerberus
5
2
6
4
L
Loki
RaulXx
Loki
1
5
3
0.5
W
Danzaburou
SrFrank08
Danzaburou
0
1
6
3
L
0
4
3
0.38
L
Baron Samedi
g4brielfreitas
Baron Samedi
0
4
3
0.38
W
Janus
lordcarin
Janus
1
4
7
1.13
L
Medusa
naweGE1
Medusa
3
1
1
3.5
L
Tsukuyomi
yMalvezZ3434
Tsukuyomi
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
38,899
73,594
Taken
72,701
58,126
Mitigated
36,703
22,494
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ArthurRAJ
Awilix
16,240
8,379
0
3,852
16,001
7,620
3,036
3,005
12,896
0
97,548
W
Khepri
DavidGM03
Khepri
6,355
552
0
2,274
18,368
22,293
326
5,380
12,988
33,090
0
W
Cerberus
Prdoh
Cerberus
13,027
967
0
7,149
16,624
19,541
940
2,290
13,989
88,457
0
L
Loki
RaulXx
Loki
5,897
1,873
0
2,113
17,469
8,898
192
5,908
11,519
0
76,613
W
Danzaburou
SrFrank08
Danzaburou
6,849
2,644
0
6,923
13,588
5,645
2,378
4,999
8,564
0
86,366
L
7,987
378
0
4,585
19,999
13,509
138
5,683
14,240
33,821
0
L
Baron Samedi
g4brielfreitas
Baron Samedi
8,968
530
1,203
3,515
11,740
6,534
328
3,727
7,911
70,276
0
W
Janus
lordcarin
Janus
4,169
631
255
2,041
9,013
3,027
2,926
1,281
7,707
62,903
0
L
Medusa
naweGE1
Medusa
6,979
2,759
0
1,426
7,186
2,138
0
1,551
5,595
0
34,343
L
Tsukuyomi
yMalvezZ3434
Tsukuyomi
9,068
2,409
0
4,134
16,307
5,624
0
6,372
9,885
0
70,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,390
Gold Earned
47,596
644
Minions Killed
490
0
Camps Cleared
0
2,169,622
Distance Traveled
1,802,132
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,516
588
124
5
0
477,454
1
W
Khepri
11,966
520
34
1
0
470,806
6
W
Cerberus
13,370
581
208
9
0
397,573
3
L
Loki
10,460
455
126
5
0
390,444
4
W
Danzaburou
11,564
503
142
6
0
395,336
11
L
Ares
8,464
368
45
2
0
397,856
5
L
Baron Samedi
9,866
429
139
6
0
348,831
2
W
Janus
11,974
521
136
6
0
428,453
12
L
Medusa
8,053
350
65
3
0
259,198
2
L
Tsukuyomi
10,753
468
115
5
0
405,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role