Player Matchup

Vamana
Vamana
Container-Schiff
Vamana
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
629W - 559L
1,531 Elo+
Party 2
Ra
Ra
Kasiinii
Ra
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
1,879W - 1,760L
1,472 Elo+
Party 2
Fafnir
Fafnir
Schlacht-Schiff
Fafnir
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
456W - 447L
1,538 Elo+
Party 2
He Bo
He Bo
The_Ke55e7
He Bo
Level 158
God Stats
1W - 12L
1,500 SR
Queue Stats
1,416W - 1,344L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Timelessoul
Nu Wa
Level 82
God Stats
27W - 18L
1,549 SR
Queue Stats
942W - 928L
1,498 Elo+
Solo
Team Averages
Level 126
1,510 SR
1,499 Elo+

VS

Team Averages
Level 120
1,517 SR
1,533 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mikelte
Hel
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 232L
1,456 Elo+
Solo
Rama
Rama
PiseNisse
Rama
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,652 Elo+
Solo
Nox
Nox
Xv CaReLeSs vX
Nox
Level 146
God Stats
9W - 5L
1,718 SR
Queue Stats
295W - 337L
1,541 Elo+
Party 1
Bellona
Bellona
Xv IRaYleSs vX
Bellona
Level 107
God Stats
9W - 5L
1,365 SR
Queue Stats
183W - 196L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,310
731
10,162
16,622
16,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 2
7,097
710
11,214
8,083
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 1 / 1
6,781
678
6,322
11,419
13,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
11
0 / 5 / 0
6,338
634
3,658
6,802
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 1
7,671
767
12,783
5,842
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 1 / 11
8,300
830
9,843
15,294
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
14
1 / 0 / 11
7,798
780
8,739
8,887
5,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
1 / 0 / 9
8,022
802
10,386
7,467
3,995
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
8 / 1 / 5
8,951
895
7,123
8,501
4,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 1 / 9
7,584
758
6,856
15,786
16,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
14
14
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
11
7.5
L
1
5
2
0.4
L
0
2
2
0.5
W
Hel
1
0
11
6.5
W
Rama
1
0
9
5.5
L
0
1
1
0.5
L
He Bo
0
5
0
0
L
2
1
1
2.5
W
8
1
5
10.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
42,947
48,768
Taken
55,935
40,721
Mitigated
45,604
22,480
Healing
39,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,843
81
2,007
3,524
15,294
15,718
220
8,413
6,639
12,959
0
L
10,162
4,409
290
2,915
16,622
16,837
29
6,957
9,665
0
13,437
L
11,214
1,025
7,810
3,762
8,083
4,588
22
4,646
3,437
26,755
0
W
Hel
8,739
315
19,782
6,220
8,887
5,117
328
5,930
2,917
25,251
0
W
Rama
10,386
7,785
1,330
1,362
7,467
3,995
1,295
5,065
2,346
0
29,325
L
6,322
1,231
2,453
3,585
11,419
13,416
142
6,170
5,249
10,613
0
L
He Bo
3,658
222
720
341
6,802
2,908
0
4,289
2,513
9,612
0
L
12,783
2,575
349
255
5,842
2,972
78
3,643
2,199
28,549
0
W
7,123
759
990
453
8,501
4,688
419
5,810
2,691
27,021
0
W
6,856
729
1,778
2,382
15,786
16,086
107
8,215
7,365
0
14,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
40,655
97
Minions Killed
133
0
Camps Cleared
0
900,538
Distance Traveled
967,278
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,300
830
1
0
0
188,530
0
L
Vamana
7,310
731
12
1
0
173,236
0
L
Ra
7,097
710
31
3
0
194,628
0
W
Hel
7,798
780
31
3
0
207,897
0
W
Rama
8,022
802
48
5
0
159,958
0
L
Fafnir
6,781
678
7
1
0
185,683
0
L
He Bo
6,338
634
17
2
0
167,379
3
L
Nu Wa
7,671
767
30
3
0
179,612
0
W
Nox
8,951
895
40
4
0
202,281
2
W
Bellona
7,584
758
13
1
0
208,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role