Player Matchup

Thoth
Thoth
Platinum IV
B0NIFACY
Thoth
Platinum IV
Level 160
God Stats
3W - 1L
1,590 SR
Queue Stats
83W - 20L
1,827 MMR
Party 2
Ullr
Ullr
Platinum II
SSílent
Ullr
Platinum II
Level 63
God Stats
10W - 7L
1,919 SR
Queue Stats
27W - 18L
2,070 MMR
Party 2
Achilles
Achilles
Diamond V
macienty21
Achilles
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,670 SR
1,799 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,615 SR
1,746 MMR
Danzaburou
Danzaburou
Platinum V
EauDuCoixon
Danzaburou
Platinum V
Level 49
God Stats
2W - 2L
1,844 SR
Queue Stats
22W - 20L
1,869 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
Hŷđrø
Ne Zha
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold I
KuroashiSanjiM
Scylla
Gold I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 52L
1,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
B0NIFACY
Thoth
14
5 / 3 / 12
9,906
762
9,769
9,121
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
14
12 / 0 / 9
10,888
838
15,382
10,420
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
macienty21
Achilles
14
5 / 0 / 15
9,862
759
13,223
13,351
14,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AphroditePersephoneBaron SamediFenrirChang'e

VS

Bans
SobekCabrakanOsirisAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EauDuCoixon
Danzaburou
11
2 / 6 / 1
8,630
664
8,172
12,378
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Hŷđrø
Ne Zha
11
0 / 7 / 3
7,643
588
9,674
18,885
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 9 / 1
7,659
589
5,097
11,775
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
22
Kills
3
3
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
B0NIFACY
Thoth
5
3
12
3.67
L
Danzaburou
EauDuCoixon
Danzaburou
2
6
1
0.42
L
Ne Zha
Hŷđrø
Ne Zha
0
7
3
0.21
L
1
9
1
0.17
W
Ullr
12
0
9
16.5
W
Achilles
macienty21
Achilles
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
22,943
32,892
Taken
43,038
21,317
Mitigated
21,069
14,414
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
B0NIFACY
Thoth
9,769
152
0
2,207
9,121
2,701
624
577
8,260
41,105
0
L
Danzaburou
EauDuCoixon
Danzaburou
8,172
3,647
0
983
12,378
6,212
0
2,932
9,115
0
30,512
L
Ne Zha
Hŷđrø
Ne Zha
9,674
2,252
0
5,078
18,885
11,670
0
3,599
14,530
0
31,451
L
5,097
462
0
875
11,775
3,187
0
2,485
8,802
24,342
0
W
Ullr
15,382
4,467
0
3,381
10,420
3,876
1,629
2,025
8,101
0
44,621
W
Achilles
macienty21
Achilles
13,223
3,952
1,253
7,573
13,351
14,740
452
2,225
10,712
0
30,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
23,932
147
Minions Killed
124
0
Camps Cleared
0
783,137
Distance Traveled
639,533
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,906
762
56
4
0
252,035
1
L
Danzaburou
8,630
664
55
4
0
221,926
2
L
Ne Zha
7,643
588
24
2
0
218,265
4
L
Scylla
7,659
589
45
3
0
199,342
2
W
Ullr
10,888
838
65
5
0
259,255
1
W
Achilles
9,862
759
26
2
0
271,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role