Player Matchup

Ymir
Ymir
FergyFergThe3rd
Ymir
Level 67
God Stats
9W - 5L
1,662 SR
Queue Stats
51W - 56L
1,498 Elo+
Solo
Scylla
Scylla
S1lentShade
Scylla
Level 132
God Stats
23W - 12L
1,636 SR
Queue Stats
475W - 460L
1,515 Elo+
Solo
Odin
Odin
TindaHoe
Odin
Level 126
God Stats
14W - 16L
1,356 SR
Queue Stats
363W - 345L
1,608 Elo+
Solo
Guan Yu
Guan Yu
ZPorkchop
Guan Yu
Level 85
God Stats
32W - 11L
1,969 SR
Queue Stats
507W - 470L
1,743 Elo+
Solo
Neith
Neith
liozhiwei
Neith
Level 40
God Stats
27W - 26L
1,277 SR
Queue Stats
420W - 363L
1,486 Elo+
Solo
Team Averages
Level 90
1,580 SR
1,570 Elo+

VS

Team Averages
Level 85
1,700 SR
1,608 Elo+
Sylvanus
Sylvanus
Coltsfanatic719
Sylvanus
Level 155
God Stats
59W - 36L
1,611 SR
Queue Stats
668W - 632L
1,762 Elo+
Party 1
Rama
Rama
Flushter
Rama
Level 126
God Stats
2W - 2L
1,835 SR
Queue Stats
92W - 70L
1,662 Elo+
Solo
Cabrakan
Cabrakan
Kristian1995
Cabrakan
Level 26
God Stats
6W - 3L
1,783 SR
Queue Stats
13W - 8L
1,611 Elo+
Party 1
Kali
Kali
candyapplesoda
Kali
Level 43
God Stats
1W - 1L
1,768 SR
Queue Stats
13W - 16L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
jeremyjca
Guan Yu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
12,182
554
9,499
19,652
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
18
7 / 2 / 15
12,526
569
17,424
9,282
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
20
9 / 2 / 10
14,296
650
12,772
18,406
11,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ZPorkchop
Guan Yu
17
4 / 3 / 15
11,730
533
13,490
26,342
26,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
liozhiwei
Neith
20
11 / 2 / 7
13,620
619
16,668
14,833
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 7 / 4
10,294
468
13,513
17,141
16,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
18
4 / 5 / 0
11,746
534
12,660
20,366
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Kristian1995
Cabrakan
16
4 / 12 / 3
11,017
501
13,385
20,951
14,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 2
9,724
442
5,203
18,224
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
jeremyjca
Guan Yu
16
1 / 6 / 2
10,036
456
8,643
19,610
11,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
35
Kills
13
13
Deaths
35
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
7
4
0.71
W
4
4
16
3
L
Rama
4
5
0
0.8
L
Cabrakan
Kristian1995
Cabrakan
4
12
3
0.46
W
Scylla
7
2
15
7.25
W
Odin
9
2
10
7
W
Guan Yu
ZPorkchop
Guan Yu
4
3
15
3.83
L
1
5
2
0.4
L
Guan Yu
jeremyjca
Guan Yu
1
6
2
0.33
W
Neith
liozhiwei
Neith
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,853
Damage
53,404
88,515
Taken
96,292
65,919
Mitigated
56,919
34,879
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,513
2,012
1,036
3,831
17,141
16,654
182
6,925
10,024
43,309
7,200
W
9,499
1,891
0
6,066
19,652
18,160
1,017
9,634
9,796
37,695
0
L
Rama
12,660
8,128
0
8,379
20,366
6,925
2,874
4,676
15,657
0
83,490
L
Cabrakan
Kristian1995
Cabrakan
13,385
2,076
0
2,367
20,951
14,775
0
8,017
12,623
71,115
0
W
Scylla
17,424
3,408
0
2,886
9,282
3,450
4,325
5,000
4,136
85,031
0
W
Odin
12,772
3,548
0
2,662
18,406
11,532
2,637
4,830
13,506
90
116,983
W
Guan Yu
ZPorkchop
Guan Yu
13,490
1,372
4,354
12,271
26,342
26,643
251
6,755
19,448
0
58,816
L
5,203
2,214
0
6,406
18,224
7,142
16
2,889
15,279
0
51,610
L
Guan Yu
jeremyjca
Guan Yu
8,643
1,463
415
3,486
19,610
11,423
632
3,781
15,717
0
50,077
W
Neith
liozhiwei
Neith
16,668
10,340
0
6,640
14,833
6,134
6,528
4,666
10,069
0
96,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,354
Gold Earned
52,817
603
Minions Killed
524
0
Camps Cleared
0
2,074,617
Distance Traveled
1,773,181
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,294
468
62
3
0
353,433
3
W
Ymir
12,182
554
45
2
0
411,236
2
L
Rama
11,746
534
138
6
0
355,438
4
L
Cabrakan
11,017
501
127
6
0
341,043
4
W
Scylla
12,526
569
129
6
0
387,786
3
W
Odin
14,296
650
180
8
0
485,871
4
W
Guan Yu
11,730
533
88
4
0
414,099
7
L
Kali
9,724
442
84
4
0
397,613
4
L
Guan Yu
10,036
456
113
5
0
325,654
0
W
Neith
13,620
619
161
7
0
375,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role