Player Matchup

Artio
Artio
Atrocitus420
Artio
Level 82
God Stats
1W - 1L
1,294 SR
Queue Stats
78W - 85L
1,406 Elo+
Party 1
Sobek
Sobek
Biggz_Dyhne
Sobek
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,492 Elo+
Party 1
Hades
Hades
DAYDAYDOOMSLAY
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Healer-tank
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
TYLYDY
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,333 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,402 Elo+

VS

Team Averages
Level 83
1,500 SR
1,412 Elo+
Pele
Pele
DarkKnightRamza1
Pele
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 124L
1,410 Elo+
Solo
Hachiman
Hachiman
Lotusblossom1
Hachiman
Level 94
God Stats
3W - 6L
1,500 SR
Queue Stats
354W - 349L
1,587 Elo+
Solo
Chernobog
Chernobog
Stevchino20
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
atown903
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,500 Elo+
Solo
Hercules
Hercules
x-ViolettGlory-x
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 22
12,792
752
11,444
21,167
17,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 7 / 20
13,068
769
19,308
30,455
49,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 7 / 15
12,311
724
22,577
17,682
13,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Healer-tank
Danzaburou
20
9 / 4 / 19
13,869
816
15,029
16,313
9,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
TYLYDY
Kumbhakarna
20
6 / 6 / 20
12,761
751
8,877
23,021
26,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 11
10,931
643
10,138
16,962
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
Lotusblossom1
Hachiman
17
4 / 7 / 8
10,933
643
19,002
14,618
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Stevchino20
Chernobog
20
16 / 4 / 9
14,099
829
27,293
21,275
8,837
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
atown903
Janus
20
5 / 3 / 14
13,488
793
23,406
13,604
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 8
10,058
592
8,852
19,692
14,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
79
32
Kills
29
29
Deaths
32
96
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
5
22
3.6
W
5
7
20
2.14
W
5
7
15
1.79
L
3
10
11
0.85
W
Danzaburou
Healer-tank
Danzaburou
9
4
19
4.63
L
Hachiman
Lotusblossom1
Hachiman
4
7
8
1.14
L
Chernobog
Stevchino20
Chernobog
16
4
9
5.13
W
Kumbhakarna
TYLYDY
Kumbhakarna
6
6
20
2.67
L
Janus
atown903
Janus
5
3
14
4
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,235
Damage
88,691
108,638
Taken
86,151
115,667
Mitigated
41,031
40,172
Healing
32,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,444
488
4,065
6,935
21,167
17,007
757
4,822
16,096
20,778
0
W
19,308
496
3,062
8,342
30,455
49,072
401
5,895
24,031
38,109
0
W
22,577
1,096
1,021
2,417
17,682
13,540
978
3,006
14,473
44,116
0
L
10,138
1,247
1,946
2,400
16,962
6,295
0
12,156
4,806
0
13,924
W
Danzaburou
Healer-tank
Danzaburou
15,029
4,995
2,788
6,000
16,313
9,128
3,154
4,031
11,998
0
45,876
L
Hachiman
Lotusblossom1
Hachiman
19,002
10,949
3,114
2,020
14,618
5,668
407
10,375
4,243
0
24,088
L
Chernobog
Stevchino20
Chernobog
27,293
15,404
1,963
9,229
21,275
8,837
1,233
16,742
4,533
0
49,534
W
Kumbhakarna
TYLYDY
Kumbhakarna
8,877
1,120
2,807
2,735
23,021
26,920
272
4,220
18,438
16,177
0
L
Janus
atown903
Janus
23,406
1,004
2,729
4,097
13,604
5,896
536
9,622
3,982
63,462
0
L
8,852
2,145
764
4,726
19,692
14,335
77
13,311
6,381
196
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,801
Gold Earned
59,509
172
Minions Killed
183
0
Camps Cleared
0
1,505,796
Distance Traveled
1,364,457
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,792
752
18
1
0
343,791
0
W
Sobek
13,068
769
20
1
0
298,003
1
W
Hades
12,311
724
44
3
0
276,262
1
L
Pele
10,931
643
8
0
0
271,572
1
W
Danzaburou
13,869
816
82
5
0
269,218
0
L
Hachiman
10,933
643
13
1
0
250,749
0
L
Chernobog
14,099
829
49
3
0
248,600
0
W
Kumbhakarna
12,761
751
8
0
0
318,522
3
L
Janus
13,488
793
104
6
0
322,490
0
L
Hercules
10,058
592
9
1
0
271,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role