Player Matchup

Hun Batz
Hun Batz
Beefy1272
Hun Batz
Level 140
God Stats
12W - 10L
1,500 SR
Queue Stats
464W - 439L
1,452 Elo+
Party 1
Yemoja
Yemoja
Duffguy360
Yemoja
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 214L
1,318 Elo+
Party 1
Kali
Kali
Gallade Leader
Kali
Level 48
God Stats
9W - 4L
1,500 SR
Queue Stats
213W - 187L
1,497 Elo+
Party 1
Medusa
Medusa
Monster-_-UN76
Medusa
Level 67
God Stats
4W - 2L
1,762 SR
Queue Stats
101W - 103L
1,458 Elo+
Solo
Discordia
Discordia
StillePost66
Discordia
Level 108
God Stats
4W - 6L
1,306 SR
Queue Stats
419W - 400L
1,428 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,431 Elo+

VS

Team Averages
Level 87
1,615 SR
1,615 Elo+
Ymir
Ymir
AfnanPlayz_YT
Ymir
Level 12
God Stats
5W - 2L
1,848 SR
Queue Stats
5W - 3L
1,831 Elo+
Party 2
King Arthur
King Arthur
BangOrangutang
King Arthur
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
286W - 281L
1,560 Elo+
Solo
Hera
Hera
Ram5b0tt0m03
Hera
Level 119
God Stats
3W - 2L
1,557 SR
Queue Stats
8W - 4L
1,680 Elo+
Solo
Cupid
Cupid
Simie9448
Cupid
Level 81
God Stats
17W - 13L
1,669 SR
Queue Stats
230W - 236L
1,507 Elo+
Party 2
Loki
Loki
aydogan-turkish
Loki
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Beefy1272
Hun Batz
15
9 / 0 / 2
9,173
655
8,176
11,610
5,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Duffguy360
Yemoja
12
6 / 0 / 7
8,650
618
4,972
6,167
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 4 / 2
7,652
547
6,297
10,322
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 7
7,849
561
9,441
6,237
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
StillePost66
Discordia
14
2 / 1 / 4
8,058
576
6,582
5,070
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,603
400
1,899
11,047
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
BangOrangutang
King Arthur
11
0 / 8 / 0
6,550
468
5,550
12,004
6,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
6,473
462
6,108
6,984
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Simie9448
Cupid
11
1 / 4 / 0
6,551
468
3,825
7,748
1,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
4 / 4 / 2
6,907
493
6,902
11,378
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
26
Kills
6
6
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
King Arthur
BangOrangutang
King Arthur
0
8
0
0
W
Hun Batz
Beefy1272
Hun Batz
9
0
2
10
W
Yemoja
Duffguy360
Yemoja
6
0
7
9.5
W
5
4
2
1.5
W
4
1
7
7.5
L
1
4
3
0.63
L
Cupid
Simie9448
Cupid
1
4
0
0.25
W
Discordia
StillePost66
Discordia
2
1
4
4
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
24,284
39,406
Taken
49,161
19,877
Mitigated
20,765
15,059
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,899
492
0
1,078
11,047
6,241
0
2,372
8,675
10,251
0
L
King Arthur
BangOrangutang
King Arthur
5,550
922
0
800
12,004
6,780
0
654
11,305
2,311
32,823
W
Hun Batz
Beefy1272
Hun Batz
8,176
2,913
0
2,925
11,610
5,823
106
1,946
9,664
59
51,530
W
Yemoja
Duffguy360
Yemoja
4,972
1,176
926
2,416
6,167
5,038
731
1,172
4,995
20,758
0
W
6,297
3,803
0
4,854
10,322
3,780
606
2,570
7,752
0
30,553
W
9,441
4,813
0
2,732
6,237
3,598
1,938
1,130
5,107
0
49,543
L
6,108
1,469
0
1,868
6,984
2,323
408
2,754
3,902
33,851
0
L
Cupid
Simie9448
Cupid
3,825
2,130
660
2,753
7,748
1,936
0
1,736
6,012
0
40,002
W
Discordia
StillePost66
Discordia
6,582
375
0
1,206
5,070
1,638
360
1,537
3,533
47,965
0
L
6,902
2,316
0
2,786
11,378
3,485
0
3,524
7,654
0
35,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
32,084
378
Minions Killed
315
0
Camps Cleared
0
1,347,401
Distance Traveled
1,263,600
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,603
400
20
1
0
254,832
0
L
King Arthur
6,550
468
81
6
0
257,303
3
W
Hun Batz
9,173
655
108
8
0
285,565
0
W
Yemoja
8,650
618
23
2
0
246,981
3
W
Kali
7,652
547
67
5
0
284,119
0
W
Medusa
7,849
561
96
7
0
239,014
9
L
Hera
6,473
462
56
4
0
244,206
3
L
Cupid
6,551
468
88
6
0
237,460
1
W
Discordia
8,058
576
84
6
0
291,722
6
L
Loki
6,907
493
70
5
0
269,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role