Player Matchup

Neith
Neith
Ferro_2710
Neith
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 18L
1,248 Elo+
Solo
Nu Wa
Nu Wa
Gamer_girly_1359
Nu Wa
Level 22
God Stats
78W - 64L
1,372 SR
Queue Stats
118W - 110L
1,410 Elo+
Solo
Nemesis
Nemesis
Traxler1999
Nemesis
Level 4
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Da Ji
Da Ji
fordunnamed
Da Ji
Level 24
God Stats
21W - 16L
1,239 SR
Queue Stats
163W - 168L
1,510 Elo+
Solo
Thor
Thor
syko_M14
Thor
Level 4
God Stats
1W - 1L
1,161 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 13
1,307 SR
1,434 Elo+

VS

Team Averages
Level 13
1,547 SR
1,448 Elo+
Ratatoskr
Ratatoskr
G0DS0CK
Ratatoskr
Level 16
God Stats
7W - 6L
1,734 SR
Queue Stats
21W - 20L
1,665 Elo+
Solo
Kali
Kali
JACOPO21
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,358 Elo+
Solo
Camazotz
Camazotz
TyranNemesis394
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Neith
Neith
frankluca
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Party 2
Bellona
Bellona
sunburntalloy
Bellona
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 3 / 13
17,053
1,066
37,302
27,196
9,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 6 / 15
15,949
997
33,953
16,304
5,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Traxler1999
Nemesis
20
2 / 13 / 17
15,958
997
16,746
24,291
15,306
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 11 / 10
17,808
1,113
30,082
29,175
12,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
1 / 9 / 15
14,219
889
14,006
22,679
22,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
G0DS0CK
Ratatoskr
20
9 / 9 / 12
15,201
950
20,311
21,745
7,841
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kali
20
1 / 7 / 21
14,599
912
1,589
21,075
9,182
Camazotz
20
8 / 9 / 16
15,372
961
26,204
35,600
16,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
frankluca
Neith
20
19 / 6 / 13
18,334
1,146
39,197
32,426
11,948
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
20
4 / 3 / 29
16,880
1,055
22,148
32,076
36,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
132
34
Kills
41
42
Deaths
34
70
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
8
3
13
4.83
L
Ratatoskr
G0DS0CK
Ratatoskr
9
9
12
1.67
W
8
6
15
2.58
L
Kali
1
7
21
1.64
W
Nemesis
Traxler1999
Nemesis
2
13
17
0.81
L
Camazotz
8
9
16
1.78
W
15
11
10
1.82
L
Neith
frankluca
Neith
19
6
13
4.25
L
Bellona
4
3
29
6.17
W
Thor
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,089
Damage
109,449
119,645
Taken
142,922
65,339
Mitigated
82,169
16,162
Healing
30,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
37,302
18,753
0
11,745
27,196
9,846
0
0
26,871
0
93,213
L
Ratatoskr
G0DS0CK
Ratatoskr
20,311
5,580
0
39
21,745
7,841
0
5,447
16,217
0
34,368
W
33,953
7,731
0
0
16,304
5,320
0
0
16,129
57,374
0
L
Kali
1,589
1,589
0
2,252
21,075
9,182
0
3,714
17,361
0
8,247
W
Nemesis
Traxler1999
Nemesis
16,746
7,528
0
3,596
24,291
15,306
0
127
23,769
458
29,054
L
Camazotz
26,204
8,774
0
11,817
35,600
16,277
0
8,347
27,253
0
39,301
W
30,082
7,186
0
821
29,175
12,412
0
63
28,464
0
36,645
L
Neith
frankluca
Neith
39,197
18,671
0
14,504
32,426
11,948
0
9,680
22,576
0
91,667
L
Bellona
22,148
7,298
0
2,139
32,076
36,921
0
6,911
25,165
208
67,882
W
Thor
14,006
4,553
0
0
22,679
22,455
0
0
22,309
0
34,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,987
Gold Earned
80,386
257
Minions Killed
268
4
Camps Cleared
6
1,259,384
Distance Traveled
1,261,485
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,053
1,066
117
7
1
275,054
0
L
Ratatoskr
15,201
950
30
2
0
244,386
0
W
Nu Wa
15,949
997
41
3
0
271,005
1
L
Kali
14,599
912
8
1
6
209,615
2
W
Nemesis
15,958
997
43
3
1
206,294
0
L
Camazotz
15,372
961
19
1
0
222,332
0
W
Da Ji
17,808
1,113
7
0
1
260,627
0
L
Neith
18,334
1,146
109
7
0
259,390
0
L
Bellona
16,880
1,055
102
6
0
325,762
0
W
Thor
14,219
889
49
3
1
246,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role