Player Matchup

Medusa
Medusa
CardinalFudge
Medusa
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
buchuanneiku
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,256 Elo+
Solo
Kukulkan
Kukulkan
kulisek120
Kukulkan
Level 26
God Stats
24W - 18L
1,383 SR
Queue Stats
44W - 39L
1,404 Elo+
Solo
Amaterasu
Amaterasu
seyy5
Amaterasu
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xIkorix
Baron Samedi
Level 29
God Stats
7W - 4L
1,519 SR
Queue Stats
16W - 13L
1,480 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,428 Elo+

VS

Team Averages
Level 11
1,449 SR
1,422 Elo+
Hun Batz
Hun Batz
CaotinSparkles
Hun Batz
Level 8
God Stats
0W - 2L
1,216 SR
Queue Stats
6W - 7L
1,245 Elo+
Solo
Jing Wei
Jing Wei
Mardevak
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Serqet
Serqet
Ravnhyrr
Serqet
Level 15
God Stats
6W - 11L
1,241 SR
Queue Stats
58W - 59L
1,387 Elo+
Solo
Merlin
Merlin
Sadmanich
Merlin
Level 13
God Stats
2W - 2L
1,566 SR
Queue Stats
4W - 4L
1,579 Elo+
Solo
Chaac
Chaac
wyvern1985
Chaac
Level 17
God Stats
2W - 1L
1,724 SR
Queue Stats
121W - 99L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 23
14,120
1,412
39,983
13,428
6,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
buchuanneiku
Thanatos
17
2 / 5 / 18
10,323
1,032
4,882
10,924
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
kulisek120
Kukulkan
18
7 / 2 / 23
11,641
1,164
13,549
9,536
4,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
seyy5
Amaterasu
19
8 / 4 / 26
11,973
1,197
9,169
17,624
15,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
xIkorix
Baron Samedi
20
14 / 0 / 25
14,162
1,416
26,009
15,963
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
4 / 15 / 6
10,412
1,041
11,533
21,834
15,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Mardevak
Jing Wei
16
2 / 6 / 5
10,127
1,013
10,344
19,802
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Ravnhyrr
Serqet
15
1 / 12 / 6
9,532
953
9,358
24,658
17,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Sadmanich
Merlin
16
3 / 5 / 8
10,446
1,045
17,703
11,291
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
3 / 11 / 7
10,323
1,032
13,414
23,289
27,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
45
49
Kills
13
13
Deaths
49
115
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
15
6
0.47
W
18
2
23
14.75
L
Jing Wei
Mardevak
Jing Wei
2
6
5
0.75
L
Serqet
Ravnhyrr
Serqet
1
12
6
0.33
L
Merlin
Sadmanich
Merlin
3
5
8
1.4
W
Thanatos
buchuanneiku
Thanatos
2
5
18
2.2
W
Kukulkan
kulisek120
Kukulkan
7
2
23
9.25
W
Amaterasu
seyy5
Amaterasu
8
4
26
5.25
L
Chaac
3
11
7
0.59
W
Baron Samedi
xIkorix
Baron Samedi
14
0
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,592
Damage
62,352
67,475
Taken
100,874
37,519
Mitigated
72,016
26,473
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
11,533
3,432
0
871
21,834
15,603
0
8,866
12,840
0
19,894
W
39,983
31,295
0
2,979
13,428
6,052
0
3,223
9,343
0
62,710
L
Jing Wei
Mardevak
Jing Wei
10,344
7,355
0
2,111
19,802
7,393
0
7,398
12,379
0
38,810
L
Serqet
Ravnhyrr
Serqet
9,358
1,836
0
0
24,658
17,617
0
8,483
16,100
0
18,413
L
Merlin
Sadmanich
Merlin
17,703
139
0
298
11,291
4,337
0
3,287
7,954
44,230
0
W
Thanatos
buchuanneiku
Thanatos
4,882
1,705
0
2,730
10,924
4,597
0
1,799
8,944
244
9,792
W
Kukulkan
kulisek120
Kukulkan
13,549
414
545
279
9,536
4,047
0
3,145
6,341
29,331
0
W
Amaterasu
seyy5
Amaterasu
9,169
3,714
0
3,851
17,624
15,342
0
5,869
11,305
0
13,671
L
Chaac
13,414
2,249
0
3,487
23,289
27,066
0
11,768
11,361
38
27,562
W
Baron Samedi
xIkorix
Baron Samedi
26,009
3,432
8,120
7,969
15,963
7,481
0
3,705
11,989
61,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,219
Gold Earned
50,840
192
Minions Killed
169
9
Camps Cleared
7
927,650
Distance Traveled
940,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,412
1,041
17
2
0
157,268
0
W
Medusa
14,120
1,412
47
5
3
203,507
0
L
Jing Wei
10,127
1,013
45
5
2
238,194
0
L
Serqet
9,532
953
17
2
2
173,147
0
L
Merlin
10,446
1,045
66
7
2
199,268
0
W
Thanatos
10,323
1,032
14
1
1
137,145
0
W
Kukulkan
11,641
1,164
30
3
0
185,572
0
W
Amaterasu
11,973
1,197
12
1
1
210,589
0
L
Chaac
10,323
1,032
24
2
1
172,840
0
W
Baron Samedi
14,162
1,416
89
9
4
190,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role