Player Matchup

Cthulhu
Cthulhu
Evankhyel
Cthulhu
Level 7
God Stats
2W - 3L
1,554 SR
Queue Stats
6W - 4L
1,740 Elo+
Solo
Chronos
Chronos
RLT-2603
Chronos
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
111W - 122L
1,569 Elo+
Solo
Thor
Thor
RoNa7671
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
sunkinferno
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,546 Elo+
Solo
Chang'e
Chang'e
xfisticuffsx
Chang'e
Level 28
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 3L
1,552 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,582 Elo+

VS

Team Averages
Level 11
1,635 SR
1,614 Elo+
Chiron
Chiron
BiggBoiiDaddy420
Chiron
Level 29
God Stats
20W - 26L
1,886 SR
Queue Stats
36W - 52L
1,686 Elo+
Solo
Camazotz
Camazotz
FamiliaMonteovi
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Nacru
Cthulhu
Level 18
God Stats
17W - 18L
1,573 SR
Queue Stats
90W - 96L
1,517 Elo+
Solo
Loki
Loki
Slug_Nuggs
Loki
Level 4
God Stats
6W - 4L
1,717 SR
Queue Stats
6W - 4L
1,633 Elo+
Solo
Ares
Ares
spiderboy1
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evankhyel
Cthulhu
19
3 / 4 / 4
13,618
439
12,741
21,018
17,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
RLT-2603
Chronos
20
6 / 6 / 6
14,629
472
15,900
29,517
12,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
9 / 3 / 3
12,073
389
6,570
11,168
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
sunkinferno
Artemis
20
5 / 4 / 8
15,280
493
17,767
17,356
8,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xfisticuffsx
Chang'e
20
11 / 7 / 10
17,442
563
33,399
36,774
16,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 1
18,932
611
27,653
35,695
20,231
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
14
0 / 15 / 3
10,637
343
1,500
19,789
6,019
Cthulhu
Nacru
Cthulhu
20
3 / 4 / 5
13,048
421
17,282
25,403
24,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 4 / 6
16,131
520
31,222
27,281
28,286
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

4
0 / 3 / 0
8,448
273
126
1,875
491

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
34
Kills
23
24
Deaths
35
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
9
1
1.39
L
Cthulhu
Evankhyel
Cthulhu
3
4
4
1.25
W
Camazotz
0
15
3
0.1
W
Cthulhu
Nacru
Cthulhu
3
4
5
1.38
L
Chronos
RLT-2603
Chronos
6
6
6
1.5
L
Thor
9
3
3
3.5
W
8
4
6
2.75
W
0
3
0
0
L
Artemis
sunkinferno
Artemis
5
4
8
2.25
L
Chang'e
xfisticuffsx
Chang'e
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,377
Damage
77,783
115,833
Taken
110,043
59,079
Mitigated
79,547
52,567
Healing
24,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,653
15,502
455
17,700
35,695
20,231
10,649
18,313
17,382
0
159,328
L
Cthulhu
Evankhyel
Cthulhu
12,741
476
269
3,160
21,018
17,387
1,265
6,627
13,840
51,305
0
W
Camazotz
1,500
174
0
782
19,789
6,019
0
13,343
6,446
0
8,914
W
Cthulhu
Nacru
Cthulhu
17,282
260
0
1,250
25,403
24,520
259
13,668
11,735
61,794
0
L
Chronos
RLT-2603
Chronos
15,900
9,829
0
12,740
29,517
12,754
3,926
4,896
23,319
96,572
0
L
Thor
6,570
1,801
0
4,017
11,168
4,513
0
0
11,168
0
44,677
W
31,222
7,103
0
4,391
27,281
28,286
688
16,140
11,141
0
108,949
W
126
62
0
0
1,875
491
0
576
1,299
957
0
L
Artemis
sunkinferno
Artemis
17,767
11,711
1,040
5,329
17,356
8,095
2,653
3,185
13,668
0
121,416
L
Chang'e
xfisticuffsx
Chang'e
33,399
1,255
4,996
21,016
36,774
16,330
3,985
2,700
32,770
123,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,042
Gold Earned
67,196
694
Minions Killed
484
0
Camps Cleared
0
2,326,930
Distance Traveled
2,061,314
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,932
611
247
8
0
497,776
0
L
Cthulhu
13,618
439
72
2
0
522,963
1
W
Camazotz
10,637
343
13
0
0
455,857
1
W
Cthulhu
13,048
421
91
3
0
519,996
0
L
Chronos
14,629
472
154
5
0
500,958
1
L
Thor
12,073
389
88
3
0
260,561
5
W
Loki
16,131
520
133
4
0
515,854
4
W
Ares
8,448
273
0
0
0
71,831
1
L
Artemis
15,280
493
190
6
0
475,492
5
L
Chang'e
17,442
563
190
6
0
566,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role