Player Matchup

Fafnir
Fafnir
Anker18
Fafnir
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
449W - 444L
1,553 Elo+
Solo
Cabrakan
Cabrakan
PLATIMUSMAXIMUS
Cabrakan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PaTToNeiToR
Tsukuyomi
Level 148
God Stats
3W - 7L
1,574 SR
Queue Stats
564W - 554L
1,511 Elo+
Solo
Nox
Nox
SouLJoker101
Nox
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kare18
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,587 Elo+
Party 2
Team Averages
Level 113
1,515 SR
1,533 Elo+

VS

Team Averages
Level 151
1,500 SR
1,535 Elo+
Artio
Artio
Balayette
Artio
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
460W - 484L
1,449 Elo+
Solo
Sol
Sol
CostasNox
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GgStorstrike
Bellona
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 152L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
channe
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
neha4uha
Cthulhu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 107L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anker18
Fafnir
15
0 / 5 / 16
8,550
713
7,175
18,867
21,704
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
15
3 / 4 / 13
9,353
779
11,280
16,831
22,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
PaTToNeiToR
Tsukuyomi
15
6 / 4 / 8
9,656
805
22,395
14,557
8,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
5 / 2 / 11
9,412
784
15,772
10,539
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kare18
Izanami
15
4 / 3 / 12
8,957
746
19,533
12,495
7,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Balayette
Artio
13
1 / 6 / 11
8,544
712
7,235
19,668
18,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 3 / 10
10,305
859
21,890
15,060
6,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
GgStorstrike
Bellona
16
3 / 4 / 8
9,091
758
9,498
23,103
18,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
channe
Kuzenbo
16
1 / 2 / 12
8,907
742
8,793
19,541
17,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
neha4uha
Cthulhu
18
7 / 4 / 10
11,327
944
14,945
19,157
19,354
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
18
Kills
18
18
Deaths
19
60
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Anker18
Fafnir
0
5
16
1.6
W
Artio
Balayette
Artio
1
6
11
1.08
W
6
3
10
3.67
W
Bellona
GgStorstrike
Bellona
3
4
8
1.75
L
Cabrakan
3
4
13
2.38
L
Tsukuyomi
PaTToNeiToR
Tsukuyomi
6
4
8
2.5
L
5
2
11
5.25
W
Kuzenbo
channe
Kuzenbo
1
2
12
3.5
L
Izanami
kare18
Izanami
4
3
12
3.33
W
Cthulhu
neha4uha
Cthulhu
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,155
Damage
62,361
73,289
Taken
96,529
65,775
Mitigated
80,745
27,797
Healing
37,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Anker18
Fafnir
7,175
1,827
1,788
2,792
18,867
21,704
46
13,958
4,885
13,209
0
W
Artio
Balayette
Artio
7,235
78
3,844
4,972
19,668
18,522
0
7,501
12,167
12,355
0
W
21,890
6,446
1,680
6,422
15,060
6,743
3,525
6,066
8,994
46,320
0
W
Bellona
GgStorstrike
Bellona
9,498
1,286
2,395
5,737
23,103
18,572
935
8,418
14,685
0
18,438
L
Cabrakan
11,280
791
3,106
3,017
16,831
22,487
27
10,928
5,879
18,371
0
L
Tsukuyomi
PaTToNeiToR
Tsukuyomi
22,395
5,293
2,428
3,640
14,557
8,457
0
10,327
4,155
0
34,806
L
15,772
948
4,279
2,166
10,539
6,083
266
8,551
1,963
29,456
0
W
Kuzenbo
channe
Kuzenbo
8,793
2,571
1,844
6,062
19,541
17,554
530
6,535
13,006
18,715
0
L
Izanami
kare18
Izanami
19,533
8,628
2,566
2,015
12,495
7,044
1,402
8,926
3,544
0
39,455
W
Cthulhu
neha4uha
Cthulhu
14,945
111
2,456
2,549
19,157
19,354
90
5,707
13,450
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
48,174
130
Minions Killed
121
0
Camps Cleared
0
1,046,997
Distance Traveled
1,038,221
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,550
713
13
1
0
178,271
0
W
Artio
8,544
712
4
0
0
190,363
0
W
Sol
10,305
859
55
5
0
183,565
1
W
Bellona
9,091
758
15
1
0
219,965
3
L
Cabrakan
9,353
779
14
1
0
199,038
4
L
Tsukuyomi
9,656
805
14
1
0
236,024
2
L
Nox
9,412
784
38
3
0
239,621
1
W
Kuzenbo
8,907
742
15
1
0
228,051
0
L
Izanami
8,957
746
51
4
0
194,043
3
W
Cthulhu
11,327
944
32
3
0
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role