Player Matchup

Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Big Lego Base10
Heimdallr
Level 125
God Stats
31W - 26L
1,202 SR
Queue Stats
668W - 662L
1,511 Elo+
Solo
Raijin
Raijin
Maniac9001
Raijin
Level 126
God Stats
8W - 21L
1,713 SR
Queue Stats
243W - 249L
1,689 Elo+
Party 2
Amaterasu
Amaterasu
Prince of Chain
Amaterasu
Level 89
God Stats
6W - 2L
1,729 SR
Queue Stats
114W - 120L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SolidDakyu
Cu Chulainn
Level 137
God Stats
36W - 41L
1,757 SR
Queue Stats
291W - 281L
1,612 Elo+
Solo
Team Averages
Level 127
1,580 SR
1,569 Elo+

VS

Team Averages
Level 122
1,520 SR
1,549 Elo+
Bastet
Bastet
BwinLoss
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,494 Elo+
Solo
Sol
Sol
I P0GBA I6I
Sol
Level 147
God Stats
5W - 10L
1,473 SR
Queue Stats
215W - 227L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
ROYALTY42
Kukulkan
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 104L
1,547 Elo+
Solo
Tyr
Tyr
Senshi EU
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 193L
1,581 Elo+
Party 1
King Arthur
King Arthur
ShadowEagle03
King Arthur
Level 127
God Stats
22W - 24L
1,625 SR
Queue Stats
212W - 188L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 4
5,397
540
2,656
7,770
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Big Lego Base10
Heimdallr
9
1 / 1 / 3
5,481
548
3,107
3,778
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Maniac9001
Raijin
9
2 / 1 / 1
5,404
540
3,036
3,986
1,125
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Prince of Chain
Amaterasu
11
1 / 1 / 2
5,956
596
4,380
4,950
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
SolidDakyu
Cu Chulainn
11
6 / 1 / 0
6,594
659
4,504
3,949
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BwinLoss
Bastet
8
0 / 2 / 2
4,893
489
1,526
5,720
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 0
5,572
557
3,205
4,456
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
ROYALTY42
Kukulkan
9
2 / 3 / 0
5,299
530
2,143
3,939
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 3
5,540
554
4,079
6,378
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
ShadowEagle03
King Arthur
9
1 / 3 / 0
5,106
511
2,601
8,720
4,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
4
1
W
Heimdallr
Big Lego Base10
Heimdallr
1
1
3
2.5
L
Bastet
BwinLoss
Bastet
0
2
2
0.5
L
2
2
0
1
W
Raijin
Maniac9001
Raijin
2
1
1
2.5
W
Amaterasu
Prince of Chain
Amaterasu
1
1
2
2
L
Kukulkan
ROYALTY42
Kukulkan
2
3
0
0.67
L
1
0
3
2.5
L
King Arthur
ShadowEagle03
King Arthur
1
3
0
0.33
W
Cu Chulainn
SolidDakyu
Cu Chulainn
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
13,554
24,433
Taken
29,213
11,548
Mitigated
11,994
7,689
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,656
1,539
0
2,550
7,770
3,092
0
2,141
5,504
18,178
0
W
Heimdallr
Big Lego Base10
Heimdallr
3,107
1,801
0
789
3,778
1,345
0
1,247
2,413
0
25,231
L
Bastet
BwinLoss
Bastet
1,526
446
0
2,155
5,720
1,527
0
1,164
4,485
0
19,594
L
3,205
1,119
0
1,615
4,456
987
364
1,694
2,716
27,197
0
W
Raijin
Maniac9001
Raijin
3,036
479
0
1,108
3,986
1,125
44
1,060
2,876
24,918
0
W
Amaterasu
Prince of Chain
Amaterasu
4,380
1,991
0
2,602
4,950
3,463
400
0
4,950
0
27,045
L
Kukulkan
ROYALTY42
Kukulkan
2,143
202
0
374
3,939
1,301
0
1,206
2,661
23,209
0
L
4,079
222
184
3,114
6,378
3,462
0
1,321
4,973
0
16,233
L
King Arthur
ShadowEagle03
King Arthur
2,601
454
0
2,902
8,720
4,717
0
37
8,683
0
24,483
W
Cu Chulainn
SolidDakyu
Cu Chulainn
4,504
783
0
640
3,949
2,523
0
900
3,005
0
37,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
26,410
272
Minions Killed
245
0
Camps Cleared
0
946,420
Distance Traveled
983,385
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,397
540
29
3
0
213,574
3
W
Heimdallr
5,481
548
52
5
0
170,561
2
L
Bastet
4,893
489
59
6
0
230,537
1
L
Sol
5,572
557
55
6
0
166,069
1
W
Raijin
5,404
540
60
6
0
174,012
0
W
Amaterasu
5,956
596
59
6
0
169,282
0
L
Kukulkan
5,299
530
53
5
0
175,151
3
L
Tyr
5,540
554
34
3
0
227,974
0
L
King Arthur
5,106
511
44
4
0
183,654
1
W
Cu Chulainn
6,594
659
72
7
0
218,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role