Player Matchup

Khepri
Khepri
HJSRage
Khepri
Level 104
God Stats
35W - 24L
1,538 SR
Queue Stats
35W - 25L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
Sanguinus JCS
Zhong Kui
Level 109
God Stats
7W - 2L
1,741 SR
Queue Stats
12W - 8L
1,586 Elo+
Party 1
Hachiman
Hachiman
stevejhlee
Hachiman
Level 105
God Stats
26W - 25L
1,580 SR
Queue Stats
45W - 37L
1,579 Elo+
Party 1
Team Averages
Level 106
1,619 SR
1,573 Elo+

VS

Team Averages
Level 59
1,657 SR
1,386 Elo+
Chaac
Chaac
Entology
Chaac
Level 30
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 3L
1,580 Elo+
Solo
Cupid
Cupid
GG-Pegasas
Cupid
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 19L
1,091 Elo+
Solo
Thoth
Thoth
demattias
Thoth
Level 47
God Stats
2W - 3L
1,720 SR
Queue Stats
105W - 122L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HJSRage
Khepri
19
3 / 2 / 17
15,415
771
9,850
17,203
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Sanguinus JCS
Zhong Kui
16
7 / 6 / 5
13,955
698
16,793
18,556
11,907
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
stevejhlee
Hachiman
20
12 / 5 / 6
15,951
798
23,514
18,796
8,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Entology
Chaac
19
11 / 7 / 2
15,819
791
23,496
28,191
30,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
15
1 / 8 / 7
12,116
606
12,503
18,384
7,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
demattias
Thoth
15
1 / 7 / 5
11,857
593
4,691
17,542
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
22
Kills
13
13
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Entology
Chaac
11
7
2
1.71
L
Cupid
1
8
7
0.56
W
Khepri
HJSRage
Khepri
3
2
17
5.75
W
Zhong Kui
Sanguinus JCS
Zhong Kui
7
6
5
1.58
L
Thoth
demattias
Thoth
1
7
5
0.5
W
Hachiman
stevejhlee
Hachiman
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
40,690
54,555
Taken
64,117
44,968
Mitigated
44,050
18,492
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Entology
Chaac
23,496
4,704
0
10,420
28,191
30,445
1,399
8,189
20,002
1,217
83,208
L
Cupid
12,503
6,825
340
2,737
18,384
7,096
0
8,981
9,403
0
47,431
W
Khepri
HJSRage
Khepri
9,850
336
880
2,904
17,203
25,037
152
1,252
15,951
47,860
0
W
Zhong Kui
Sanguinus JCS
Zhong Kui
16,793
947
0
5,232
18,556
11,907
1,012
2,148
16,408
79,156
0
L
Thoth
demattias
Thoth
4,691
637
0
3,788
17,542
6,509
0
9,574
7,968
34,615
0
W
Hachiman
stevejhlee
Hachiman
23,514
16,924
1,675
7,801
18,796
8,024
2,847
1,614
17,182
0
80,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
39,792
253
Minions Killed
199
0
Camps Cleared
0
948,843
Distance Traveled
869,515
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,819
791
77
4
0
315,160
0
L
Cupid
12,116
606
48
2
0
274,948
3
W
Khepri
15,415
771
46
2
0
336,610
0
W
Zhong Kui
13,955
698
98
5
0
303,141
5
L
Thoth
11,857
593
74
4
0
279,407
1
W
Hachiman
15,951
798
109
5
0
309,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role