Player Matchup

Jing Wei
Jing Wei
BakerBoots
Jing Wei
Level 23
God Stats
0W - 3L
1,219 SR
Queue Stats
34W - 37L
1,520 Elo+
Party 1
Thanatos
Thanatos
FatNeekStorm
Thanatos
Level 29
God Stats
24W - 15L
1,293 SR
Queue Stats
272W - 272L
1,479 Elo+
Solo
Ra
Ra
HisokaSH
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
cks619
Hercules
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
254W - 241L
1,561 Elo+
Party 1
Ymir
Ymir
jimmyxxii
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,607 Elo+
Solo
Team Averages
Level 22
1,402 SR
1,534 Elo+

VS

Team Averages
Level 20
1,524 SR
1,612 Elo+
Ymir
Ymir
AníbaI
Ymir
Level 27
God Stats
8W - 9L
1,685 SR
Queue Stats
145W - 124L
1,590 Elo+
Solo
Anhur
Anhur
Ayyron
Anhur
Level 17
God Stats
10W - 9L
1,766 SR
Queue Stats
422W - 259L
1,769 Elo+
Party 2
Vulcan
Vulcan
EfendiGENC
Vulcan
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
7W - 5L
1,597 Elo+
Solo
Jing Wei
Jing Wei
Flaplicker69
Jing Wei
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
555W - 369L
1,720 Elo+
Party 2
Thor
Thor
Samished
Thor
Level 4
God Stats
2W - 4L
1,372 SR
Queue Stats
2W - 5L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BakerBoots
Jing Wei
11
1 / 6 / 2
6,411
458
4,377
8,719
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
FatNeekStorm
Thanatos
11
5 / 5 / 3
7,762
554
4,188
10,963
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 3 / 0
7,941
567
7,903
9,202
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hercules
cks619
Hercules
14
4 / 2 / 2
8,074
577
9,723
13,242
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
10
1 / 7 / 2
6,413
458
5,041
14,141
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AníbaI
Ymir
11
4 / 1 / 9
7,967
569
6,700
8,019
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Ayyron
Anhur
14
2 / 3 / 3
8,352
597
8,965
11,496
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
EfendiGENC
Vulcan
16
7 / 2 / 3
9,399
671
9,758
9,203
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Flaplicker69
Jing Wei
14
7 / 2 / 6
8,486
606
12,532
12,122
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
12
3 / 7 / 3
7,421
530
4,016
10,849
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
15
Kills
23
23
Deaths
15
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
AníbaI
Ymir
4
1
9
8.5
W
Anhur
Ayyron
Anhur
2
3
3
1.17
L
Jing Wei
BakerBoots
Jing Wei
1
6
2
0.33
W
Vulcan
EfendiGENC
Vulcan
7
2
3
4.25
L
Thanatos
FatNeekStorm
Thanatos
5
5
3
1.3
W
Jing Wei
Flaplicker69
Jing Wei
7
2
6
5
L
4
3
0
1.33
W
Thor
3
7
3
0.64
L
Hercules
cks619
Hercules
4
2
2
2.5
L
Ymir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
41,971
56,267
Taken
51,689
25,873
Mitigated
20,164
16,525
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AníbaI
Ymir
6,700
1,351
0
1,618
8,019
5,187
0
2,394
5,569
18,827
0
W
Anhur
Ayyron
Anhur
8,965
4,303
0
4,044
11,496
3,610
25
999
10,138
0
46,674
L
Jing Wei
BakerBoots
Jing Wei
4,377
3,671
0
1,145
8,719
2,491
0
3,728
4,991
0
24,612
W
Vulcan
EfendiGENC
Vulcan
9,758
4,167
6
3,963
9,203
3,373
751
3,131
5,819
64,321
0
L
Thanatos
FatNeekStorm
Thanatos
4,188
1,053
0
6,282
10,963
3,265
0
2,231
8,732
0
25,007
W
Jing Wei
Flaplicker69
Jing Wei
12,532
10,785
0
7,955
12,122
4,445
265
2,945
9,177
0
65,224
L
7,903
940
45
2,938
9,202
3,378
422
3,866
5,336
58,671
0
W
Thor
4,016
1,463
0
2,780
10,849
3,549
0
3,415
7,177
0
36,019
L
Hercules
cks619
Hercules
9,723
2,447
0
5,719
13,242
10,028
223
2,739
10,503
509
43,299
L
Ymir
5,041
821
0
396
14,141
6,711
0
3,894
10,247
22,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
41,625
307
Minions Killed
391
0
Camps Cleared
0
1,293,439
Distance Traveled
1,313,368
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,967
569
19
1
0
300,051
11
W
Anhur
8,352
597
84
6
0
255,186
3
L
Jing Wei
6,411
458
42
3
0
235,827
5
W
Vulcan
9,399
671
122
9
0
280,662
6
L
Thanatos
7,762
554
38
3
0
276,155
5
W
Jing Wei
8,486
606
101
7
0
237,762
2
L
Ra
7,941
567
109
8
0
272,695
4
W
Thor
7,421
530
65
5
0
239,707
0
L
Hercules
8,074
577
82
6
0
284,827
1
L
Ymir
6,413
458
36
3
0
223,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role