Player Matchup

Chernobog
Chernobog
AllMight369
Chernobog
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,540 Elo+
Solo
Bacchus
Bacchus
Geohkraft
Bacchus
Level 24
God Stats
9W - 7L
1,474 SR
Queue Stats
17W - 19L
1,347 Elo+
Solo
Tyr
Tyr
Sephirot69
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Solo
Bellona
Bellona
Zagreo55
Bellona
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 119L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
molotovcooktail
Tsukuyomi
Level 29
God Stats
10W - 10L
1,303 SR
Queue Stats
27W - 27L
1,278 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,358 Elo+

VS

Team Averages
Level 8
1,504 SR
1,331 Elo+
Rama
Rama
AizenHideo
Rama
Level 10
God Stats
9W - 6L
1,684 SR
Queue Stats
12W - 14L
1,525 Elo+
Solo
Anhur
Anhur
AveQwaJa
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,457 Elo+
Solo
Ne Zha
Ne Zha
DoctorYoda
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,294 Elo+
Solo
Kukulkan
Kukulkan
dancemeboy
Kukulkan
Level 10
God Stats
246W - 245L
1,338 SR
Queue Stats
247W - 252L
1,332 Elo+
Solo
Chaac
Chaac
luemerick
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 228L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllMight369
Chernobog
20
22 / 2 / 17
16,344
1,362
43,758
19,247
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Geohkraft
Bacchus
20
2 / 0 / 21
12,562
1,047
8,676
15,257
11,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 4 / 21
12,849
1,071
11,312
18,826
19,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Zagreo55
Bellona
18
3 / 5 / 14
11,833
986
14,530
15,054
12,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
molotovcooktail
Tsukuyomi
20
10 / 2 / 19
13,757
1,146
18,676
10,491
3,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 5
12,481
1,040
17,933
18,073
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
AveQwaJa
Anhur
17
2 / 12 / 9
11,365
947
16,594
25,108
11,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
DoctorYoda
Ne Zha
18
4 / 14 / 6
12,414
1,035
17,102
29,405
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
dancemeboy
Kukulkan
18
2 / 8 / 5
11,435
953
12,530
15,771
7,724
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
luemerick
Chaac
16
0 / 5 / 6
10,130
844
4,301
14,800
13,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
42
Kills
13
13
Deaths
42
92
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
Chernobog
AllMight369
Chernobog
22
2
17
15.25
L
Anhur
AveQwaJa
Anhur
2
12
9
0.54
L
Ne Zha
DoctorYoda
Ne Zha
4
14
6
0.5
W
Bacchus
Geohkraft
Bacchus
2
0
21
12.5
W
5
4
21
3.88
W
Bellona
Zagreo55
Bellona
3
5
14
2
L
Kukulkan
dancemeboy
Kukulkan
2
8
5
0.56
L
Chaac
luemerick
Chaac
0
5
6
0.6
W
Tsukuyomi
molotovcooktail
Tsukuyomi
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,952
Damage
68,460
78,875
Taken
103,157
54,758
Mitigated
53,629
20,333
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,933
16,041
0
2,771
18,073
8,163
0
705
17,243
0
46,468
W
Chernobog
AllMight369
Chernobog
43,758
28,018
0
10,469
19,247
8,120
0
1,616
17,631
0
79,327
L
Anhur
AveQwaJa
Anhur
16,594
9,500
0
1,653
25,108
11,098
0
2,933
21,950
0
33,515
L
Ne Zha
DoctorYoda
Ne Zha
17,102
5,944
0
1,928
29,405
13,579
0
2,585
26,595
0
29,151
W
Bacchus
Geohkraft
Bacchus
8,676
1,018
0
5,493
15,257
11,397
0
4,687
10,570
29,608
0
W
11,312
2,396
0
2,722
18,826
19,208
0
987
17,839
297
21,308
W
Bellona
Zagreo55
Bellona
14,530
4,801
0
821
15,054
12,060
0
4,072
10,982
0
31,098
L
Kukulkan
dancemeboy
Kukulkan
12,530
1,945
0
0
15,771
7,724
0
1,167
14,379
46,456
0
L
Chaac
luemerick
Chaac
4,301
724
0
1,544
14,800
13,065
0
1,544
13,081
0
10,823
W
Tsukuyomi
molotovcooktail
Tsukuyomi
18,676
7,442
0
828
10,491
3,973
0
1,168
9,323
0
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,345
Gold Earned
57,825
248
Minions Killed
204
8
Camps Cleared
4
1,211,775
Distance Traveled
926,803
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,481
1,040
32
3
1
208,340
0
W
Chernobog
16,344
1,362
78
7
5
220,946
3
L
Anhur
11,365
947
34
3
1
188,217
0
L
Ne Zha
12,414
1,035
20
2
2
208,978
1
W
Bacchus
12,562
1,047
62
5
0
247,991
0
W
Tyr
12,849
1,071
30
3
1
270,544
0
W
Bellona
11,833
986
29
2
1
224,576
6
L
Kukulkan
11,435
953
103
9
0
191,837
0
L
Chaac
10,130
844
15
1
0
129,431
2
W
Tsukuyomi
13,757
1,146
49
4
1
247,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role