Player Matchup

Bellona
Bellona
DevinSloan
Bellona
Level 8
God Stats
2W - 3L
1,545 SR
Queue Stats
2W - 7L
1,472 Elo+
Solo
Cernunnos
Cernunnos
ParryTFronters
Cernunnos
Level 26
God Stats
2W - 2L
1,715 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Fenrir
Fenrir
Twaynepain
Fenrir
Level 17
God Stats
11W - 11L
1,463 SR
Queue Stats
198W - 229L
1,395 Elo+
Solo
Ares
Ares
persona-brujo5
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,352 Elo+
Solo
Merlin
Merlin
scoobydooer
Merlin
Level 29
God Stats
4W - 3L
1,899 SR
Queue Stats
37W - 28L
1,700 Elo+
Solo
Team Averages
Level 17
1,625 SR
1,477 Elo+

VS

Team Averages
Level 19
1,492 SR
1,409 Elo+
Thanatos
Thanatos
CoCa--de-ViDriO
Thanatos
Level 10
God Stats
6W - 9L
1,161 SR
Queue Stats
59W - 62L
1,149 Elo+
Solo
King Arthur
King Arthur
GreatOldOnez
King Arthur
Level 29
God Stats
60W - 72L
1,494 SR
Queue Stats
600W - 641L
1,578 Elo+
Solo
Pele
Pele
LILYirtyy
Pele
Level 18
God Stats
26W - 24L
1,500 SR
Queue Stats
97W - 130L
1,374 Elo+
Party 1
Osiris
Osiris
MyNaMeJeFF5437
Osiris
Level 26
God Stats
15W - 8L
1,730 SR
Queue Stats
31W - 16L
1,670 Elo+
Solo
Nemesis
Nemesis
mirroman2000
Nemesis
Level 13
God Stats
7W - 3L
1,577 SR
Queue Stats
13W - 9L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DevinSloan
Bellona
9
1 / 5 / 0
5,701
475
3,585
8,031
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
ParryTFronters
Cernunnos
9
1 / 6 / 0
6,023
502
3,527
7,147
2,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Twaynepain
Fenrir
8
3 / 4 / 0
5,410
451
2,422
8,083
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 5 / 1
4,774
398
987
6,437
2,013
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
11
3 / 1 / 1
6,579
548
5,717
4,210
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 2 / 0
5,146
429
772
6,810
1,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
GreatOldOnez
King Arthur
12
6 / 1 / 0
7,279
607
4,859
7,364
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
11
4 / 2 / 4
6,795
566
4,173
7,665
2,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
9 / 1 / 2
8,223
685
8,015
7,153
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
mirroman2000
Nemesis
9
2 / 2 / 8
6,449
537
3,872
6,498
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
8
Kills
21
21
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
0
2
0
0
L
Bellona
DevinSloan
Bellona
1
5
0
0.2
W
King Arthur
GreatOldOnez
King Arthur
6
1
0
6
W
Pele
4
2
4
3
W
9
1
2
10
L
Cernunnos
ParryTFronters
Cernunnos
1
6
0
0.17
L
Fenrir
Twaynepain
Fenrir
3
4
0
0.75
W
Nemesis
mirroman2000
Nemesis
2
2
8
3
L
0
5
1
0.1
L
Merlin
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
21,691
33,908
Taken
35,490
17,147
Mitigated
17,945
4,171
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
772
443
0
3,791
6,810
1,648
0
536
6,274
0
25,753
L
Bellona
DevinSloan
Bellona
3,585
1,403
0
914
8,031
6,445
674
0
8,031
0
24,071
W
King Arthur
GreatOldOnez
King Arthur
4,859
901
0
2,079
7,364
4,741
353
2,797
4,567
0
34,012
W
Pele
4,173
837
0
371
7,665
2,268
405
859
6,806
0
25,289
W
8,015
4,504
0
531
7,153
7,248
942
60
7,093
0
56,168
L
Cernunnos
ParryTFronters
Cernunnos
3,527
1,871
0
173
7,147
2,189
1,394
0
7,147
0
27,288
L
Fenrir
Twaynepain
Fenrir
2,422
531
0
2,415
8,083
5,183
0
0
8,083
0
20,002
W
Nemesis
mirroman2000
Nemesis
3,872
2,451
0
757
6,498
2,040
933
2,452
4,046
0
17,272
L
987
258
0
0
6,437
2,013
0
0
6,437
7,322
0
L
Merlin
5,717
308
0
669
4,210
1,317
0
0
4,210
38,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
33,892
218
Minions Killed
293
0
Camps Cleared
0
980,251
Distance Traveled
1,134,955
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,146
429
41
3
0
199,151
0
L
Bellona
5,701
475
51
4
0
171,463
0
W
King Arthur
7,279
607
63
5
0
221,257
4
W
Pele
6,795
566
48
4
0
237,641
1
W
Osiris
8,223
685
102
9
0
229,653
0
L
Cernunnos
6,023
502
50
4
0
191,885
4
L
Fenrir
5,410
451
34
3
0
199,769
0
W
Nemesis
6,449
537
39
3
0
247,253
0
L
Ares
4,774
398
14
1
0
190,262
3
L
Merlin
6,579
548
69
6
0
226,872
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role